Player Matchup

Janus
Janus
Killin4Days
Janus
Level 84
God Stats
5W - 0L
1,663 SR
Queue Stats
114W - 76L
1,668 Elo+
Party 1
Bacchus
Bacchus
LastUnicornRider
Bacchus
Level 155
God Stats
8W - 3L
1,683 SR
Queue Stats
96W - 88L
1,537 Elo+
Party 1
Da Ji
Da Ji
YoungRed89
Da Ji
Level 157
God Stats
1W - 0L
1,210 SR
Queue Stats
82W - 60L
1,610 Elo+
Party 1
Team Averages
Level 132
1,518 SR
1,605 Elo+

VS

Team Averages
Level 100
1,593 SR
1,473 Elo+
Ah Puch
Ah Puch
FRodriigues
Ah Puch
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
392W - 290L
1,563 Elo+
Party 2
Pele
Pele
Goku080811
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,275 Elo+
Solo
Artemis
Artemis
Smirnooffxx
Artemis
Level 156
God Stats
17W - 11L
1,778 SR
Queue Stats
680W - 675L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
7,697
770
6,142
4,896
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 3 / 7
7,727
773
3,493
8,541
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
11
5 / 3 / 7
7,545
755
7,784
9,011
3,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FRodriigues
Ah Puch
13
4 / 0 / 4
7,914
791
9,292
4,507
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 12 / 4
6,138
614
1,315
10,874
3,328
Artemis
Smirnooffxx
Artemis
11
4 / 2 / 4
7,914
791
5,559
6,095
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
8
8
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FRodriigues
Ah Puch
4
0
4
6
L
0
12
4
0.17
W
4
2
9
4.25
W
4
3
7
2.5
L
Artemis
Smirnooffxx
Artemis
4
2
4
3
W
Da Ji
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,419
Damage
16,166
22,448
Taken
21,476
14,003
Mitigated
7,215
2,344
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FRodriigues
Ah Puch
9,292
333
0
3,210
4,507
1,574
172
1,872
2,555
28,273
0
L
1,315
376
0
176
10,874
3,328
14
4,695
5,955
0
4,869
W
6,142
381
0
390
4,896
1,655
632
3,461
1,161
33,810
0
W
3,493
392
57
947
8,541
8,595
57
2,629
5,681
7,947
0
L
Artemis
Smirnooffxx
Artemis
5,559
2,632
0
914
6,095
2,313
1,194
3,299
2,574
0
20,245
W
Da Ji
7,784
1,470
0
950
9,011
3,753
295
3,130
5,601
0
22,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
21,966
127
Minions Killed
109
5
Camps Cleared
4
538,381
Distance Traveled
479,437
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,914
791
67
7
0
186,052
1
L
Pele
6,138
614
12
1
1
142,272
1
W
Janus
7,697
770
77
8
1
178,935
3
W
Bacchus
7,727
773
16
2
0
170,782
0
L
Artemis
7,914
791
30
3
3
151,113
3
W
Da Ji
7,545
755
34
3
4
188,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role