Player Matchup

Loki
Loki
AWcary23
Loki
Level 139
God Stats
17W - 26L
1,436 SR
Queue Stats
337W - 351L
1,466 Elo+
Party 1
Artio
Artio
KINGACE352
Artio
Level 120
God Stats
15W - 5L
1,643 SR
Queue Stats
269W - 263L
1,495 Elo+
Party 1
He Bo
He Bo
XRetroZer0X
He Bo
Level 48
God Stats
12W - 12L
1,459 SR
Queue Stats
151W - 170L
1,440 Elo+
Party 1
Izanami
Izanami
YFN_YE
Izanami
Level 69
God Stats
1W - 0L
1,479 SR
Queue Stats
10W - 5L
1,605 Elo+
Party 1
Tiamat
Tiamat
bigcat188
Tiamat
Level 108
God Stats
43W - 24L
1,621 SR
Queue Stats
177W - 173L
1,464 Elo+
Party 1
Team Averages
Level 97
1,528 SR
1,494 Elo+

VS

Team Averages
Level 89
1,586 SR
1,465 Elo+
Khepri
Khepri
AyyItsLoki
Khepri
Level 89
God Stats
3W - 1L
1,979 SR
Queue Stats
83W - 75L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
BONEZY03
Jing Wei
Level 49
God Stats
2W - 2L
1,402 SR
Queue Stats
27W - 42L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
KageSakura1
Gilgamesh
Level 156
God Stats
1W - 1L
1,776 SR
Queue Stats
8W - 13L
1,436 Elo+
Party 2
Cliodhna
Cliodhna
lBiglWorml
Cliodhna
Level 43
God Stats
0W - 5L
1,267 SR
Queue Stats
34W - 39L
1,418 Elo+
Solo
Ra
Ra
yktv et
Ra
Level 108
God Stats
11W - 11L
1,507 SR
Queue Stats
340W - 304L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
11 / 4 / 8
12,951
563
15,462
18,405
9,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
15
2 / 6 / 11
10,009
435
9,629
26,651
27,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 6
9,831
427
9,311
15,889
5,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
YFN_YE
Izanami
16
4 / 1 / 8
10,917
475
16,394
14,553
5,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
bigcat188
Tiamat
20
5 / 2 / 10
12,853
559
16,291
12,852
13,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AyyItsLoki
Khepri
15
1 / 3 / 12
10,000
435
8,576
19,971
27,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
BONEZY03
Jing Wei
16
4 / 6 / 6
10,614
461
11,541
20,709
8,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KageSakura1
Gilgamesh
16
3 / 4 / 2
10,322
449
10,442
19,499
21,737
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
lBiglWorml
Cliodhna
12
2 / 4 / 1
9,161
398
5,687
10,399
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 7 / 6
11,932
519
22,907
18,002
8,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
24
Kills
17
17
Deaths
24
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
11
4
8
3.75
L
Khepri
AyyItsLoki
Khepri
1
3
12
2.33
L
Jing Wei
BONEZY03
Jing Wei
4
6
6
1.17
W
Artio
2
6
11
1.25
L
Gilgamesh
KageSakura1
Gilgamesh
3
4
2
1
W
2
4
6
1.25
W
Izanami
YFN_YE
Izanami
4
1
8
8
W
Tiamat
bigcat188
Tiamat
5
2
10
5
L
Cliodhna
lBiglWorml
Cliodhna
2
4
1
0.63
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,087
Damage
59,153
88,350
Taken
88,580
61,945
Mitigated
69,756
30,969
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
15,462
4,913
0
2,797
18,405
9,599
442
4,034
14,229
0
89,847
L
Khepri
AyyItsLoki
Khepri
8,576
1,033
0
2,475
19,971
27,084
105
8,523
11,448
30,952
0
L
Jing Wei
BONEZY03
Jing Wei
11,541
6,300
0
4,002
20,709
8,763
834
7,339
13,370
0
54,255
W
Artio
9,629
958
1,311
6,352
26,651
27,761
153
10,561
15,792
31,938
0
L
Gilgamesh
KageSakura1
Gilgamesh
10,442
2,969
0
1,692
19,499
21,737
527
8,776
10,723
0
57,504
W
9,311
745
532
5,810
15,889
5,953
396
9,388
6,109
42,523
0
W
Izanami
YFN_YE
Izanami
16,394
10,957
0
5,848
14,553
5,619
5,726
6,012
8,369
0
78,541
W
Tiamat
bigcat188
Tiamat
16,291
2,175
896
7,423
12,852
13,013
2,317
467
12,368
86,663
0
L
Cliodhna
lBiglWorml
Cliodhna
5,687
561
0
3,852
10,399
3,379
0
1,942
8,457
0
40,939
L
22,907
2,413
2,529
6,356
18,002
8,793
1,197
8,651
9,351
105,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,561
Gold Earned
52,029
517
Minions Killed
453
0
Camps Cleared
0
2,129,877
Distance Traveled
2,056,626
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,951
563
122
5
0
496,479
3
L
Khepri
10,000
435
27
1
0
419,566
2
L
Jing Wei
10,614
461
93
4
0
441,787
0
W
Artio
10,009
435
31
1
0
398,400
8
L
Gilgamesh
10,322
449
111
5
0
491,212
7
W
He Bo
9,831
427
69
3
0
430,819
5
W
Izanami
10,917
475
122
5
0
394,073
2
W
Tiamat
12,853
559
173
8
0
410,106
3
L
Cliodhna
9,161
398
82
4
0
292,225
1
L
Ra
11,932
519
140
6
0
411,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role