Player Matchup

King Arthur
King Arthur
Motsymots
King Arthur
Level 28
God Stats
0W - 3L
1,567 SR
Queue Stats
12W - 7L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OutmoddedRabbit3
Ah Muzen Cab
Level 13
God Stats
4W - 4L
1,570 SR
Queue Stats
19W - 17L
1,437 Elo+
Solo
Nox
Nox
Patration1
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,371 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,462 Elo+

VS

Team Averages
Level 35
1,511 SR
1,441 Elo+
Sol
Sol
ExpiredCan
Sol
Level 39
God Stats
9W - 8L
1,618 SR
Queue Stats
183W - 211L
1,441 Elo+
Party 1
Bakasura
Bakasura
FreedomBlaze
Bakasura
Level 29
God Stats
4W - 7L
1,395 SR
Queue Stats
173W - 199L
1,441 Elo+
Party 1
Merlin
Merlin
blubbermouth678
Merlin
Level 37
God Stats
20W - 24L
1,521 SR
Queue Stats
183W - 211L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Motsymots
King Arthur
12
4 / 3 / 5
8,352
696
5,397
15,667
11,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OutmoddedRabbit3
Ah Muzen Cab
11
4 / 5 / 4
8,039
670
9,063
12,230
4,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 6
8,075
673
6,603
10,170
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 7
9,152
763
19,692
11,313
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
FreedomBlaze
Bakasura
12
5 / 0 / 5
8,908
742
6,319
8,502
3,410
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 3 / 8
9,175
765
6,498
7,100
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
10
Kills
16
16
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
7
7
1.36
W
Bakasura
FreedomBlaze
Bakasura
5
0
5
7.5
L
King Arthur
Motsymots
King Arthur
4
3
5
2.17
L
Ah Muzen Cab
OutmoddedRabbit3
Ah Muzen Cab
4
5
4
1.2
L
2
8
6
0.63
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
32,509
38,067
Taken
26,915
19,162
Mitigated
12,904
7,716
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,692
7,847
428
2,360
11,313
5,101
2,016
2,538
8,775
34,051
3,508
W
Bakasura
FreedomBlaze
Bakasura
6,319
4,578
0
1,533
8,502
3,410
463
2,701
5,801
0
13,964
L
King Arthur
Motsymots
King Arthur
5,397
375
157
2,650
15,667
11,062
0
10,164
5,269
0
22,331
L
Ah Muzen Cab
OutmoddedRabbit3
Ah Muzen Cab
9,063
2,659
274
2,917
12,230
4,169
126
7,167
4,799
0
28,059
L
6,603
495
636
1,082
10,170
3,931
0
7,154
2,995
20,710
0
W
6,498
867
0
0
7,100
4,393
521
2,254
4,846
28,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
27,235
110
Minions Killed
145
1
Camps Cleared
7
609,416
Distance Traveled
603,782
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,152
763
43
4
0
169,854
0
W
Bakasura
8,908
742
38
3
7
245,312
1
L
King Arthur
8,352
696
32
3
1
229,249
5
L
Ah Muzen Cab
8,039
670
43
4
0
204,688
5
L
Nox
8,075
673
35
3
0
175,479
5
W
Merlin
9,175
765
64
5
0
188,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role