Player Matchup

Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Harley3843
Chaac
Level 15
God Stats
10W - 3L
1,791 SR
Queue Stats
34W - 18L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
TheFierceOne522
Nu Wa
Level 26
God Stats
112W - 74L
1,608 SR
Queue Stats
130W - 90L
1,544 Elo+
Solo
Aphrodite
Aphrodite
Vibeski
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,657 Elo+
Party 1
Cliodhna
Cliodhna
sunWuMonkeyking
Cliodhna
Level 16
God Stats
11W - 4L
1,764 SR
Queue Stats
98W - 63L
1,611 Elo+
Solo
Team Averages
Level 16
1,633 SR
1,587 Elo+

VS

Team Averages
Level 19
1,587 SR
1,622 Elo+
Ganesha
Ganesha
D13GO2781
Ganesha
Level 5
God Stats
1W - 2L
1,857 SR
Queue Stats
8W - 13L
1,791 Elo+
Solo
Agni
Agni
FRANKFOST
Agni
Level 30
God Stats
1W - 1L
1,772 SR
Queue Stats
103W - 77L
1,622 Elo+
Solo
Merlin
Merlin
HighestSelf1233
Merlin
Level 8
God Stats
1W - 2L
1,385 SR
Queue Stats
2W - 3L
1,618 Elo+
Solo
Achilles
Achilles
Jericho_Rizen
Achilles
Level 27
God Stats
1W - 2L
1,278 SR
Queue Stats
193W - 188L
1,533 Elo+
Solo
Hercules
Hercules
Vertex Form
Hercules
Level 25
God Stats
4W - 4L
1,645 SR
Queue Stats
209W - 165L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 0 / 11
9,384
1,173
11,017
5,931
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
15
4 / 0 / 13
9,091
1,136
13,230
12,004
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 8
8,430
1,054
5,973
4,340
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Vibeski
Aphrodite
14
3 / 2 / 11
8,276
1,035
8,997
9,220
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
15
10 / 1 / 6
9,582
1,198
9,155
6,428
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

345

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D13GO2781
Ganesha
13
0 / 5 / 3
7,706
963
2,907
8,840
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
13
2 / 9 / 2
7,824
978
13,077
10,288
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 0
6,870
859
2,634
7,572
2,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Jericho_Rizen
Achilles
13
1 / 5 / 2
7,278
910
9,861
16,339
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Vertex Form
Hercules
13
1 / 1 / 1
7,181
898
4,820
8,769
9,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
23
Kills
4
4
Deaths
23
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
11
10.5
L
Ganesha
D13GO2781
Ganesha
0
5
3
0.3
L
Agni
2
9
2
0.33
W
Chaac
4
0
13
10.5
L
0
3
0
0
L
Achilles
Jericho_Rizen
Achilles
1
5
2
0.4
W
1
1
8
5
L
Hercules
Vertex Form
Hercules
1
1
1
1.5
W
Aphrodite
Vibeski
Aphrodite
3
2
11
4.25
W
Cliodhna
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,372
Damage
33,299
37,923
Taken
51,808
23,499
Mitigated
37,001
16,538
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,017
3,608
0
301
5,931
5,639
0
3,276
2,655
23,302
1,600
L
Ganesha
D13GO2781
Ganesha
2,907
364
0
900
8,840
7,525
0
4,413
4,120
16,106
0
L
Agni
13,077
801
0
93
10,288
3,517
0
3,319
6,483
30,631
0
W
Chaac
13,230
1,615
0
4,049
12,004
7,678
0
5,848
5,789
0
24,650
L
2,634
374
0
200
7,572
2,687
0
4,712
2,676
15,561
0
L
Achilles
Jericho_Rizen
Achilles
9,861
3,175
0
1,411
16,339
13,951
0
8,407
7,391
0
17,881
W
5,973
1,617
0
244
4,340
1,779
0
2,239
1,933
30,227
0
L
Hercules
Vertex Form
Hercules
4,820
1,820
0
1,446
8,769
9,321
0
4,623
3,885
0
8,849
W
Aphrodite
Vibeski
Aphrodite
8,997
863
5,537
5,760
9,220
5,251
0
4,040
4,920
15,637
0
W
Cliodhna
9,155
855
0
647
6,428
3,152
0
3,215
3,042
0
17,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
36,859
145
Minions Killed
130
8
Camps Cleared
4
766,075
Distance Traveled
644,056
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,384
1,173
36
5
4
143,569
0
L
Ganesha
7,706
963
2
0
0
105,402
0
L
Agni
7,824
978
47
6
3
131,694
2
W
Chaac
9,091
1,136
24
3
2
159,262
0
L
Merlin
6,870
859
30
4
0
116,428
0
L
Achilles
7,278
910
30
4
1
158,349
0
W
Nu Wa
8,430
1,054
44
6
0
152,310
0
L
Hercules
7,181
898
21
3
0
132,183
3
W
Aphrodite
8,276
1,035
21
3
1
154,957
3
W
Cliodhna
9,582
1,198
20
3
1
155,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role