Player Matchup

Hel
Hel
DeathofKennyOG
Hel
Level 20
God Stats
3W - 3L
1,111 SR
Queue Stats
19W - 20L
1,316 Elo+
Party 1
Medusa
Medusa
DrM Pandora
Medusa
Level 11
God Stats
1W - 1L
1,221 SR
Queue Stats
6W - 13L
1,199 Elo+
Solo
Ra
Ra
MuchGraph820564
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
jc_corderoo
Susano
Level 17
God Stats
2W - 2L
1,300 SR
Queue Stats
18W - 27L
1,368 Elo+
Solo
Danzaburou
Danzaburou
xeoiiy
Danzaburou
Level 28
God Stats
4W - 4L
1,323 SR
Queue Stats
19W - 24L
1,266 Elo+
Party 1
Team Averages
Level 16
1,291 SR
1,330 Elo+

VS

Team Averages
Level 6
1,450 SR
1,331 Elo+
Cupid
Cupid
FL0ATING VALES
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
FallenSpark8258
Neith
Level 16
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 3L
1,198 Elo+
Solo
Eset
Eset
cadamega85
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
958 Elo+
Solo
Ares
Ares
uknoflippa
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
wingsoffire09
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 16
10,420
651
7,947
5,910
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
4 / 0 / 2
9,226
577
3,645
4,562
1,443
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
2 / 3 / 1
6,365
398
209
1,867
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
12
3 / 0 / 3
8,605
538
2,201
6,308
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xeoiiy
Danzaburou
15
17 / 0 / 9
10,712
670
14,927
7,537
2,885
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 15 / 0
4,977
311
1,724
14,010
3,691
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 7 / 0
6,059
379
4,495
11,760
3,571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 14 / 0
5,130
321
3,365
10,670
2,978
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
4,398
275
120
774
327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
1
0 / 1 / 0
4,436
277
187
614
246
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
37
Kills
0
3
Deaths
38
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
16
19
W
Medusa
4
0
2
5
L
0
15
0
0
L
0
7
0
0
W
2
3
1
0.83
L
0
14
0
0
W
Susano
3
0
3
4.5
L
0
1
0
0
L
Guan Yu
0
1
0
0
W
Danzaburou
xeoiiy
Danzaburou
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
9,891
26,184
Taken
37,828
10,993
Mitigated
10,813
14,039
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,947
1,509
2,644
4,376
5,910
3,895
2,702
1,560
4,350
33,765
0
W
Medusa
3,645
2,152
0
700
4,562
1,443
5,688
274
4,288
0
43,348
L
1,724
801
21
808
14,010
3,691
0
3,736
10,274
0
8,342
L
4,495
1,100
0
2,843
11,760
3,571
501
1,315
10,445
0
32,231
W
209
81
0
81
1,867
415
100
98
1,769
1,337
0
L
3,365
705
413
204
10,670
2,978
0
3,105
7,565
21,818
0
W
Susano
2,201
912
0
4,225
6,308
2,355
312
249
6,059
0
43,805
L
120
120
0
50
774
327
0
0
774
120
0
L
Guan Yu
187
187
0
0
614
246
0
0
614
0
447
W
Danzaburou
xeoiiy
Danzaburou
14,927
8,471
0
2,013
7,537
2,885
8,131
1,304
6,233
0
58,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,328
Gold Earned
25,000
333
Minions Killed
87
0
Camps Cleared
0
1,221,889
Distance Traveled
714,318
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,420
651
45
3
0
285,903
1
W
Medusa
9,226
577
99
6
0
261,811
0
L
Cupid
4,977
311
14
1
0
205,587
4
L
Neith
6,059
379
41
3
0
224,822
5
W
Ra
6,365
398
3
0
0
64,700
1
L
Eset
5,130
321
31
2
0
221,009
0
W
Susano
8,605
538
85
5
0
336,631
0
L
Ares
4,398
275
0
0
0
27,298
0
L
Guan Yu
4,436
277
1
0
0
35,602
0
W
Danzaburou
10,712
670
101
6
0
272,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role