Player Matchup

Heimdallr
Heimdallr
Antocgomez2004
Heimdallr
Level 69
God Stats
3W - 6L
1,527 SR
Queue Stats
301W - 317L
1,501 Elo+
Party 1
Fafnir
Fafnir
ElChaval121
Fafnir
Level 69
God Stats
20W - 30L
1,410 SR
Queue Stats
260W - 281L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Jelro84
Cthulhu
Level 69
God Stats
45W - 40L
1,562 SR
Queue Stats
286W - 291L
1,525 Elo+
Party 1
Nox
Nox
Peponidas18
Nox
Level 62
God Stats
0W - 3L
1,241 SR
Queue Stats
213W - 217L
1,534 Elo+
Party 1
King Arthur
King Arthur
SCH1ZOL
King Arthur
Level 127
God Stats
0W - 2L
1,089 SR
Queue Stats
227W - 226L
1,481 Elo+
Solo
Team Averages
Level 79
1,366 SR
1,514 Elo+

VS

Team Averages
Level 101
1,575 SR
1,504 Elo+
Poseidon
Poseidon
BlackEco
Poseidon
Level 45
God Stats
1W - 0L
1,786 SR
Queue Stats
64W - 56L
1,532 Elo+
Solo
Geb
Geb
FatPastaBoy
Geb
Level 53
God Stats
3W - 2L
1,546 SR
Queue Stats
170W - 147L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
Mickzla
Kuzenbo
Level 156
God Stats
12W - 20L
1,396 SR
Queue Stats
457W - 469L
1,502 Elo+
Party 3
Anhur
Anhur
ShortAndFluffy
Anhur
Level 125
God Stats
9W - 8L
1,626 SR
Queue Stats
428W - 453L
1,479 Elo+
Party 2
Vamana
Vamana
SàviTar
Vamana
Level 128
God Stats
26W - 17L
1,522 SR
Queue Stats
271W - 280L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antocgomez2004
Heimdallr
18
3 / 5 / 5
11,319
435
15,433
20,661
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
18
2 / 5 / 7
12,256
471
10,803
35,631
48,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Jelro84
Cthulhu
18
4 / 9 / 4
12,904
496
18,186
35,558
25,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 4 / 6
12,403
477
16,439
19,291
8,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SCH1ZOL
King Arthur
19
5 / 8 / 6
12,155
468
12,036
27,424
12,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackEco
Poseidon
19
3 / 7 / 12
13,202
508
21,700
22,887
10,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 2 / 17
12,875
495
15,147
29,139
37,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Mickzla
Kuzenbo
20
9 / 5 / 8
14,449
556
21,584
24,182
34,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 4 / 4
14,877
572
20,675
18,488
7,823
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
SàviTar
Vamana
20
9 / 2 / 11
16,333
628
21,896
24,337
15,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
20
Kills
31
31
Deaths
20
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Antocgomez2004
Heimdallr
3
5
5
1.1
W
Poseidon
BlackEco
Poseidon
3
7
12
1.29
L
Fafnir
2
5
7
1.1
W
0
2
17
4.25
L
Cthulhu
Jelro84
Cthulhu
4
9
4
0.67
W
Kuzenbo
Mickzla
Kuzenbo
9
5
8
2.6
L
6
4
6
2.25
L
King Arthur
SCH1ZOL
King Arthur
5
8
6
1
W
10
4
4
3
W
Vamana
SàviTar
Vamana
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,897
Damage
101,002
138,565
Taken
119,033
102,546
Mitigated
106,253
37,186
Healing
40,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Antocgomez2004
Heimdallr
15,433
5,311
0
6,133
20,661
8,069
458
5,607
14,954
0
102,434
W
Poseidon
BlackEco
Poseidon
21,700
2,931
0
11,666
22,887
10,402
2,542
7,981
14,667
115,194
0
L
Fafnir
10,803
1,700
304
9,504
35,631
48,101
0
14,954
20,369
43,335
0
W
15,147
1,163
0
7,310
29,139
37,660
436
10,297
18,589
44,948
0
L
Cthulhu
Jelro84
Cthulhu
18,186
358
769
10,177
35,558
25,366
208
19,788
15,037
74,990
0
W
Kuzenbo
Mickzla
Kuzenbo
21,584
5,079
0
6,864
24,182
34,861
1,210
10,090
14,007
81,293
0
L
16,439
1,138
291
3,748
19,291
8,987
354
7,953
11,078
91,945
0
L
King Arthur
SCH1ZOL
King Arthur
12,036
2,397
0
6,260
27,424
12,023
0
14,599
12,358
0
89,425
W
20,675
11,893
0
7,282
18,488
7,823
5,388
7,574
10,865
0
107,915
W
Vamana
SàviTar
Vamana
21,896
11,806
0
7,856
24,337
15,507
3,010
10,988
12,975
898
141,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
71,736
634
Minions Killed
689
0
Camps Cleared
0
2,267,580
Distance Traveled
2,690,965
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,319
435
144
6
0
457,546
0
W
Poseidon
13,202
508
158
6
0
526,552
3
L
Fafnir
12,256
471
51
2
0
455,245
3
W
Geb
12,875
495
36
1
0
579,625
2
L
Cthulhu
12,904
496
146
6
0
469,461
0
W
Kuzenbo
14,449
556
123
5
0
496,057
6
L
Nox
12,403
477
161
6
0
467,912
3
L
King Arthur
12,155
468
132
5
0
417,416
9
W
Anhur
14,877
572
170
7
0
497,139
5
W
Vamana
16,333
628
202
8
0
591,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role