Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Adertop
Ymir
Level 60
God Stats
4W - 4L
1,407 SR
Queue Stats
83W - 85L
1,458 Elo+
Party 4
Fenrir
Fenrir
Benyaa321
Fenrir
Level 106
God Stats
35W - 44L
1,443 SR
Queue Stats
504W - 515L
1,384 Elo+
Party 3
Chaac
Chaac
DaleCoop
Chaac
Level 68
God Stats
9W - 9L
1,493 SR
Queue Stats
77W - 75L
1,458 Elo+
Party 4
Hades
Hades
pricey999
Hades
Level 99
God Stats
23W - 12L
1,598 SR
Queue Stats
258W - 262L
1,373 Elo+
Party 3
Team Averages
Level 80
1,488 SR
1,435 Elo+

VS

Team Averages
Level 93
1,626 SR
1,616 Elo+
Heimdallr
Heimdallr
Herpescules
Heimdallr
Level 49
God Stats
11W - 4L
1,686 SR
Queue Stats
291W - 69L
1,741 Elo+
Party 2
Sobek
Sobek
MAD0605
Sobek
Level 142
God Stats
13W - 6L
1,658 SR
Queue Stats
1,222W - 701L
1,713 Elo+
Party 2
Chronos
Chronos
Volcom41
Chronos
Level 67
God Stats
26W - 12L
1,565 SR
Queue Stats
284W - 236L
1,446 Elo+
Party 1
Loki
Loki
aymerik37000
Loki
Level 85
God Stats
35W - 31L
1,481 SR
Queue Stats
339W - 330L
1,434 Elo+
Party 1
Cerberus
Cerberus
vExoTiixX
Cerberus
Level 120
God Stats
28W - 18L
1,740 SR
Queue Stats
875W - 444L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 8 / 0
7,765
431
3,099
10,312
1,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Adertop
Ymir
12
1 / 5 / 1
7,557
420
7,748
17,107
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Benyaa321
Fenrir
14
1 / 5 / 1
8,146
453
8,214
14,394
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
DaleCoop
Chaac
14
1 / 4 / 0
7,787
433
6,041
12,403
10,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
pricey999
Hades
14
1 / 3 / 2
8,405
467
11,798
15,499
8,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Herpescules
Heimdallr
17
7 / 0 / 4
10,575
588
9,566
10,085
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
MAD0605
Sobek
18
6 / 0 / 3
11,079
616
13,234
15,667
22,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Volcom41
Chronos
15
0 / 1 / 7
9,629
535
10,775
11,330
3,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 4
9,700
539
5,555
11,913
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
vExoTiixX
Cerberus
17
8 / 1 / 7
10,980
610
12,735
15,185
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
25
25
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
0
0
L
Ymir
Adertop
Ymir
1
5
1
0.3
L
Fenrir
Benyaa321
Fenrir
1
5
1
0.3
L
Chaac
DaleCoop
Chaac
1
4
0
0.25
W
Heimdallr
Herpescules
Heimdallr
7
0
4
9
W
Sobek
MAD0605
Sobek
6
0
3
7.5
W
Chronos
Volcom41
Chronos
0
1
7
3.5
W
4
2
4
3
L
Hades
pricey999
Hades
1
3
2
0.67
W
Cerberus
vExoTiixX
Cerberus
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,900
Damage
51,865
69,715
Taken
64,180
37,121
Mitigated
50,507
21,484
Healing
31,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,099
2,253
0
617
10,312
1,957
131
2,664
7,645
0
50,703
L
Ymir
Adertop
Ymir
7,748
2,585
0
2,871
17,107
11,229
0
7,675
9,327
32,551
0
L
Fenrir
Benyaa321
Fenrir
8,214
1,532
0
5,194
14,394
4,919
0
8,039
6,116
0
57,887
L
Chaac
DaleCoop
Chaac
6,041
714
0
4,383
12,403
10,872
88
5,741
5,390
0
43,357
W
Heimdallr
Herpescules
Heimdallr
9,566
3,870
0
5,889
10,085
3,799
284
2,284
7,801
0
77,274
W
Sobek
MAD0605
Sobek
13,234
1,000
0
9,559
15,667
22,610
0
1,629
14,038
75,381
0
W
Chronos
Volcom41
Chronos
10,775
4,684
1,532
3,592
11,330
3,232
627
6,071
5,259
57,467
0
W
5,555
1,454
15
4,106
11,913
5,381
141
3,394
8,519
0
72,486
L
Hades
pricey999
Hades
11,798
390
156
8,263
15,499
8,144
0
10,870
4,490
57,288
0
W
Cerberus
vExoTiixX
Cerberus
12,735
1,072
0
6,796
15,185
15,485
0
6,235
8,950
60,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
51,963
441
Minions Killed
630
0
Camps Cleared
0
1,731,108
Distance Traveled
1,778,163
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,765
431
118
7
0
387,327
5
L
Ymir
7,557
420
43
2
0
314,305
4
L
Fenrir
8,146
453
103
6
0
338,712
3
L
Chaac
7,787
433
80
4
0
374,976
7
W
Heimdallr
10,575
588
141
8
0
341,659
7
W
Sobek
11,079
616
160
9
0
347,360
5
W
Chronos
9,629
535
114
6
0
348,578
4
W
Loki
9,700
539
110
6
0
389,688
0
L
Hades
8,405
467
97
5
0
315,788
2
W
Cerberus
10,980
610
105
6
0
350,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role