Player Matchup

Apollo
Apollo
Kvlux_
Apollo
Level 10
God Stats
7W - 17L
1,505 SR
Queue Stats
13W - 33L
1,353 Elo+
Party 1
Ymir
Ymir
Sznakker_
Ymir
Level 10
God Stats
5W - 13L
1,570 SR
Queue Stats
7W - 24L
1,307 Elo+
Party 1
Loki
Loki
dx_astracto920
Loki
Level 29
God Stats
17W - 25L
1,410 SR
Queue Stats
51W - 83L
1,335 Elo+
Party 1
Hel
Hel
xtn1
Hel
Level 19
God Stats
4W - 1L
1,829 SR
Queue Stats
26W - 30L
1,450 Elo+
Solo
King Arthur
King Arthur
yuse920
King Arthur
Level 45
God Stats
2W - 13L
1,034 SR
Queue Stats
107W - 140L
1,378 Elo+
Party 1
Team Averages
Level 23
1,470 SR
1,364 Elo+

VS

Team Averages
Level 19
1,496 SR
1,463 Elo+
Apollo
Apollo
GiltGpb
Apollo
Level 21
God Stats
1W - 3L
1,361 SR
Queue Stats
15W - 16L
1,460 Elo+
Party 2
Yemoja
Yemoja
LMDM02
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 2
Hera
Hera
MrFire7627
Hera
Level 28
God Stats
12W - 8L
1,545 SR
Queue Stats
201W - 223L
1,443 Elo+
Solo
Thor
Thor
illmatic941
Thor
Level 13
God Stats
2W - 3L
1,528 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 2
Mercury
Mercury
maldazar10
Mercury
Level 25
God Stats
26W - 17L
1,544 SR
Queue Stats
50W - 25L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kvlux_
Apollo
16
2 / 4 / 4
10,294
448
4,322
12,141
5,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
2 / 5 / 8
10,914
475
4,194
19,455
26,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
16 / 4 / 10
12,998
565
21,880
18,126
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
xtn1
Hel
19
10 / 4 / 11
13,346
580
23,086
18,054
7,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
yuse920
King Arthur
17
7 / 6 / 8
11,816
514
15,877
21,050
19,212
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GiltGpb
Apollo
15
4 / 10 / 8
9,956
433
11,801
18,303
4,334
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LMDM02
Yemoja
15
3 / 6 / 11
10,479
456
7,217
21,014
19,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 8 / 5
11,455
498
21,134
17,116
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 5
10,749
467
7,237
14,071
13,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
maldazar10
Mercury
16
4 / 11 / 5
10,993
478
12,753
17,378
4,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
37
Kills
23
23
Deaths
39
41
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
GiltGpb
Apollo
4
10
8
0.8
W
Apollo
Kvlux_
Apollo
2
4
4
1
L
Yemoja
LMDM02
Yemoja
3
6
11
1.42
L
6
8
5
1.06
W
Ymir
2
5
8
1.2
W
16
4
10
5.25
L
6
4
5
2.13
L
Mercury
maldazar10
Mercury
4
11
5
0.59
W
Hel
xtn1
Hel
10
4
11
3.88
W
King Arthur
yuse920
King Arthur
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,359
Damage
60,142
88,826
Taken
87,882
68,256
Mitigated
47,348
21,470
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GiltGpb
Apollo
11,801
7,168
0
3,198
18,303
4,334
2,754
5,370
12,765
0
36,279
W
Apollo
Kvlux_
Apollo
4,322
2,603
0
2,289
12,141
5,359
4,387
2,688
9,405
0
70,479
L
Yemoja
LMDM02
Yemoja
7,217
2,731
1,549
1,121
21,014
19,305
858
8,226
12,464
28,781
0
L
21,134
7,909
341
4,434
17,116
5,235
159
5,697
10,964
83,305
0
W
Ymir
4,194
882
0
1,582
19,455
26,967
1,261
4,383
15,008
35,812
0
W
21,880
6,988
0
2,788
18,126
9,179
1,427
4,301
13,717
0
89,619
L
7,237
1,793
0
0
14,071
13,656
371
3,703
10,180
0
30,570
L
Mercury
maldazar10
Mercury
12,753
5,586
0
0
17,378
4,818
0
5,004
12,196
0
59,884
W
Hel
xtn1
Hel
23,086
1,250
3,080
8,928
18,054
7,539
1,281
8,450
9,254
83,716
0
W
King Arthur
yuse920
King Arthur
15,877
2,863
0
2,803
21,050
19,212
304
8,246
12,624
5,309
49,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,368
Gold Earned
53,632
517
Minions Killed
344
0
Camps Cleared
0
2,114,987
Distance Traveled
2,079,998
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,956
433
58
3
0
389,895
0
W
Apollo
10,294
448
127
6
0
410,600
0
L
Yemoja
10,479
456
35
2
0
370,715
1
L
Hera
11,455
498
118
5
0
406,583
2
W
Ymir
10,914
475
48
2
0
399,658
0
W
Loki
12,998
565
117
5
0
460,736
0
L
Thor
10,749
467
43
2
0
449,513
0
L
Mercury
10,993
478
90
4
0
463,292
2
W
Hel
13,346
580
158
7
0
445,615
2
W
King Arthur
11,816
514
67
3
0
398,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role