Player Matchup

Loki
Loki
DeadDiamond222
Loki
Level 109
God Stats
18W - 9L
1,617 SR
Queue Stats
261W - 278L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
DodoFighter
Amaterasu
Level 154
God Stats
14W - 7L
1,492 SR
Queue Stats
405W - 418L
1,545 Elo+
Party 1
Tiamat
Tiamat
Hearteater666
Tiamat
Level 69
God Stats
36W - 25L
1,635 SR
Queue Stats
95W - 107L
1,533 Elo+
Party 1
Bacchus
Bacchus
Taanky
Bacchus
Level 33
God Stats
9W - 5L
1,274 SR
Queue Stats
104W - 110L
1,497 Elo+
Party 1
Medusa
Medusa
Y0ruma
Medusa
Level 103
God Stats
19W - 19L
1,545 SR
Queue Stats
277W - 296L
1,514 Elo+
Party 1
Team Averages
Level 94
1,513 SR
1,526 Elo+

VS

Team Averages
Level 50
1,388 SR
1,381 Elo+
Skadi
Skadi
Canad14n
Skadi
Level 8
God Stats
2W - 5L
1,343 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 3
Kali
Kali
KlicKlacBang93
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,315 Elo+
Party 2
Sol
Sol
Orochi993
Sol
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Thunder3781
Gilgamesh
Level 49
God Stats
1W - 2L
1,408 SR
Queue Stats
34W - 37L
1,451 Elo+
Party 3
Ares
Ares
kaviwar
Ares
Level 46
God Stats
0W - 2L
1,189 SR
Queue Stats
64W - 60L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 3
6,816
757
6,040
6,233
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
DodoFighter
Amaterasu
10
2 / 2 / 3
5,839
649
4,262
7,207
4,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 3
6,432
715
3,787
4,392
1,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Taanky
Bacchus
10
4 / 0 / 8
6,504
723
3,864
6,877
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Y0ruma
Medusa
9
7 / 0 / 4
6,097
677
4,374
2,983
813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Canad14n
Skadi
5
0 / 5 / 0
3,732
415
2,125
4,008
881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 5 / 0
5,373
597
2,632
6,941
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,314
590
2,985
6,419
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Thunder3781
Gilgamesh
9
2 / 4 / 0
4,929
548
3,513
7,406
4,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
kaviwar
Ares
6
0 / 6 / 0
4,064
452
2,231
7,765
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
24
Kills
5
5
Deaths
24
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
Canad14n
Skadi
0
5
0
0
W
8
2
3
4.75
W
Amaterasu
DodoFighter
Amaterasu
2
2
3
1.75
W
3
1
3
4.5
L
2
5
0
0.4
L
1
4
0
0.25
W
Bacchus
Taanky
Bacchus
4
0
8
8
L
Gilgamesh
Thunder3781
Gilgamesh
2
4
0
0.5
W
Medusa
Y0ruma
Medusa
7
0
4
9
L
Ares
kaviwar
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,327
Damage
13,486
27,692
Taken
32,539
13,636
Mitigated
15,203
9,186
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Canad14n
Skadi
2,125
1,249
0
194
4,008
881
0
1,342
2,666
0
8,177
W
6,040
2,135
0
2,047
6,233
1,806
264
1,027
5,206
0
29,948
W
Amaterasu
DodoFighter
Amaterasu
4,262
2,015
0
1,537
7,207
4,279
582
97
7,110
0
26,597
W
3,787
214
0
2,268
4,392
1,965
348
2,338
2,054
28,921
0
L
2,632
1,221
0
1,876
6,941
2,668
0
1,302
5,639
0
25,581
L
2,985
1,140
0
2,116
6,419
2,174
0
3,137
3,282
23,597
3,715
W
Bacchus
Taanky
Bacchus
3,864
1,020
0
2,280
6,877
4,773
599
934
5,943
14,181
0
L
Gilgamesh
Thunder3781
Gilgamesh
3,513
1,222
0
1,279
7,406
4,971
0
153
7,253
0
18,558
W
Medusa
Y0ruma
Medusa
4,374
2,350
0
1,054
2,983
813
822
487
2,496
0
24,524
L
Ares
kaviwar
Ares
2,231
582
0
1,378
7,765
4,509
0
1,717
6,048
6,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
23,412
250
Minions Killed
181
0
Camps Cleared
0
932,062
Distance Traveled
872,852
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,732
415
8
1
0
126,069
1
W
Loki
6,816
757
64
7
0
215,855
0
W
Amaterasu
5,839
649
52
6
0
182,381
4
W
Tiamat
6,432
715
66
7
0
189,664
2
L
Kali
5,373
597
56
6
0
208,733
2
L
Sol
5,314
590
58
6
0
180,270
1
W
Bacchus
6,504
723
20
2
0
164,810
1
L
Gilgamesh
4,929
548
44
5
0
174,220
0
W
Medusa
6,097
677
48
5
0
179,352
2
L
Ares
4,064
452
15
2
0
183,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role