Player Matchup

Vulcan
Vulcan
MattBull
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,748 Elo+
Party 1
Neith
Neith
Mordax
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 4L
1,900 Elo+
Party 1
Artio
Artio
Perstephone
Artio
Level 66
God Stats
1W - 1L
1,747 SR
Queue Stats
12W - 5L
1,784 Elo+
Party 1
Team Averages
Level 108
1,582 SR
1,811 Elo+

VS

Team Averages
Level 90
1,467 SR
1,611 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BlueBeastie
Hades
Level 75
God Stats
2W - 3L
1,380 SR
Queue Stats
20W - 22L
1,607 Elo+
Solo
Tyr
Tyr
SeriousPandaKun
Tyr
Level 69
God Stats
4W - 2L
1,521 SR
Queue Stats
97W - 78L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MattBull
Vulcan
12
2 / 4 / 4
8,256
635
8,729
8,037
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Mordax
Neith
11
3 / 6 / 3
8,028
618
14,779
10,945
4,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 5
9,030
695
5,881
16,430
19,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 2 / 7
9,581
737
13,546
10,503
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 6
9,465
728
10,176
10,553
5,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 8
9,901
762
8,760
13,653
6,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
13
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
7
3.25
W
5
2
6
4
L
Vulcan
MattBull
Vulcan
2
4
4
1
L
Neith
Mordax
Neith
3
6
3
0.75
L
2
3
5
1.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
32,482
35,412
Taken
34,709
28,492
Mitigated
15,536
5,761
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,546
4,782
933
3,184
10,503
3,504
943
4,994
5,103
0
60,733
W
10,176
959
702
4,709
10,553
5,435
832
4,496
5,887
28,829
0
L
Vulcan
MattBull
Vulcan
8,729
1,438
0
0
8,037
4,715
0
2,403
5,634
28,874
0
L
Neith
Mordax
Neith
14,779
7,611
0
1,832
10,945
4,251
0
2,414
8,531
0
33,721
L
5,881
156
912
3,017
16,430
19,526
0
5,359
11,071
12,022
0
W
8,760
982
0
3,066
13,653
6,597
881
5,123
8,364
0
21,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
28,947
117
Minions Killed
190
2
Camps Cleared
10
730,051
Distance Traveled
773,309
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,581
737
108
8
5
267,813
8
W
Hades
9,465
728
47
4
3
249,849
1
L
Vulcan
8,256
635
65
5
1
253,151
4
L
Neith
8,028
618
45
3
1
224,926
0
L
Artio
9,030
695
7
1
0
251,974
5
W
Tyr
9,901
762
35
3
2
255,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role