Player Matchup

Arachne
Arachne
DRaG0nDAn
Arachne
Level 130
God Stats
102W - 72L
1,543 SR
Queue Stats
199W - 194L
1,457 Elo+
Solo
Amaterasu
Amaterasu
Lord_Voltair
Amaterasu
Level 99
God Stats
2W - 4L
1,645 SR
Queue Stats
35W - 34L
1,482 Elo+
Solo
Bacchus
Bacchus
Oo-Cry-Tik-oO
Bacchus
Level 140
God Stats
18W - 12L
1,288 SR
Queue Stats
249W - 189L
1,566 Elo+
Party 3
Chang'e
Chang'e
darkbee2411
Chang'e
Level 155
God Stats
18W - 25L
1,465 SR
Queue Stats
700W - 598L
1,554 Elo+
Party 3
Skadi
Skadi
hippotame1969
Skadi
Level 104
God Stats
1W - 1L
1,437 SR
Queue Stats
61W - 36L
1,567 Elo+
Party 3
Team Averages
Level 126
1,476 SR
1,525 Elo+

VS

Team Averages
Level 114
1,590 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Acegaming765
Chang'e
Level 83
God Stats
5W - 3L
1,616 SR
Queue Stats
177W - 215L
1,489 Elo+
Party 1
Susano
Susano
Americ3no
Susano
Level 129
God Stats
8W - 4L
1,609 SR
Queue Stats
354W - 338L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Jensonqw23e
Danzaburou
Level 113
God Stats
37W - 16L
1,700 SR
Queue Stats
231W - 226L
1,601 Elo+
Party 1
Hades
Hades
LenzPlay-PS
Hades
Level 86
God Stats
17W - 8L
1,526 SR
Queue Stats
33W - 31L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DRaG0nDAn
Arachne
13
3 / 2 / 1
7,498
577
5,446
10,441
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Lord_Voltair
Amaterasu
6
0 / 1 / 0
4,913
378
1,511
3,015
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
11
6 / 3 / 6
7,608
585
9,855
13,295
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
darkbee2411
Chang'e
11
2 / 1 / 2
6,457
497
8,451
9,879
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 7 / 6
7,763
597
9,006
11,648
2,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 5
6,983
537
6,471
10,144
6,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Acegaming765
Chang'e
10
0 / 4 / 5
6,035
464
3,797
12,623
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Americ3no
Susano
13
4 / 3 / 1
7,342
565
5,017
9,524
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Jensonqw23e
Danzaburou
14
8 / 5 / 1
8,549
658
8,758
10,323
3,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 5
7,018
540
10,624
10,845
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
16
Kills
14
14
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
5
3.5
W
Chang'e
Acegaming765
Chang'e
0
4
5
0.63
W
Susano
Americ3no
Susano
4
3
1
1.5
L
Arachne
DRaG0nDAn
Arachne
3
2
1
1.75
W
Danzaburou
Jensonqw23e
Danzaburou
8
5
1
1.7
W
1
3
5
1.17
L
Amaterasu
Lord_Voltair
Amaterasu
0
1
0
0
L
Bacchus
6
3
6
3
L
Chang'e
darkbee2411
Chang'e
2
1
2
3
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
34,667
48,278
Taken
53,459
25,696
Mitigated
23,716
16,242
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,471
1,476
0
2,919
10,144
6,777
0
2,838
7,184
1,918
31,950
W
Chang'e
Acegaming765
Chang'e
3,797
247
1,904
4,204
12,623
5,513
104
4,240
8,241
18,647
0
W
Susano
Americ3no
Susano
5,017
1,158
0
3,154
9,524
2,927
0
2,967
6,427
0
33,530
L
Arachne
DRaG0nDAn
Arachne
5,446
2,635
0
4,516
10,441
4,635
778
1,476
8,965
0
53,429
W
Danzaburou
Jensonqw23e
Danzaburou
8,758
4,010
0
3,120
10,323
3,376
1,000
1,852
8,471
0
54,897
W
10,624
1,185
1,372
4,316
10,845
5,123
604
5,794
4,768
41,243
0
L
Amaterasu
Lord_Voltair
Amaterasu
1,511
598
0
911
3,015
1,626
0
0
3,015
0
12,220
L
Bacchus
9,855
1,290
543
3,559
13,295
14,348
0
5,124
8,171
24,003
0
L
Chang'e
darkbee2411
Chang'e
8,451
780
884
4,223
9,879
2,830
0
6,180
3,699
37,942
0
L
9,006
4,366
0
1,606
11,648
2,257
0
1,952
9,696
0
37,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
35,927
287
Minions Killed
348
0
Camps Cleared
0
1,122,277
Distance Traveled
1,257,865
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,983
537
68
5
0
278,360
2
W
Chang'e
6,035
464
38
3
0
242,982
0
W
Susano
7,342
565
69
5
0
267,228
3
L
Arachne
7,498
577
110
8
0
274,543
0
W
Danzaburou
8,549
658
90
7
0
224,563
2
W
Hades
7,018
540
83
6
0
244,732
0
L
Amaterasu
4,913
378
18
1
0
107,040
1
L
Bacchus
7,608
585
28
2
0
253,799
1
L
Chang'e
6,457
497
66
5
0
251,724
5
L
Skadi
7,763
597
65
5
0
235,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role