Player Matchup

Cliodhna
Cliodhna
Kingassassine140
Cliodhna
Level 142
God Stats
23W - 6L
1,760 SR
Queue Stats
133W - 103L
1,671 Elo+
Party 2
Hercules
Hercules
LolXD5672
Hercules
Level 121
God Stats
2W - 2L
1,688 SR
Queue Stats
153W - 135L
1,662 Elo+
Party 2
Medusa
Medusa
MadCatter1999
Medusa
Level 46
God Stats
4W - 1L
1,649 SR
Queue Stats
62W - 91L
1,322 Elo+
Party 2
Sol
Sol
TeddyDerAssassin
Sol
Level 90
God Stats
8W - 9L
1,616 SR
Queue Stats
74W - 66L
1,573 Elo+
Party 2
Artio
Artio
xxkillmexxtrhd
Artio
Level 114
God Stats
4W - 5L
1,647 SR
Queue Stats
146W - 112L
1,674 Elo+
Party 2
Team Averages
Level 103
1,672 SR
1,580 Elo+

VS

Team Averages
Level 62
1,680 SR
1,575 Elo+
Scylla
Scylla
Camelia47-_
Scylla
Level 119
God Stats
32W - 24L
1,623 SR
Queue Stats
486W - 446L
1,565 Elo+
Party 3
Ares
Ares
GHOSTKojak
Ares
Level 9
God Stats
2W - 1L
1,612 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 3
Danzaburou
Danzaburou
Joxsy
Danzaburou
Level 39
God Stats
6W - 5L
1,723 SR
Queue Stats
38W - 41L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
MilKShaKe-_-SauC
Cliodhna
Level 116
God Stats
1W - 1L
1,803 SR
Queue Stats
421W - 376L
1,545 Elo+
Party 3
Gilgamesh
Gilgamesh
WheelByte_
Gilgamesh
Level 28
God Stats
5W - 6L
1,639 SR
Queue Stats
50W - 52L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,292
608
6,752
5,454
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
LolXD5672
Hercules
12
2 / 0 / 2
7,183
599
3,837
6,786
3,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,219
518
966
4,212
1,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 1
6,545
545
1,744
2,680
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 3
6,022
502
1,157
9,400
4,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 0
5,719
477
2,997
3,397
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
4,836
403
2,582
2,371
1,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Joxsy
Danzaburou
9
0 / 2 / 0
5,303
442
3,511
5,609
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
5,905
492
1,821
5,652
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Gilgamesh
WheelByte_
Gilgamesh
9
0 / 4 / 0
5,030
419
2,831
8,143
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
L
0
0
1
0.5
L
Danzaburou
Joxsy
Danzaburou
0
2
0
0
W
4
0
1
4.5
W
Hercules
LolXD5672
Hercules
2
0
2
3
W
0
0
1
0.5
L
1
0
0
1
W
2
0
1
2.5
L
Gilgamesh
WheelByte_
Gilgamesh
0
4
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
13,742
28,532
Taken
25,172
12,206
Mitigated
11,801
13,052
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,997
213
0
1,110
3,397
800
0
565
2,832
34,936
0
L
2,582
33
0
164
2,371
1,456
0
575
1,796
10,380
0
L
Danzaburou
Joxsy
Danzaburou
3,511
1,046
0
1,315
5,609
1,601
0
1,400
4,209
0
28,729
W
6,752
1,216
0
3,332
5,454
1,819
0
842
4,568
0
47,650
W
Hercules
LolXD5672
Hercules
3,837
993
0
2,904
6,786
3,791
48
0
6,231
5,596
30,523
W
966
189
0
1,221
4,212
1,193
938
183
4,029
0
42,840
L
1,821
341
0
3,546
5,652
1,487
0
190
5,462
0
35,625
W
1,744
437
0
1,223
2,680
955
0
1,106
1,400
32,636
3,143
L
Gilgamesh
WheelByte_
Gilgamesh
2,831
338
0
2,402
8,143
6,457
0
660
7,483
0
21,525
W
1,157
281
1,294
3,078
9,400
4,448
0
3,303
6,009
11,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
26,793
377
Minions Killed
278
0
Camps Cleared
0
1,224,091
Distance Traveled
1,119,594
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,719
477
76
6
0
210,353
5
L
Ares
4,836
403
18
2
0
221,824
0
L
Danzaburou
5,303
442
64
5
0
221,444
1
W
Cliodhna
7,292
608
93
8
0
309,380
3
W
Hercules
7,183
599
86
7
0
254,719
3
W
Medusa
6,219
518
85
7
0
215,135
3
L
Cliodhna
5,905
492
84
7
0
248,973
2
W
Sol
6,545
545
95
8
0
235,066
7
L
Gilgamesh
5,030
419
36
3
0
217,000
1
W
Artio
6,022
502
18
2
0
209,791
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role