Player Matchup

Janus
Janus
Cam Mercer
Janus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,636 Elo+
Party 1
Chaac
Chaac
Danilo2037
Chaac
Level 3
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo
Ymir
Ymir
Send__Nudies-
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
joethecod
Cthulhu
Level 69
God Stats
9W - 6L
1,603 SR
Queue Stats
154W - 139L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
supafreak0516
Danzaburou
Level 25
God Stats
19W - 15L
1,512 SR
Queue Stats
104W - 89L
1,555 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,555 Elo+

VS

Team Averages
Level 16
1,524 SR
1,525 Elo+
Ra
Ra
Beauvais0
Ra
Level 17
God Stats
3W - 4L
1,621 SR
Queue Stats
25W - 29L
1,446 Elo+
Solo
Ares
Ares
Donkerkong
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,737 Elo+
Solo
Pele
Pele
briillo
Pele
Level 25
God Stats
4W - 4L
1,472 SR
Queue Stats
19W - 24L
1,512 Elo+
Solo
Thanatos
Thanatos
darkfire31
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo
Artemis
Artemis
kyump
Artemis
Level 29
God Stats
11W - 5L
1,529 SR
Queue Stats
126W - 117L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
9 / 0 / 1
7,586
759
7,152
2,578
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
8
1 / 3 / 0
5,124
512
2,521
7,421
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 6
5,691
569
4,670
6,940
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
joethecod
Cthulhu
8
0 / 2 / 7
4,818
482
4,048
6,650
3,451
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
supafreak0516
Danzaburou
9
1 / 2 / 3
5,289
529
2,432
4,585
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,938
494
1,957
6,790
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 1
4,988
499
2,727
9,245
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
briillo
Pele
11
4 / 1 / 1
6,244
624
4,669
5,700
1,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
darkfire31
Thanatos
10
4 / 3 / 2
5,895
590
5,879
8,204
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
kyump
Artemis
8
2 / 2 / 1
4,897
490
2,825
3,565
1,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
11
11
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Janus
9
0
1
9.5
W
Chaac
1
3
0
0.33
L
1
2
1
0.75
W
1
4
6
1
L
Pele
briillo
Pele
4
1
1
4.5
L
Thanatos
darkfire31
Thanatos
4
3
2
1.67
W
Cthulhu
joethecod
Cthulhu
0
2
7
1.75
L
Artemis
kyump
Artemis
2
2
1
1.25
W
Danzaburou
supafreak0516
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
18,057
28,174
Taken
33,504
11,704
Mitigated
13,679
7,881
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,957
381
12
1,970
6,790
2,140
0
4,217
2,573
23,998
0
W
Janus
7,152
196
0
151
2,578
607
70
966
1,396
47,674
0
W
Chaac
2,521
754
0
1,970
7,421
3,474
0
0
7,421
0
17,485
L
2,727
150
0
1,995
9,245
6,028
0
4,882
4,363
12,270
0
W
4,670
1,892
0
1,402
6,940
3,008
0
810
6,102
20,771
4,201
L
Pele
briillo
Pele
4,669
1,219
0
2,222
5,700
1,721
112
1,716
3,711
0
35,085
L
Thanatos
darkfire31
Thanatos
5,879
1,830
0
7,197
8,204
2,742
0
2,841
5,243
0
29,033
W
Cthulhu
joethecod
Cthulhu
4,048
569
72
2,245
6,650
3,451
0
1,661
4,973
18,277
0
L
Artemis
kyump
Artemis
2,825
1,721
0
376
3,565
1,048
0
1,839
1,726
0
15,550
W
Danzaburou
supafreak0516
Danzaburou
2,432
563
264
1,777
4,585
1,164
778
1,139
3,446
0
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
26,962
266
Minions Killed
221
0
Camps Cleared
0
981,522
Distance Traveled
906,944
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,938
494
54
5
0
174,095
1
W
Janus
7,586
759
93
9
0
230,932
0
W
Chaac
5,124
512
39
4
0
174,379
0
L
Ares
4,988
499
9
1
0
176,165
2
W
Ymir
5,691
569
50
5
0
182,658
1
L
Pele
6,244
624
63
6
0
194,811
0
L
Thanatos
5,895
590
59
6
0
198,275
5
W
Cthulhu
4,818
482
31
3
0
204,703
1
L
Artemis
4,897
490
36
4
0
163,598
1
W
Danzaburou
5,289
529
53
5
0
188,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role