Player Matchup

Ao Kuang
Ao Kuang
DiedOnTheToilet
Ao Kuang
Level 95
God Stats
8W - 5L
1,694 SR
Queue Stats
114W - 82L
1,596 Elo+
Solo
Horus
Horus
Kinjikun
Horus
Level 124
God Stats
4W - 1L
1,519 SR
Queue Stats
135W - 110L
1,540 Elo+
Solo
Heimdallr
Heimdallr
LowHorizon
Heimdallr
Level 63
God Stats
14W - 13L
1,604 SR
Queue Stats
333W - 278L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
PeeDoctor
Cthulhu
Level 106
God Stats
2W - 0L
1,517 SR
Queue Stats
16W - 11L
1,627 Elo+
Solo
Kukulkan
Kukulkan
xTrippiex
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,421 Elo+
Party 2
Team Averages
Level 91
1,567 SR
1,557 Elo+

VS

Team Averages
Level 87
1,459 SR
1,559 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Lvl Mercy
Discordia
Level 107
God Stats
1W - 3L
1,360 SR
Queue Stats
77W - 81L
1,571 Elo+
Party 1
Hun Batz
Hun Batz
Mirage1210
Hun Batz
Level 106
God Stats
1W - 2L
1,299 SR
Queue Stats
119W - 127L
1,523 Elo+
Solo
Thor
Thor
Seyrack
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,688 Elo+
Party 1
Izanami
Izanami
SketchyNoodles
Izanami
Level 44
God Stats
89W - 57L
1,635 SR
Queue Stats
409W - 441L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
16 / 10 / 9
16,505
1,179
19,332
25,854
10,564
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
Kinjikun
Horus
20
7 / 3 / 17
14,145
1,010
18,250
23,446
18,703
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
LowHorizon
Heimdallr
20
6 / 5 / 27
15,948
1,139
28,321
19,136
8,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PeeDoctor
Cthulhu
20
11 / 8 / 15
15,248
1,089
27,671
26,038
13,363
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xTrippiex
Kukulkan
20
3 / 6 / 21
13,709
979
18,202
13,758
6,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
9 / 8 / 16
15,261
1,090
19,276
31,932
35,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Lvl Mercy
Discordia
20
1 / 6 / 15
13,422
959
16,838
16,318
4,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Mirage1210
Hun Batz
20
1 / 9 / 17
13,426
959
13,218
19,535
7,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Seyrack
Thor
20
7 / 10 / 12
14,584
1,042
10,961
22,704
8,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 10 / 11
17,206
1,229
41,917
26,084
8,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
103
43
Kills
32
32
Deaths
43
89
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
9
8
16
2.13
W
Ao Kuang
16
10
9
2.05
W
Horus
Kinjikun
Horus
7
3
17
5.17
W
Heimdallr
LowHorizon
Heimdallr
6
5
27
3.9
L
Discordia
Lvl Mercy
Discordia
1
6
15
1.42
L
Hun Batz
Mirage1210
Hun Batz
1
9
17
1.06
W
Cthulhu
PeeDoctor
Cthulhu
11
8
15
2.31
L
Thor
Seyrack
Thor
7
10
12
1.3
L
14
10
11
1.95
W
Kukulkan
xTrippiex
Kukulkan
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,776
Damage
102,210
108,232
Taken
116,573
57,756
Mitigated
65,233
18,523
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
19,276
1,750
0
1,331
31,932
35,358
0
13,183
17,971
10,313
25,370
W
Ao Kuang
19,332
5,355
0
4,482
25,854
10,564
0
3,281
22,573
36,054
0
W
Horus
Kinjikun
Horus
18,250
7,996
3,309
5,594
23,446
18,703
0
6,281
17,165
0
37,911
W
Heimdallr
LowHorizon
Heimdallr
28,321
20,785
0
2,129
19,136
8,708
0
4,471
14,665
0
77,030
L
Discordia
Lvl Mercy
Discordia
16,838
1,387
0
677
16,318
4,845
0
9,417
6,522
51,741
0
L
Hun Batz
Mirage1210
Hun Batz
13,218
2,754
0
0
19,535
7,367
0
10,942
8,102
0
42,254
W
Cthulhu
PeeDoctor
Cthulhu
27,671
1,028
594
1,676
26,038
13,363
0
4,615
21,423
46,495
0
L
Thor
Seyrack
Thor
10,961
1,946
0
30
22,704
8,921
0
12,880
9,301
0
24,571
L
41,917
33,444
0
3,787
26,084
8,742
0
17,487
8,127
0
87,208
W
Kukulkan
xTrippiex
Kukulkan
18,202
1,931
0
739
13,758
6,418
0
3,136
10,622
47,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,555
Gold Earned
73,899
283
Minions Killed
290
14
Camps Cleared
9
1,305,978
Distance Traveled
1,347,831
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,261
1,090
25
2
0
259,021
0
W
Ao Kuang
16,505
1,179
30
2
8
259,908
2
W
Horus
14,145
1,010
30
2
1
269,130
4
W
Heimdallr
15,948
1,139
105
8
4
254,910
0
L
Discordia
13,422
959
89
6
1
270,791
1
L
Hun Batz
13,426
959
72
5
4
263,935
2
W
Cthulhu
15,248
1,089
63
5
1
272,209
1
L
Thor
14,584
1,042
22
2
4
307,867
0
L
Izanami
17,206
1,229
82
6
0
246,217
1
W
Kukulkan
13,709
979
55
4
0
249,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role