Player Matchup

Hera
Hera
BluntWifi
Hera
Level 7
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1
Artio
Artio
SGG BayJay
Artio
Level 129
God Stats
14W - 6L
1,548 SR
Queue Stats
267W - 266L
1,436 Elo+
Party 1
Bellona
Bellona
SGG Scope
Bellona
Level 7
God Stats
0W - 2L
1,090 SR
Queue Stats
0W - 2L
1,318 Elo+
Party 1
Chernobog
Chernobog
SGG Thund3r
Chernobog
Level 144
God Stats
2W - 2L
1,936 SR
Queue Stats
109W - 121L
1,476 Elo+
Party 1
Mercury
Mercury
StormSvL
Mercury
Level 8
God Stats
3W - 4L
1,527 SR
Queue Stats
15W - 21L
1,387 Elo+
Party 1
Team Averages
Level 59
1,553 SR
1,449 Elo+

VS

Team Averages
Level 15
1,535 SR
1,431 Elo+
Yemoja
Yemoja
HAPEX3623
Yemoja
Level 10
God Stats
3W - 0L
1,569 SR
Queue Stats
7W - 6L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Majin_games
Amaterasu
Level 18
God Stats
24W - 17L
1,581 SR
Queue Stats
35W - 31L
1,450 Elo+
Party 2
Sol
Sol
iMiss Allied
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
jmn_020
Tsukuyomi
Level 18
God Stats
6W - 4L
1,554 SR
Queue Stats
37W - 39L
1,429 Elo+
Party 2
Hel
Hel
xDUlises90
Hel
Level 24
God Stats
20W - 20L
1,471 SR
Queue Stats
117W - 101L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 14 / 3
10,230
426
11,849
18,369
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
16
3 / 11 / 8
11,199
467
18,838
38,312
30,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
SGG Scope
Bellona
14
0 / 12 / 3
9,135
381
2,989
19,658
9,727
Chernobog
SGG Thund3r
Chernobog
20
10 / 4 / 3
14,213
592
30,100
28,306
7,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
StormSvL
Mercury
14
0 / 10 / 3
9,461
394
2,323
25,162
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HAPEX3623
Yemoja
16
1 / 3 / 6
11,426
476
7,389
14,222
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Majin_games
Amaterasu
19
10 / 3 / 16
13,758
573
18,190
24,563
20,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 1 / 8
14,786
616
22,740
27,058
9,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
jmn_020
Tsukuyomi
20
21 / 2 / 10
15,085
629
27,373
20,664
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 5 / 10
13,093
546
19,405
21,867
9,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
14
Kills
47
51
Deaths
14
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hera
1
14
3
0.18
W
Yemoja
HAPEX3623
Yemoja
1
3
6
1.33
W
Amaterasu
Majin_games
Amaterasu
10
3
16
6
L
Artio
3
11
8
0.64
L
Bellona
SGG Scope
Bellona
0
12
3
0.13
L
Chernobog
SGG Thund3r
Chernobog
10
4
3
2.88
L
Mercury
StormSvL
Mercury
0
10
3
0.15
W
5
1
8
9
W
Tsukuyomi
jmn_020
Tsukuyomi
21
2
10
13
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,099
Damage
95,097
129,807
Taken
108,374
58,030
Mitigated
61,126
24,484
Healing
58,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,849
2,529
0
177
18,369
4,063
733
8,798
9,043
51,621
0
W
Yemoja
HAPEX3623
Yemoja
7,389
1,571
2,684
2,500
14,222
11,465
722
4,890
9,156
33,560
0
W
Amaterasu
Majin_games
Amaterasu
18,190
9,163
0
7,179
24,563
20,854
4,049
9,160
15,294
1,033
82,478
L
Artio
18,838
745
1,682
10,776
38,312
30,696
505
14,675
23,473
51,907
0
L
Bellona
SGG Scope
Bellona
2,989
858
0
1,504
19,658
9,727
868
4,440
15,146
0
28,796
L
Chernobog
SGG Thund3r
Chernobog
30,100
18,671
0
3,685
28,306
7,759
1,854
17,590
10,536
0
100,978
L
Mercury
StormSvL
Mercury
2,323
1,033
0
6,660
25,162
5,785
404
3,316
21,784
0
58,275
W
22,740
10,891
0
20,930
27,058
9,370
4,250
4,759
22,275
155,998
0
W
Tsukuyomi
jmn_020
Tsukuyomi
27,373
6,647
0
8,061
20,664
10,236
0
4,943
15,641
0
109,371
W
19,405
687
6,452
10,580
21,867
9,201
3,102
8,222
13,153
76,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,238
Gold Earned
68,148
429
Minions Killed
603
0
Camps Cleared
0
2,055,122
Distance Traveled
2,350,118
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,230
426
93
4
0
387,694
0
W
Yemoja
11,426
476
57
2
0
460,954
3
W
Amaterasu
13,758
573
115
5
0
450,421
0
L
Artio
11,199
467
54
2
0
446,883
1
L
Bellona
9,135
381
50
2
0
345,887
2
L
Chernobog
14,213
592
126
5
0
446,451
3
L
Mercury
9,461
394
106
4
0
428,207
0
W
Sol
14,786
616
201
8
0
454,045
4
W
Tsukuyomi
15,085
629
114
5
0
542,437
2
W
Hel
13,093
546
116
5
0
442,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role