Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CajuNxRagezZ
Geb
Level 68
God Stats
6W - 3L
1,506 SR
Queue Stats
140W - 154L
1,376 Elo+
Party 1
Artemis
Artemis
ReeseRagez
Artemis
Level 61
God Stats
9W - 13L
1,246 SR
Queue Stats
223W - 224L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rigel0rion
Morgan Le Fay
Level 66
God Stats
9W - 8L
1,546 SR
Queue Stats
117W - 132L
1,314 Elo+
Solo
Odin
Odin
Tenchikaimei
Odin
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 70L
1,342 Elo+
Party 1
Team Averages
Level 58
1,460 SR
1,387 Elo+

VS

Team Averages
Level 75
1,526 SR
1,413 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hashiridasu
Bellona
Level 126
God Stats
3W - 4L
1,604 SR
Queue Stats
374W - 463L
1,418 Elo+
Party 2
Ares
Ares
Inkaza
Ares
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 380L
1,381 Elo+
Party 2
Merlin
Merlin
Itadakimas4
Merlin
Level 78
God Stats
85W - 99L
1,472 SR
Queue Stats
610W - 737L
1,397 Elo+
Solo
Fenrir
Fenrir
Xenosuar
Fenrir
Level 40
God Stats
34W - 23L
1,553 SR
Queue Stats
123W - 120L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 0 / 5
8,441
528
3,553
7,402
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 10
8,251
516
7,896
14,612
12,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ReeseRagez
Artemis
14
7 / 3 / 4
9,026
564
12,644
10,297
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Rigel0rion
Morgan Le Fay
14
5 / 3 / 2
8,397
525
12,323
11,388
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,675
417
4,583
11,706
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 6 / 1
7,014
438
5,817
11,038
2,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Hashiridasu
Bellona
14
2 / 2 / 1
8,820
551
8,656
12,862
10,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Inkaza
Ares
10
2 / 4 / 2
7,392
462
5,702
11,546
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
13
3 / 2 / 3
8,483
530
7,523
8,690
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Xenosuar
Fenrir
12
1 / 7 / 4
7,742
484
6,699
13,261
5,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
8
9
Deaths
21
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
5
7.5
L
Cernunnos
 
Cernunnos
0
6
1
0.08
W
3
2
10
4
L
Bellona
Hashiridasu
Bellona
2
2
1
1.25
L
Ares
Inkaza
Ares
2
4
2
0.75
L
Merlin
3
2
3
2.25
W
Artemis
ReeseRagez
Artemis
7
3
4
3
W
Morgan Le Fay
Rigel0rion
Morgan Le Fay
5
3
2
2
W
1
1
0
1
L
Fenrir
Xenosuar
Fenrir
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
34,397
55,405
Taken
57,397
30,370
Mitigated
29,932
17,595
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,553
2,089
0
750
7,402
3,533
516
1,081
6,321
0
48,184
L
Cernunnos
 
Cernunnos
5,817
2,027
0
662
11,038
2,745
1,178
1,972
9,066
0
41,804
W
7,896
1,681
1,782
4,197
14,612
12,559
78
4,547
10,065
20,513
0
L
Bellona
Hashiridasu
Bellona
8,656
3,021
0
5,317
12,862
10,152
216
5,005
7,236
0
54,598
L
Ares
Inkaza
Ares
5,702
643
0
170
11,546
8,359
0
3,923
7,579
15,979
0
L
Merlin
7,523
197
70
2,821
8,690
3,068
74
4,893
3,753
44,894
0
W
Artemis
ReeseRagez
Artemis
12,644
7,690
0
2,978
10,297
3,272
536
2,307
7,990
0
58,963
W
Morgan Le Fay
Rigel0rion
Morgan Le Fay
12,323
1,636
0
2,892
11,388
4,812
972
3,453
7,935
53,177
0
W
4,583
1,673
0
4,996
11,706
6,194
326
1,837
9,869
0
29,056
L
Fenrir
Xenosuar
Fenrir
6,699
1,046
0
1,995
13,261
5,608
0
4,426
8,791
0
48,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
39,451
344
Minions Killed
364
0
Camps Cleared
0
1,514,836
Distance Traveled
1,500,850
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,441
528
91
6
0
315,143
0
L
Cernunnos
7,014
438
65
4
0
290,285
3
W
Geb
8,251
516
27
2
0
295,922
2
L
Bellona
8,820
551
125
8
0
309,092
1
L
Ares
7,392
462
20
1
0
308,936
3
L
Merlin
8,483
530
82
5
0
289,407
1
W
Artemis
9,026
564
94
6
0
286,492
0
W
Morgan Le Fay
8,397
525
80
5
0
321,043
5
W
Odin
6,675
417
52
3
0
296,236
0
L
Fenrir
7,742
484
72
5
0
303,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role