Player Matchup

Hachiman
Hachiman
Diksee_N0rmus
Hachiman
Level 144
God Stats
6W - 5L
1,651 SR
Queue Stats
58W - 48L
1,594 Elo+
Party 1
Eset
Eset
Papa_Ice_Bridge
Eset
Level 130
God Stats
0W - 1L
1,569 SR
Queue Stats
71W - 62L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
ScottyWithaBoddy
Hou Yi
Level 115
God Stats
6W - 5L
1,650 SR
Queue Stats
68W - 65L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
Uncle_McSweat
Guan Yu
Level 155
God Stats
8W - 4L
1,650 SR
Queue Stats
39W - 44L
1,526 Elo+
Party 1
Khepri
Khepri
fruitier_sage
Khepri
Level 127
God Stats
21W - 21L
1,644 SR
Queue Stats
34W - 36L
1,530 Elo+
Party 1
Team Averages
Level 134
1,633 SR
1,563 Elo+

VS

Team Averages
Level 106
1,578 SR
1,568 Elo+
Achilles
Achilles
C_ZERO
Achilles
Level 65
God Stats
1W - 7L
1,320 SR
Queue Stats
7W - 11L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
Key968
Baron Samedi
Level 146
God Stats
3W - 1L
1,629 SR
Queue Stats
76W - 53L
1,654 Elo+
Party 2
Vulcan
Vulcan
WalkHarder
Vulcan
Level 102
God Stats
3W - 4L
1,521 SR
Queue Stats
21W - 18L
1,583 Elo+
Party 2
Chaac
Chaac
seanbreh
Chaac
Level 86
God Stats
1W - 0L
1,594 SR
Queue Stats
6W - 4L
1,565 Elo+
Party 2
Rama
Rama
yzzab
Rama
Level 129
God Stats
2W - 0L
1,829 SR
Queue Stats
118W - 96L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diksee_N0rmus
Hachiman
18
0 / 3 / 3
9,827
614
9,003
19,293
6,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 2
10,775
673
9,077
15,124
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 3 / 3
11,282
705
14,764
17,187
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
17
2 / 8 / 6
10,380
649
8,675
25,107
31,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 3
9,910
619
4,134
15,688
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C_ZERO
Achilles
17
3 / 2 / 5
11,129
696
8,750
11,465
11,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Key968
Baron Samedi
19
2 / 3 / 13
11,951
747
18,081
19,549
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
WalkHarder
Vulcan
19
5 / 1 / 11
12,294
768
18,000
6,379
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
seanbreh
Chaac
18
2 / 2 / 11
11,547
722
15,997
18,340
20,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
yzzab
Rama
20
8 / 1 / 11
14,057
879
22,328
14,005
6,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
9
Kills
20
20
Deaths
9
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Achilles
C_ZERO
Achilles
3
2
5
2.75
L
Hachiman
Diksee_N0rmus
Hachiman
0
3
3
0.5
W
Baron Samedi
Key968
Baron Samedi
2
3
13
2.83
L
2
4
2
0.75
L
5
3
3
2.17
L
Guan Yu
2
8
6
0.63
W
Vulcan
WalkHarder
Vulcan
5
1
11
10.5
L
0
2
3
0.75
W
Chaac
seanbreh
Chaac
2
2
11
3.75
W
Rama
yzzab
Rama
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,653
Damage
83,156
92,399
Taken
69,738
69,889
Mitigated
49,401
18,984
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
C_ZERO
Achilles
8,750
1,032
593
2,205
11,465
11,408
256
1,664
9,425
0
25,335
L
Hachiman
Diksee_N0rmus
Hachiman
9,003
4,264
0
868
19,293
6,742
1,334
8,073
10,498
0
57,303
W
Baron Samedi
Key968
Baron Samedi
18,081
1,302
2,532
8,379
19,549
8,552
232
5,202
14,205
54,075
0
L
9,077
2,356
1,017
3,141
15,124
5,632
0
6,251
8,262
54,775
0
L
14,764
7,137
0
2,393
17,187
6,659
581
5,475
11,292
0
37,572
L
Guan Yu
8,675
302
2,104
6,882
25,107
31,583
0
7,941
16,290
0
28,403
W
Vulcan
WalkHarder
Vulcan
18,000
6,323
0
831
6,379
2,815
822
1,953
4,426
54,415
0
L
4,134
38
345
2,234
15,688
19,273
0
7,436
7,570
15,087
0
W
Chaac
seanbreh
Chaac
15,997
2,163
0
11,190
18,340
20,292
465
2,885
14,969
0
39,189
W
Rama
yzzab
Rama
22,328
14,111
0
8,089
14,005
6,334
7,822
1,839
12,031
0
84,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,174
Gold Earned
60,978
374
Minions Killed
435
6
Camps Cleared
10
1,451,581
Distance Traveled
1,588,652
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,129
696
45
3
3
308,104
0
L
Hachiman
9,827
614
124
8
0
278,896
3
W
Baron Samedi
11,951
747
88
6
2
290,298
0
L
Eset
10,775
673
133
8
3
291,356
2
L
Hou Yi
11,282
705
58
4
1
277,252
0
L
Guan Yu
10,380
649
39
2
2
282,872
0
W
Vulcan
12,294
768
103
6
3
332,851
2
L
Khepri
9,910
619
20
1
0
321,205
0
W
Chaac
11,547
722
62
4
0
348,421
0
W
Rama
14,057
879
137
9
2
308,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role