Player Matchup

Vamana
Vamana
Glohan12
Vamana
Level 108
God Stats
3W - 1L
1,673 SR
Queue Stats
183W - 187L
1,540 Elo+
Party 2
Janus
Janus
JKMG_Maul
Janus
Level 18
God Stats
3W - 4L
1,532 SR
Queue Stats
61W - 47L
1,479 Elo+
Party 2
Da Ji
Da Ji
ZenShadow1224
Da Ji
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,486 Elo+
Party 2
Team Averages
Level 59
1,568 SR
1,502 Elo+

VS

Team Averages
Level 78
1,535 SR
1,511 Elo+
Raijin
Raijin
FireGurt
Raijin
Level 98
God Stats
0W - 2L
1,385 SR
Queue Stats
64W - 57L
1,514 Elo+
Party 1
Charybdis
Charybdis
UnlikeArrow7196
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,545 Elo+
Party 1
Odin
Odin
xxRAFFELLOxx
Odin
Level 38
God Stats
3W - 2L
1,719 SR
Queue Stats
9W - 8L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Glohan12
Vamana
17
7 / 1 / 3
12,056
709
20,644
20,946
19,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
JKMG_Maul
Janus
8
1 / 1 / 0
9,139
538
2,089
1,965
542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 6
11,226
660
7,233
14,765
7,834
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FireGurt
Raijin
14
3 / 4 / 2
10,419
613
11,832
11,448
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
UnlikeArrow7196
Charybdis
14
3 / 4 / 3
10,884
640
11,046
11,470
4,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 4
9,346
550
5,255
15,918
15,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
6
6
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
FireGurt
Raijin
3
4
2
1
W
Vamana
Glohan12
Vamana
7
1
3
8.5
W
Janus
JKMG_Maul
Janus
1
1
0
1
L
Charybdis
UnlikeArrow7196
Charybdis
3
4
3
1.13
W
3
4
6
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
28,133
37,676
Taken
38,836
28,149
Mitigated
23,292
8,532
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
FireGurt
Raijin
11,832
1,186
229
1,445
11,448
4,096
252
1,110
10,338
53,401
0
W
Vamana
Glohan12
Vamana
20,644
9,205
0
7,867
20,946
19,773
1,334
6,183
14,763
0
58,867
W
Janus
JKMG_Maul
Janus
2,089
120
0
109
1,965
542
0
622
1,343
9,608
0
L
Charybdis
UnlikeArrow7196
Charybdis
11,046
5,937
0
1,557
11,470
4,072
621
1,378
10,092
0
36,149
W
7,233
1,304
0
556
14,765
7,834
1,201
5,301
9,464
0
26,733
L
5,255
524
0
1,604
15,918
15,124
321
1,010
14,908
0
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
30,649
146
Minions Killed
162
6
Camps Cleared
7
796,622
Distance Traveled
798,681
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,419
613
88
5
4
284,990
3
W
Vamana
12,056
709
82
5
2
367,705
2
W
Janus
9,139
538
21
1
0
102,026
2
L
Charybdis
10,884
640
62
4
3
242,714
0
W
Da Ji
11,226
660
43
3
4
326,891
6
L
Odin
9,346
550
12
1
0
270,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role