Player Matchup

Geb
Geb
GTnik20051234
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,230 Elo+
Solo
Neith
Neith
Gariks6684
Neith
Level 7
God Stats
4W - 7L
1,434 SR
Queue Stats
19W - 31L
1,105 Elo+
Party 2
Artemis
Artemis
Shadowdzwonek
Artemis
Level 4
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Odin
Odin
ThePzyClon
Odin
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 30L
1,067 Elo+
Party 2
Cliodhna
Cliodhna
pavel-k89
Cliodhna
Level 29
God Stats
10W - 21L
1,318 SR
Queue Stats
140W - 184L
1,327 Elo+
Solo
Team Averages
Level 12
1,416 SR
1,187 Elo+

VS

Team Averages
Level 28
1,505 SR
1,445 Elo+
Kukulkan
Kukulkan
Benassi73
Kukulkan
Level 18
God Stats
7W - 8L
1,493 SR
Queue Stats
14W - 10L
1,395 Elo+
Solo
Sol
Sol
JamesIsHellaFat
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,517 Elo+
Party 1
Odin
Odin
Jslothking
Odin
Level 56
God Stats
21W - 20L
1,387 SR
Queue Stats
226W - 222L
1,387 Elo+
Party 1
Pele
Pele
Perennial99
Pele
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 180L
1,422 Elo+
Solo
Poseidon
Poseidon
TurkeyLikki
Poseidon
Level 28
God Stats
10W - 2L
1,648 SR
Queue Stats
31W - 18L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 6
7,985
333
5,429
22,150
13,535
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
13
3 / 16 / 2
8,997
375
7,900
18,379
5,705
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
13
2 / 12 / 2
8,979
374
8,092
15,208
4,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 4
9,324
389
6,401
19,992
18,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
pavel-k89
Cliodhna
19
10 / 1 / 1
11,859
494
16,471
20,377
10,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benassi73
Kukulkan
18
4 / 6 / 3
12,452
519
11,491
9,524
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
24 / 2 / 2
15,428
643
34,570
19,572
8,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 3 / 16
12,308
513
10,245
23,721
30,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 0 / 4
13,856
577
8,417
16,212
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
TurkeyLikki
Poseidon
17
7 / 6 / 5
12,355
515
13,880
10,188
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
17
Kills
43
44
Deaths
17
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Benassi73
Kukulkan
4
6
3
0.92
L
0
9
6
0.33
L
Neith
3
16
2
0.25
W
24
2
2
12.5
W
3
3
16
3.67
W
5
0
4
7
L
Artemis
2
12
2
0.25
L
2
6
4
0.67
W
Poseidon
TurkeyLikki
Poseidon
7
6
5
1.58
L
Cliodhna
pavel-k89
Cliodhna
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,293
Damage
78,603
96,106
Taken
79,217
52,492
Mitigated
55,046
8,993
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Benassi73
Kukulkan
11,491
530
0
80
9,524
4,051
90
426
8,779
68,434
0
L
5,429
419
0
0
22,150
13,535
189
13,650
8,039
18,115
0
L
Neith
7,900
6,051
0
81
18,379
5,705
759
13,581
4,210
0
25,755
W
34,570
13,811
0
11,331
19,572
8,164
9,820
1,464
18,018
116,444
0
W
10,245
1,991
0
3,272
23,721
30,855
317
2,431
20,796
0
52,439
W
8,417
1,516
0
7,134
16,212
8,537
0
329
15,794
0
147,373
L
Artemis
8,092
2,989
0
934
15,208
4,880
1,374
9,909
4,915
0
38,439
L
6,401
2,236
0
834
19,992
18,209
547
11,046
8,647
0
33,887
W
Poseidon
TurkeyLikki
Poseidon
13,880
2,527
366
2,031
10,188
3,439
1,639
779
9,315
55,089
0
L
Cliodhna
pavel-k89
Cliodhna
16,471
2,758
0
7,144
20,377
10,163
515
9,639
10,354
0
84,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
66,399
326
Minions Killed
647
0
Camps Cleared
0
2,130,559
Distance Traveled
2,176,683
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,452
519
119
5
0
419,427
0
L
Geb
7,985
333
18
1
0
472,249
2
L
Neith
8,997
375
50
2
0
333,685
1
W
Sol
15,428
643
177
7
0
417,095
1
W
Odin
12,308
513
77
3
0
441,220
8
W
Pele
13,856
577
189
8
0
460,110
1
L
Artemis
8,979
374
76
3
0
359,066
0
L
Odin
9,324
389
55
2
0
416,866
0
W
Poseidon
12,355
515
85
4
0
438,831
3
L
Cliodhna
11,859
494
127
5
0
548,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role