Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlissfulNug
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,292 Elo+
Party 1
Ullr
Ullr
Zues4457
Ullr
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
215W - 233L
1,273 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,413 Elo+

VS

Team Averages
Level 102
1,474 SR
1,292 Elo+
Gilgamesh
Gilgamesh
BlackFeniks
Gilgamesh
Level 125
God Stats
4W - 4L
1,362 SR
Queue Stats
194W - 177L
1,332 Elo+
Solo
Neith
Neith
CataClismo666
Neith
Level 98
God Stats
3W - 0L
1,503 SR
Queue Stats
26W - 26L
1,241 Elo+
Solo
Apollo
Apollo
Gurl-Assassin120
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,270 Elo+
Solo
Sobek
Sobek
JAG7368
Sobek
Level 134
God Stats
5W - 6L
1,541 SR
Queue Stats
1,150W - 1,256L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
andrewlyma
Baron Samedi
Level 136
God Stats
1W - 0L
1,462 SR
Queue Stats
22W - 24L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
7 / 4 / 12
10,800
831
18,267
9,472
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
16
8 / 7 / 8
9,639
741
17,591
14,523
5,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
 
Sobek
8
0 / 2 / 4
6,943
534
901
3,079
2,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
BlissfulNug
Baron Samedi
16
2 / 8 / 12
9,003
693
11,416
14,656
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
7 / 7 / 9
10,386
799
12,156
14,007
5,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackFeniks
Gilgamesh
19
2 / 2 / 17
10,339
795
8,164
22,602
10,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 2 / 12
12,095
930
8,835
12,998
5,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 8 / 13
9,845
757
5,942
15,407
8,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
JAG7368
Sobek
13
0 / 10 / 16
9,414
724
6,336
17,669
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
andrewlyma
Baron Samedi
20
12 / 2 / 13
12,353
950
22,501
14,817
8,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
99
24
Kills
28
28
Deaths
24
45
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
7
4
12
3.25
L
He Bo
 
He Bo
8
7
8
1.71
L
Sobek
 
Sobek
0
2
4
1
W
Gilgamesh
BlackFeniks
Gilgamesh
2
2
17
5.25
L
Baron Samedi
BlissfulNug
Baron Samedi
2
8
12
1
W
12
2
12
9
W
2
8
13
1.06
W
Sobek
JAG7368
Sobek
0
10
16
0.8
L
Ullr
7
7
9
1.64
W
Baron Samedi
andrewlyma
Baron Samedi
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,331
Damage
51,778
55,737
Taken
83,493
27,516
Mitigated
46,744
12,823
Healing
36,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
18,267
6,858
298
1,242
9,472
4,735
0
3,867
5,605
39,975
0
L
He Bo
 
He Bo
17,591
1,267
944
3,855
14,523
5,277
0
6,750
7,773
23,010
0
L
Sobek
 
Sobek
901
33
0
90
3,079
2,388
0
1,838
1,241
1,766
0
W
Gilgamesh
BlackFeniks
Gilgamesh
8,164
761
3,287
11,038
22,602
10,070
1,229
12,306
10,296
0
19,445
L
Baron Samedi
BlissfulNug
Baron Samedi
11,416
1,137
2,016
2,487
14,656
9,408
0
8,895
5,761
22,177
0
W
8,835
2,722
985
4,574
12,998
5,739
1,439
7,400
5,598
0
33,534
W
5,942
2,337
439
1,277
15,407
8,568
356
9,655
5,752
0
12,589
W
Sobek
JAG7368
Sobek
6,336
52
0
1,598
17,669
13,728
142
10,381
7,288
15,748
0
L
Ullr
12,156
4,868
456
1,435
14,007
5,708
0
7,487
6,520
0
20,961
W
Baron Samedi
andrewlyma
Baron Samedi
22,501
397
5,626
7,744
14,817
8,639
893
8,433
6,384
43,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,771
Gold Earned
54,046
98
Minions Killed
137
0
Camps Cleared
0
938,986
Distance Traveled
1,285,546
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,800
831
46
4
0
245,219
0
L
He Bo
9,639
741
4
0
0
183,874
0
L
Sobek
6,943
534
7
1
0
95,459
0
W
Gilgamesh
10,339
795
23
2
0
310,866
0
L
Baron Samedi
9,003
693
20
2
0
203,342
0
W
Neith
12,095
930
43
3
0
262,712
0
W
Apollo
9,845
757
14
1
0
223,426
0
W
Sobek
9,414
724
17
1
0
227,750
1
L
Ullr
10,386
799
21
2
0
211,092
0
W
Baron Samedi
12,353
950
40
3
0
260,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role