Player Matchup

Scylla
Scylla
BecauseHorse
Scylla
Level 82
God Stats
1W - 2L
1,576 SR
Queue Stats
14W - 10L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
Marci56
Jormungandr
Level 11
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Fenrir
Fenrir
SemButcher
Fenrir
Level 26
God Stats
10W - 6L
1,564 SR
Queue Stats
114W - 95L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
charlieiles
Cu Chulainn
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 2L
1,598 Elo+
Solo
Chernobog
Chernobog
palecircus
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 157L
1,578 Elo+
Solo
Team Averages
Level 31
1,519 SR
1,603 Elo+

VS

Team Averages
Level 18
1,596 SR
1,618 Elo+
Cthulhu
Cthulhu
Kitus231105
Cthulhu
Level 6
God Stats
1W - 0L
1,356 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Medusa
Medusa
Kyoci
Medusa
Level 29
God Stats
36W - 40L
1,512 SR
Queue Stats
142W - 151L
1,524 Elo+
Solo
Hercules
Hercules
LunaticOG
Hercules
Level 14
God Stats
5W - 4L
1,851 SR
Queue Stats
9W - 4L
1,758 Elo+
Party 1
Izanami
Izanami
ManiacOG
Izanami
Level 14
God Stats
5W - 3L
1,681 SR
Queue Stats
11W - 8L
1,562 Elo+
Party 1
Susano
Susano
TrafalgarrLaww
Susano
Level 26
God Stats
7W - 4L
1,580 SR
Queue Stats
41W - 32L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 6 / 5
10,635
483
15,682
14,940
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Marci56
Jormungandr
15
3 / 5 / 3
9,717
442
3,923
10,415
7,306
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
SemButcher
Fenrir
17
10 / 4 / 5
11,531
524
16,640
17,061
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
charlieiles
Cu Chulainn
13
0 / 5 / 5
9,307
423
6,325
15,709
9,601
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
palecircus
Chernobog
17
2 / 4 / 4
10,672
485
8,031
15,433
4,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kitus231105
Cthulhu
16
2 / 4 / 4
10,746
488
7,749
14,664
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Kyoci
Medusa
17
6 / 5 / 5
11,092
504
12,342
14,408
5,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LunaticOG
Hercules
15
1 / 4 / 16
10,446
475
6,273
23,384
19,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ManiacOG
Izanami
17
4 / 8 / 3
11,576
526
10,488
17,162
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 1 / 6
14,070
640
16,964
16,012
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
22
Kills
23
24
Deaths
22
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
6
5
1.58
W
Cthulhu
Kitus231105
Cthulhu
2
4
4
1
W
Medusa
Kyoci
Medusa
6
5
5
1.7
W
Hercules
LunaticOG
Hercules
1
4
16
2.25
W
Izanami
ManiacOG
Izanami
4
8
3
0.69
L
Jormungandr
Marci56
Jormungandr
3
5
3
0.9
L
Fenrir
SemButcher
Fenrir
10
4
5
3.13
W
10
1
6
13
L
Cu Chulainn
charlieiles
Cu Chulainn
0
5
5
0.5
L
Chernobog
palecircus
Chernobog
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
53,816
73,558
Taken
85,630
31,556
Mitigated
49,346
18,523
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,682
1,355
0
6,102
14,940
3,353
832
724
14,119
53,575
0
W
Cthulhu
Kitus231105
Cthulhu
7,749
788
0
2,894
14,664
12,797
1,012
1,543
13,121
50,602
0
W
Medusa
Kyoci
Medusa
12,342
6,689
0
3,671
14,408
5,378
4,447
1,774
12,634
0
78,037
W
Hercules
LunaticOG
Hercules
6,273
2,110
0
6,459
23,384
19,194
698
7,453
15,931
0
24,449
W
Izanami
ManiacOG
Izanami
10,488
7,483
0
1,962
17,162
5,227
2,675
5,578
11,584
0
76,976
L
Jormungandr
Marci56
Jormungandr
3,923
360
83
197
10,415
7,306
0
1,093
9,172
20,107
0
L
Fenrir
SemButcher
Fenrir
16,640
4,333
0
4,922
17,061
6,421
0
120
16,897
0
87,520
W
16,964
6,082
0
4,374
16,012
6,750
2,688
4,069
11,523
0
113,504
L
Cu Chulainn
charlieiles
Cu Chulainn
6,325
699
0
2,775
15,709
9,601
463
4,153
10,667
957
36,872
L
Chernobog
palecircus
Chernobog
8,031
5,276
0
4,444
15,433
4,875
0
498
14,884
0
87,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
57,930
439
Minions Killed
561
0
Camps Cleared
0
1,775,548
Distance Traveled
1,940,473
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,635
483
84
4
0
374,544
7
W
Cthulhu
10,746
488
110
5
0
397,664
0
W
Medusa
11,092
504
109
5
0
321,106
5
W
Hercules
10,446
475
47
2
0
412,463
4
W
Izanami
11,576
526
116
5
0
367,712
2
L
Jormungandr
9,717
442
32
1
0
280,868
0
L
Fenrir
11,531
524
124
6
0
421,599
4
W
Susano
14,070
640
179
8
0
441,528
0
L
Cu Chulainn
9,307
423
56
3
0
289,225
0
L
Chernobog
10,672
485
143
7
0
409,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role