Player Matchup

Ra
Ra
Convly
Ra
Level 118
God Stats
4W - 2L
1,553 SR
Queue Stats
16W - 10L
1,658 Elo+
Party 1
Izanami
Izanami
Smwtyn
Izanami
Level 79
God Stats
4W - 1L
1,701 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
Sremmanit
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 68
1,585 SR
1,571 Elo+

VS

Team Averages
Level 21
1,462 SR
1,500 Elo+
Janus
Janus
CoronesVirus
Janus
Level 8
God Stats
1W - 7L
1,225 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Ganesha
Ganesha
Mokakao
Ganesha
Level 29
God Stats
0W - 2L
1,698 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Da Ji
Da Ji
Schokobonbon
Da Ji
Level 26
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
5 / 1 / 6
9,490
730
11,075
10,522
3,432
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Smwtyn
Izanami
14
6 / 2 / 6
10,063
774
6,991
7,298
2,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Sremmanit
Guan Yu
13
2 / 3 / 10
9,374
721
2,649
11,154
11,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,691
669
12,881
6,465
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Mokakao
Ganesha
13
1 / 1 / 3
8,964
690
4,958
9,343
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 7 / 3
8,660
666
5,227
9,368
3,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
5
1
6
8
L
3
5
2
0.8
L
Ganesha
Mokakao
Ganesha
1
1
3
2.5
L
2
7
3
0.5
W
Izanami
Smwtyn
Izanami
6
2
6
4.5
W
Guan Yu
Sremmanit
Guan Yu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
23,066
28,974
Taken
25,176
17,624
Mitigated
12,215
11,970
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,075
551
3,632
4,064
10,522
3,432
546
6,864
3,658
41,123
0
L
12,881
114
0
0
6,465
2,203
0
3,754
2,711
37,982
0
L
Ganesha
Mokakao
Ganesha
4,958
268
256
2,668
9,343
6,953
0
3,696
5,647
19,692
0
L
5,227
278
347
997
9,368
3,059
0
3,972
5,396
0
22,583
W
Izanami
Smwtyn
Izanami
6,991
4,734
0
349
7,298
2,405
1,959
4,010
3,288
0
36,496
W
Guan Yu
Sremmanit
Guan Yu
2,649
892
1,598
2,327
11,154
11,787
24
7,284
3,870
0
5,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
26,315
147
Minions Killed
126
5
Camps Cleared
5
744,563
Distance Traveled
692,505
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,490
730
72
6
2
255,829
2
L
Janus
8,691
669
87
7
1
234,492
0
L
Ganesha
8,964
690
7
1
0
245,936
1
L
Da Ji
8,660
666
32
2
4
212,077
0
W
Izanami
10,063
774
66
5
2
242,096
2
W
Guan Yu
9,374
721
9
1
1
246,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role