Player Matchup

Sol
Sol
Dithyrambe
Sol
Level 147
God Stats
0W - 3L
1,406 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 1
Cliodhna
Cliodhna
Switch48
Cliodhna
Level 101
God Stats
0W - 3L
1,199 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1
Hel
Hel
TigerSoul6
Hel
Level 119
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 1
Yemoja
Yemoja
happy247
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,140 Elo+
Party 1
Xbalanque
Xbalanque
mrsteeb
Xbalanque
Level 109
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 1
Team Averages
Level 124
1,368 SR
1,253 Elo+

VS

Team Averages
Level 93
1,463 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
AccursedRakuyo
Morgan Le Fay
Level 55
God Stats
14W - 11L
1,372 SR
Queue Stats
327W - 385L
1,409 Elo+
Party 3
Bellona
Bellona
Bulletz4Deleid
Bellona
Level 76
God Stats
47W - 35L
1,552 SR
Queue Stats
211W - 183L
1,568 Elo+
Party 2
Mercury
Mercury
Dark_Emperor89-j
Mercury
Level 109
God Stats
1W - 0L
1,298 SR
Queue Stats
219W - 296L
1,429 Elo+
Party 3
Gilgamesh
Gilgamesh
baer089
Gilgamesh
Level 120
God Stats
24W - 25L
1,593 SR
Queue Stats
498W - 494L
1,473 Elo+
Party 2
Medusa
Medusa
vorplesword
Medusa
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 120L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
6,884
530
6,614
9,233
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Switch48
Cliodhna
7
0 / 6 / 1
5,004
385
3,111
7,825
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 3
5,237
403
1,404
4,709
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
happy247
Yemoja
8
2 / 2 / 4
6,237
480
1,998
6,110
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
mrsteeb
Xbalanque
13
4 / 2 / 0
7,475
575
5,200
6,802
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AccursedRakuyo
Morgan Le Fay
12
4 / 2 / 2
7,065
543
6,473
5,261
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 3 / 7
6,939
534
6,240
9,839
8,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 3
7,052
542
927
7,046
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
baer089
Gilgamesh
12
5 / 0 / 3
7,674
590
3,824
6,890
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
3 / 4 / 1
7,154
550
6,794
8,781
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
18
18
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AccursedRakuyo
Morgan Le Fay
4
2
2
2.5
W
5
3
7
2.83
W
1
1
3
2.5
L
4
4
2
1.25
L
Cliodhna
Switch48
Cliodhna
0
6
1
0.08
L
0
4
3
0.38
W
Gilgamesh
baer089
Gilgamesh
5
0
3
6.5
L
Yemoja
happy247
Yemoja
2
2
4
2
L
Xbalanque
mrsteeb
Xbalanque
4
2
0
2
W
Medusa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,327
Damage
24,258
34,679
Taken
37,817
14,144
Mitigated
17,497
9,903
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AccursedRakuyo
Morgan Le Fay
6,473
696
0
882
5,261
1,711
142
1,539
3,722
42,313
0
W
6,240
1,982
314
3,202
9,839
8,809
291
2,680
7,159
0
27,002
W
927
0
0
3,749
7,046
2,100
0
2,007
5,039
0
42,442
L
6,614
1,558
210
2,780
9,233
3,325
223
2,917
6,086
37,692
3,356
L
Cliodhna
Switch48
Cliodhna
3,111
727
0
664
7,825
2,486
0
1,837
5,863
0
21,768
L
1,404
102
794
1,454
4,709
2,817
0
272
4,411
16,246
0
W
Gilgamesh
baer089
Gilgamesh
3,824
1,387
695
1,834
6,890
2,607
427
771
6,119
0
37,998
L
Yemoja
happy247
Yemoja
1,998
498
612
874
6,110
3,552
228
1,004
5,044
7,731
0
L
Xbalanque
mrsteeb
Xbalanque
5,200
2,543
0
2,515
6,802
1,964
88
0
6,802
0
45,450
W
Medusa
6,794
3,129
0
1,536
8,781
2,270
0
2,726
6,055
0
43,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
35,884
279
Minions Killed
355
0
Camps Cleared
0
1,218,952
Distance Traveled
1,310,212
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,065
543
75
6
0
248,687
1
W
Bellona
6,939
534
53
4
0
273,921
4
W
Mercury
7,052
542
90
7
0
312,889
7
L
Sol
6,884
530
84
6
0
249,733
4
L
Cliodhna
5,004
385
36
3
0
251,349
0
L
Hel
5,237
403
36
3
0
235,523
7
W
Gilgamesh
7,674
590
60
5
0
248,077
4
L
Yemoja
6,237
480
18
1
0
252,773
2
L
Xbalanque
7,475
575
105
8
0
229,574
0
W
Medusa
7,154
550
77
6
0
226,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role