Player Matchup

Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DrugDealingPuma
Discordia
Level 28
God Stats
15W - 11L
1,716 SR
Queue Stats
216W - 157L
1,614 Elo+
Party 1
Sol
Sol
Jaker139
Sol
Level 68
God Stats
7W - 2L
1,905 SR
Queue Stats
536W - 512L
1,559 Elo+
Solo
Terra
Terra
LtRad
Terra
Level 105
God Stats
36W - 31L
1,561 SR
Queue Stats
619W - 581L
1,528 Elo+
Solo
Horus
Horus
MonumentXIV
Horus
Level 124
God Stats
46W - 33L
1,708 SR
Queue Stats
616W - 542L
1,633 Elo+
Party 1
Team Averages
Level 96
1,678 SR
1,567 Elo+

VS

Team Averages
Level 67
1,550 SR
1,593 Elo+
Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ChippyPotato
Skadi
Level 28
God Stats
12W - 4L
1,230 SR
Queue Stats
66W - 30L
1,691 Elo+
Party 2
Aphrodite
Aphrodite
ForfeitDaisy552
Aphrodite
Level 125
God Stats
4W - 2L
1,729 SR
Queue Stats
264W - 235L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
ManDudeBroENDME
Baron Samedi
Level 18
God Stats
15W - 5L
1,789 SR
Queue Stats
41W - 12L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
28 / 4 / 11
15,312
729
33,850
21,659
12,235
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DrugDealingPuma
Discordia
17
4 / 4 / 19
11,730
559
13,516
13,053
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 12
10,333
492
11,230
19,887
10,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
LtRad
Terra
17
3 / 2 / 20
11,715
558
6,662
23,219
27,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 2 / 9
12,892
614
15,454
20,919
25,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
4 / 9 / 4
10,719
510
10,326
21,639
10,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
 
Camazotz
15
2 / 6 / 1
9,741
464
6,665
19,264
10,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 7 / 3
10,674
508
18,305
17,125
4,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ForfeitDaisy552
Aphrodite
15
2 / 11 / 1
9,497
452
8,683
22,233
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ManDudeBroENDME
Baron Samedi
14
2 / 10 / 10
9,791
466
8,027
19,395
11,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
43
Kills
16
17
Deaths
43
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
28
4
11
8.38
L
Kali
 
Kali
4
9
4
0.67
L
Camazotz
 
Camazotz
2
6
1
0.42
L
6
7
3
1.07
W
Discordia
DrugDealingPuma
Discordia
4
4
19
3.38
L
Aphrodite
ForfeitDaisy552
Aphrodite
2
11
1
0.23
W
1
5
12
1.4
W
Terra
LtRad
Terra
3
2
20
6.5
L
Baron Samedi
ManDudeBroENDME
Baron Samedi
2
10
10
0.7
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,712
Damage
52,006
98,737
Taken
99,656
81,481
Mitigated
46,301
43,866
Healing
28,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
33,850
15,074
0
6,265
21,659
12,235
4,862
4,261
17,398
0
125,678
L
Kali
 
Kali
10,326
3,774
0
5,734
21,639
10,502
0
5,951
15,554
0
74,231
L
Camazotz
 
Camazotz
6,665
1,902
0
6,409
19,264
10,705
0
3,683
15,547
5,154
50,552
L
18,305
6,125
0
870
17,125
4,180
96
6,829
10,228
0
76,655
W
Discordia
DrugDealingPuma
Discordia
13,516
825
308
3,185
13,053
5,710
2,509
4,114
8,939
69,143
0
L
Aphrodite
ForfeitDaisy552
Aphrodite
8,683
344
2,216
7,856
22,233
9,531
0
7,872
13,839
69,718
0
W
11,230
3,158
0
7,705
19,887
10,685
4,285
3,043
16,844
69,728
0
W
Terra
LtRad
Terra
6,662
1,258
4,713
8,614
23,219
27,664
980
6,688
16,531
28,074
0
L
Baron Samedi
ManDudeBroENDME
Baron Samedi
8,027
1,120
1,669
3,801
19,395
11,383
0
8,931
10,238
23,342
0
W
15,454
6,620
3,347
9,729
20,919
25,187
1,685
2,861
18,058
10,800
76,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,982
Gold Earned
50,422
564
Minions Killed
513
0
Camps Cleared
0
2,122,457
Distance Traveled
1,824,087
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,312
729
140
7
0
525,232
0
L
Kali
10,719
510
113
5
0
379,849
1
L
Camazotz
9,741
464
114
5
0
388,194
2
L
Skadi
10,674
508
130
6
0
354,117
4
W
Discordia
11,730
559
120
6
0
390,974
5
L
Aphrodite
9,497
452
126
6
0
351,542
3
W
Sol
10,333
492
108
5
0
363,738
1
W
Terra
11,715
558
38
2
0
418,636
1
L
Baron Samedi
9,791
466
30
1
0
350,385
1
W
Horus
12,892
614
158
8
0
423,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role