Player Matchup

Hel
Hel
Akame2
Hel
Level 19
God Stats
2W - 7L
1,272 SR
Queue Stats
81W - 76L
1,390 Elo+
Solo
Thanatos
Thanatos
Kozooooooo
Thanatos
Level 25
God Stats
1W - 13L
1,240 SR
Queue Stats
214W - 273L
1,302 Elo+
Party 3
Agni
Agni
Lewandos
Agni
Level 29
God Stats
0W - 3L
1,136 SR
Queue Stats
6W - 16L
1,290 Elo+
Party 4
Amaterasu
Amaterasu
Lockiavelli
Amaterasu
Level 23
God Stats
21W - 24L
1,357 SR
Queue Stats
260W - 320L
1,300 Elo+
Party 3
Neith
Neith
Zegotto
Neith
Level 15
God Stats
1W - 3L
1,530 SR
Queue Stats
5W - 15L
1,290 Elo+
Party 4
Team Averages
Level 22
1,307 SR
1,314 Elo+

VS

Team Averages
Level 18
1,475 SR
1,333 Elo+
Izanami
Izanami
DNA_Hellsfire
Izanami
Level 26
God Stats
93W - 84L
1,477 SR
Queue Stats
212W - 253L
1,340 Elo+
Party 2
Aphrodite
Aphrodite
Dogerere
Aphrodite
Level 18
God Stats
3W - 2L
1,417 SR
Queue Stats
32W - 50L
1,275 Elo+
Party 1
Olorun
Olorun
GodIsmyBodyGuard
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo
Horus
Horus
PedBear
Horus
Level 27
God Stats
10W - 14L
1,445 SR
Queue Stats
83W - 101L
1,334 Elo+
Party 1
Fenrir
Fenrir
Sxrriii
Fenrir
Level 18
God Stats
44W - 36L
1,535 SR
Queue Stats
179W - 202L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Akame2
Hel
10
0 / 6 / 3
7,042
414
4,067
9,403
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Kozooooooo
Thanatos
11
5 / 4 / 1
8,233
484
5,897
8,712
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
2 / 3 / 4
8,347
491
10,676
11,338
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lockiavelli
Amaterasu
12
0 / 2 / 3
6,714
395
2,531
10,704
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Zegotto
Neith
12
1 / 6 / 0
7,382
434
2,698
10,304
3,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 1 / 6
9,841
579
7,843
7,095
2,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Dogerere
Aphrodite
12
2 / 1 / 2
8,156
480
3,794
5,454
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 7
8,363
492
6,352
10,056
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
PedBear
Horus
13
2 / 1 / 4
7,895
464
7,319
11,003
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Sxrriii
Fenrir
14
12 / 3 / 2
9,212
542
10,732
10,755
4,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
21
21
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
Akame2
Hel
0
6
3
0.25
W
Izanami
4
1
6
7
W
Aphrodite
Dogerere
Aphrodite
2
1
2
3
W
1
2
7
2.25
L
Thanatos
Kozooooooo
Thanatos
5
4
1
1.38
L
Agni
2
3
4
1.33
L
Amaterasu
Lockiavelli
Amaterasu
0
2
3
0.75
W
Horus
PedBear
Horus
2
1
4
4
W
Fenrir
Sxrriii
Fenrir
12
3
2
4.33
L
Neith
Zegotto
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
36,040
50,461
Taken
44,363
22,863
Mitigated
19,719
18,337
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Akame2
Hel
4,067
691
1,016
2,733
9,403
8,367
122
2,358
7,001
23,179
0
W
Izanami
7,843
5,452
0
2,565
7,095
2,561
2,831
1,573
5,506
0
68,444
W
Aphrodite
Dogerere
Aphrodite
3,794
1,257
2,791
2,374
5,454
3,443
1,057
1,891
3,469
22,069
0
W
6,352
2,718
152
5,651
10,056
3,198
434
5,627
3,967
33,806
0
L
Thanatos
Kozooooooo
Thanatos
5,897
1,629
0
4,208
8,712
3,309
0
797
7,822
0
25,159
L
Agni
10,676
923
84
3,810
11,338
3,215
638
3,172
8,070
47,670
0
L
Amaterasu
Lockiavelli
Amaterasu
2,531
264
0
4,562
10,704
4,461
0
2,638
7,505
0
24,765
W
Horus
PedBear
Horus
7,319
2,673
578
3,421
11,003
5,676
1,951
1,679
9,244
0
34,939
W
Fenrir
Sxrriii
Fenrir
10,732
2,167
0
352
10,755
4,841
743
3,083
7,434
0
36,984
L
Neith
Zegotto
Neith
2,698
560
0
1,924
10,304
3,511
1,262
1,181
9,123
0
46,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
43,467
290
Minions Killed
334
0
Camps Cleared
0
1,452,289
Distance Traveled
1,548,341
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,042
414
40
2
0
276,440
3
W
Izanami
9,841
579
139
8
0
311,328
0
W
Aphrodite
8,156
480
39
2
0
271,024
0
W
Olorun
8,363
492
61
4
0
297,042
3
L
Thanatos
8,233
484
32
2
0
324,263
0
L
Agni
8,347
491
84
5
0
310,208
3
L
Amaterasu
6,714
395
44
3
0
310,266
3
W
Horus
7,895
464
55
3
0
306,734
3
W
Fenrir
9,212
542
40
2
0
362,213
2
L
Neith
7,382
434
90
5
0
231,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role