Player Matchup

Arachne
Arachne
Dragonlight4
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
INSANEVAPPZ36
Heimdallr
Level 60
God Stats
3W - 5L
1,486 SR
Queue Stats
89W - 92L
1,448 Elo+
Party 1
Discordia
Discordia
quinneo
Discordia
Level 36
God Stats
20W - 24L
1,468 SR
Queue Stats
76W - 77L
1,396 Elo+
Party 1
Team Averages
Level 54
1,485 SR
1,446 Elo+

VS

Team Averages
Level 91
1,352 SR
1,454 Elo+
Jing Wei
Jing Wei
Bandannycooks
Jing Wei
Level 127
God Stats
126W - 130L
1,502 SR
Queue Stats
370W - 418L
1,483 Elo+
Solo
Ah Puch
Ah Puch
DJPhatgrindz
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Moistest-Moan69
Cthulhu
Level 97
God Stats
0W - 2L
1,053 SR
Queue Stats
70W - 69L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dragonlight4
Arachne
16
6 / 7 / 10
12,584
699
12,390
17,416
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
INSANEVAPPZ36
Heimdallr
18
10 / 4 / 6
13,873
771
18,328
16,031
5,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
quinneo
Discordia
15
1 / 4 / 14
11,556
642
9,934
10,690
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bandannycooks
Jing Wei
15
6 / 7 / 6
11,891
661
11,977
15,668
5,933
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DJPhatgrindz
Ah Puch
15
7 / 6 / 4
11,718
651
14,350
15,388
6,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 9
10,848
603
11,311
17,994
17,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
17
Kills
15
15
Deaths
17
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bandannycooks
Jing Wei
6
7
6
1.29
L
Ah Puch
DJPhatgrindz
Ah Puch
7
6
4
1.5
W
Arachne
Dragonlight4
Arachne
6
7
10
1.57
W
Heimdallr
INSANEVAPPZ36
Heimdallr
10
4
6
3.25
L
2
4
9
1.63
W
Discordia
quinneo
Discordia
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
37,638
44,137
Taken
49,050
16,070
Mitigated
29,243
6,537
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bandannycooks
Jing Wei
11,977
10,442
0
904
15,668
5,933
1,019
2,698
12,967
0
36,845
L
Ah Puch
DJPhatgrindz
Ah Puch
14,350
1,796
0
1,982
15,388
6,013
1,016
3,621
11,767
39,023
0
W
Arachne
Dragonlight4
Arachne
12,390
7,521
0
2,279
17,416
6,881
0
9,546
7,870
0
28,608
W
Heimdallr
INSANEVAPPZ36
Heimdallr
18,328
11,662
0
3,405
16,031
5,785
1,981
10,395
5,636
0
68,680
L
11,311
186
400
250
17,994
17,297
108
4,149
13,845
37,280
0
W
Discordia
quinneo
Discordia
9,934
316
114
739
10,690
3,404
570
6,473
4,217
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
34,457
190
Minions Killed
202
9
Camps Cleared
7
853,622
Distance Traveled
979,007
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,891
661
75
4
2
406,015
3
L
Ah Puch
11,718
651
58
3
2
265,381
0
W
Arachne
12,584
699
35
2
3
276,713
4
W
Heimdallr
13,873
771
117
7
6
290,428
1
L
Cthulhu
10,848
603
69
4
3
307,611
4
W
Discordia
11,556
642
38
2
0
286,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role