Player Matchup

Xbalanque
Xbalanque
Dranix64
Xbalanque
Level 41
God Stats
5W - 5L
1,489 SR
Queue Stats
128W - 158L
1,376 Elo+
Party 2
Thoth
Thoth
HardcoreDuelMain
Thoth
Level 8
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 0L
1,778 Elo+
Party 3
Amaterasu
Amaterasu
Koalalbero
Amaterasu
Level 29
God Stats
15W - 10L
1,547 SR
Queue Stats
78W - 77L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mateja11
Tsukuyomi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,526 Elo+
Party 3
Ymir
Ymir
cryton24
Ymir
Level 8
God Stats
2W - 5L
1,037 SR
Queue Stats
9W - 10L
1,256 Elo+
Party 2
Team Averages
Level 28
1,456 SR
1,476 Elo+

VS

Team Averages
Level 28
1,451 SR
1,336 Elo+
Ares
Ares
HOBAHOBA
Ares
Level 16
God Stats
2W - 4L
1,400 SR
Queue Stats
10W - 23L
1,264 Elo+
Solo
Eset
Eset
OldDogSmell
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 142L
1,355 Elo+
Solo
Thanatos
Thanatos
Vulmale
Thanatos
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 155L
1,263 Elo+
Party 1
Izanami
Izanami
Wooohoohannah
Izanami
Level 59
God Stats
4W - 13L
1,357 SR
Queue Stats
107W - 166L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
openhezz
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dranix64
Xbalanque
13
8 / 1 / 2
7,950
612
9,492
7,605
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
12 / 3 / 4
8,876
683
10,644
6,341
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Koalalbero
Amaterasu
13
5 / 1 / 2
8,325
640
5,280
8,751
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Mateja11
Tsukuyomi
13
4 / 2 / 6
7,842
603
5,476
9,122
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
9
0 / 3 / 5
6,447
496
2,297
8,121
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 8 / 2
6,368
490
3,456
11,582
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 6 / 0
5,300
408
339
6,514
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Vulmale
Thanatos
12
5 / 5 / 2
8,322
640
6,037
10,184
2,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
1 / 4 / 1
6,561
505
4,588
7,752
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
openhezz
Gilgamesh
13
2 / 6 / 2
7,519
578
5,324
8,615
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
29
Kills
9
10
Deaths
29
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dranix64
Xbalanque
8
1
2
9
L
Ares
1
8
2
0.25
W
12
3
4
4.67
W
Amaterasu
Koalalbero
Amaterasu
5
1
2
6
W
Tsukuyomi
Mateja11
Tsukuyomi
4
2
6
3.5
L
0
6
0
0
L
Thanatos
Vulmale
Thanatos
5
5
2
1.2
L
Izanami
1
4
1
0.38
W
Ymir
0
3
5
0.83
L
Gilgamesh
openhezz
Gilgamesh
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
19,744
39,940
Taken
44,647
17,525
Mitigated
19,075
11,856
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dranix64
Xbalanque
9,492
6,800
0
1,729
7,605
1,876
768
917
6,688
0
49,922
L
Ares
3,456
421
0
332
11,582
7,898
0
3,559
8,023
18,688
0
W
10,644
1,163
0
995
6,341
1,581
1,147
841
5,428
48,031
0
W
Amaterasu
Koalalbero
Amaterasu
5,280
3,239
0
4,060
8,751
5,681
1,448
96
8,655
0
43,792
W
Tsukuyomi
Mateja11
Tsukuyomi
5,476
1,439
0
4,352
9,122
2,595
30
481
8,641
0
42,898
L
339
86
0
1,010
6,514
1,710
804
4,407
2,107
16,044
0
L
Thanatos
Vulmale
Thanatos
6,037
838
0
5,972
10,184
2,774
205
2,126
8,058
0
28,427
L
Izanami
4,588
3,128
0
1,170
7,752
2,156
747
1,590
6,162
0
41,141
W
Ymir
2,297
1,282
0
720
8,121
5,792
168
1,787
6,334
15,783
0
L
Gilgamesh
openhezz
Gilgamesh
5,324
2,187
0
1,470
8,615
4,537
0
1,259
7,356
0
34,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,440
Gold Earned
34,070
355
Minions Killed
275
0
Camps Cleared
0
1,233,362
Distance Traveled
1,059,741
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,950
612
90
7
0
253,962
2
L
Ares
6,368
490
29
2
0
204,892
0
W
Thoth
8,876
683
76
6
0
260,125
2
W
Amaterasu
8,325
640
92
7
0
213,134
3
W
Tsukuyomi
7,842
603
75
6
0
290,454
0
L
Eset
5,300
408
36
3
0
170,342
2
L
Thanatos
8,322
640
49
4
0
242,881
2
L
Izanami
6,561
505
82
6
0
203,518
1
W
Ymir
6,447
496
22
2
0
215,687
0
L
Gilgamesh
7,519
578
79
6
0
238,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role