Player Matchup

Thanatos
Thanatos
Apad12344
Thanatos
Level 22
God Stats
1W - 0L
1,528 SR
Queue Stats
25W - 16L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
CommandoBike76
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,505 Elo+
Party 1
Charybdis
Charybdis
DanetteDuett
Charybdis
Level 44
God Stats
2W - 1L
1,280 SR
Queue Stats
285W - 209L
1,549 Elo+
Party 1
Ares
Ares
kispinyo0
Ares
Level 17
God Stats
3W - 2L
1,474 SR
Queue Stats
12W - 12L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
tekei_ferenc123
Baron Samedi
Level 77
God Stats
2W - 2L
1,326 SR
Queue Stats
321W - 308L
1,487 Elo+
Party 1
Team Averages
Level 35
1,422 SR
1,520 Elo+

VS

Team Averages
Level 17
1,550 SR
1,451 Elo+
Fenrir
Fenrir
Birdboy9997451
Fenrir
Level 15
God Stats
1W - 4L
1,501 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Nemesis
Nemesis
CityBoiiDior
Nemesis
Level 18
God Stats
7W - 7L
1,640 SR
Queue Stats
172W - 179L
1,514 Elo+
Solo
Bellona
Bellona
Makuna_Hatata_9
Bellona
Level 14
God Stats
4W - 3L
1,655 SR
Queue Stats
39W - 41L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
OnMyDolo_DG
Zhong Kui
Level 29
God Stats
4W - 3L
1,658 SR
Queue Stats
130W - 112L
1,495 Elo+
Solo
Olorun
Olorun
みやひさ
Olorun
Level 7
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 2L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apad12344
Thanatos
11
5 / 3 / 3
7,272
559
5,290
9,433
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
CommandoBike76
Gilgamesh
12
6 / 1 / 1
7,327
564
6,440
9,905
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
DanetteDuett
Charybdis
13
5 / 3 / 1
7,969
613
6,946
7,844
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
9
0 / 3 / 5
6,399
492
1,438
8,072
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
tekei_ferenc123
Baron Samedi
11
1 / 3 / 5
6,810
524
6,847
7,771
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,255
481
2,988
8,295
2,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
CityBoiiDior
Nemesis
13
2 / 3 / 4
7,597
584
5,722
10,859
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
2 / 1 / 0
5,782
445
2,846
5,213
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
OnMyDolo_DG
Zhong Kui
13
6 / 3 / 1
7,560
582
11,310
9,420
5,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
7
0 / 6 / 1
5,077
391
1,129
5,661
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
13
13
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Apad12344
Thanatos
5
3
3
2.17
L
3
4
1
0.88
L
Nemesis
CityBoiiDior
Nemesis
2
3
4
1.33
W
Gilgamesh
CommandoBike76
Gilgamesh
6
1
1
6.5
W
Charybdis
DanetteDuett
Charybdis
5
3
1
1.83
L
2
1
0
2
L
Zhong Kui
OnMyDolo_DG
Zhong Kui
6
3
1
2.17
W
Ares
0
3
5
0.83
W
Baron Samedi
tekei_ferenc123
Baron Samedi
1
3
5
1.17
L
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
23,995
43,025
Taken
39,448
18,047
Mitigated
14,685
16,695
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Apad12344
Thanatos
5,290
1,122
0
6,676
9,433
3,442
0
3,130
6,303
0
37,736
L
2,988
525
0
1,984
8,295
2,636
0
508
7,740
0
15,411
L
Nemesis
CityBoiiDior
Nemesis
5,722
2,610
0
3,043
10,859
3,464
542
841
9,808
0
55,661
W
Gilgamesh
CommandoBike76
Gilgamesh
6,440
981
0
2,536
9,905
5,459
418
1,471
8,434
3,552
32,631
W
Charybdis
DanetteDuett
Charybdis
6,946
4,256
0
3,208
7,844
2,275
433
1,401
6,443
0
50,703
L
2,846
978
0
1,753
5,213
2,165
0
91
4,807
0
20,225
L
Zhong Kui
OnMyDolo_DG
Zhong Kui
11,310
1,134
0
3,501
9,420
5,131
158
5,405
3,968
45,046
0
W
Ares
1,438
248
0
1,167
8,072
4,143
187
2,463
5,609
5,369
0
W
Baron Samedi
tekei_ferenc123
Baron Samedi
6,847
829
421
2,687
7,771
2,728
565
3,974
3,797
39,935
0
L
Olorun
1,129
972
0
771
5,661
1,289
0
1,677
3,809
6,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
32,271
314
Minions Killed
277
0
Camps Cleared
0
1,253,997
Distance Traveled
1,062,097
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,272
559
54
4
0
272,505
2
L
Fenrir
6,255
481
29
2
0
242,428
0
L
Nemesis
7,597
584
97
7
0
278,013
5
W
Gilgamesh
7,327
564
71
5
0
250,385
1
W
Charybdis
7,969
613
98
8
0
236,900
1
L
Bellona
5,782
445
50
4
0
153,723
2
L
Zhong Kui
7,560
582
87
7
0
231,099
4
W
Ares
6,399
492
10
1
0
256,002
1
W
Baron Samedi
6,810
524
81
6
0
238,205
0
L
Olorun
5,077
391
14
1
0
156,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role