Player Matchup

Discordia
Discordia
 
Discordia
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AXMNL
Kukulkan
Level 16
God Stats
3W - 5L
1,271 SR
Queue Stats
33W - 37L
1,334 Elo+
Party 2
Izanami
Izanami
Cristiinterlopul
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,402 Elo+
Party 3
Nemesis
Nemesis
TomaktiJuN
Nemesis
Level 12
God Stats
2W - 3L
1,665 SR
Queue Stats
40W - 54L
1,474 Elo+
Solo
Tiamat
Tiamat
V3ndaval
Tiamat
Level 13
God Stats
20W - 25L
1,237 SR
Queue Stats
33W - 34L
1,453 Elo+
Party 2
Team Averages
Level 14
1,435 SR
1,433 Elo+

VS

Team Averages
Level 29
1,629 SR
1,485 Elo+
Ares
Ares
DCB5004
Ares
Level 25
God Stats
21W - 18L
1,551 SR
Queue Stats
89W - 93L
1,501 Elo+
Party 1
Thanatos
Thanatos
GingerNinjaaahhh
Thanatos
Level 29
God Stats
14W - 11L
1,672 SR
Queue Stats
128W - 124L
1,483 Elo+
Party 1
Skadi
Skadi
ImEnvi
Skadi
Level 28
God Stats
8W - 2L
1,746 SR
Queue Stats
132W - 148L
1,501 Elo+
Party 1
Sol
Sol
LDJord
Sol
Level 36
God Stats
18W - 14L
1,678 SR
Queue Stats
130W - 154L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
Zimmer1
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
4
0 / 5 / 0
4,513
347
1,548
3,669
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
AXMNL
Kukulkan
9
1 / 6 / 2
5,748
442
5,607
7,850
2,399
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 6 / 0
6,068
467
5,639
8,266
1,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
TomaktiJuN
Nemesis
12
4 / 5 / 0
6,817
524
4,438
9,328
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
V3ndaval
Tiamat
8
0 / 6 / 3
5,064
390
2,472
6,561
1,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DCB5004
Ares
10
1 / 2 / 5
6,967
536
2,459
8,584
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
15 / 0 / 3
9,781
752
8,330
6,772
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
ImEnvi
Skadi
12
6 / 2 / 1
7,692
592
5,956
6,312
1,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
LDJord
Sol
12
6 / 1 / 4
8,097
623
6,200
8,423
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Zimmer1
Guan Yu
10
0 / 4 / 1
6,358
489
2,966
7,739
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
28
28
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
0
0
L
Kukulkan
AXMNL
Kukulkan
1
6
2
0.33
L
3
6
0
0.5
W
Ares
DCB5004
Ares
1
2
5
1.75
W
15
0
3
16.5
W
Skadi
ImEnvi
Skadi
6
2
1
3.25
W
Sol
LDJord
Sol
6
1
4
8
L
Nemesis
TomaktiJuN
Nemesis
4
5
0
0.8
L
Tiamat
V3ndaval
Tiamat
0
6
3
0.25
W
Guan Yu
Zimmer1
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
25,911
35,674
Taken
37,830
10,043
Mitigated
19,501
5,946
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,548
237
0
419
3,669
856
0
1,575
2,094
10,020
0
L
Kukulkan
AXMNL
Kukulkan
5,607
1,059
0
1,603
7,850
2,399
0
1,890
5,921
29,099
0
L
5,639
3,993
0
899
8,266
1,487
332
496
7,561
0
29,552
W
Ares
DCB5004
Ares
2,459
152
0
1,176
8,584
5,932
693
2,788
5,796
19,519
0
W
8,330
2,371
0
9,518
6,772
2,925
0
1,669
5,017
0
53,127
W
Skadi
ImEnvi
Skadi
5,956
2,831
0
1,468
6,312
1,926
2,062
1,934
4,378
0
44,011
W
Sol
LDJord
Sol
6,200
2,408
0
4,692
8,423
2,973
928
1,667
6,534
43,707
4,332
L
Nemesis
TomaktiJuN
Nemesis
4,438
2,399
0
1,870
9,328
3,365
0
2,788
6,540
0
36,227
L
Tiamat
V3ndaval
Tiamat
2,472
270
0
1,155
6,561
1,936
0
1,413
5,148
11,804
0
W
Guan Yu
Zimmer1
Guan Yu
2,966
132
0
947
7,739
5,745
400
1,261
6,478
0
22,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
38,895
220
Minions Killed
304
0
Camps Cleared
0
914,486
Distance Traveled
1,218,028
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,513
347
19
1
0
85,029
1
L
Kukulkan
5,748
442
53
4
0
202,666
0
L
Izanami
6,068
467
56
4
0
197,451
0
W
Ares
6,967
536
37
3
0
222,016
1
W
Thanatos
9,781
752
82
6
0
301,516
0
W
Skadi
7,692
592
70
5
0
217,679
0
W
Sol
8,097
623
75
6
0
246,340
2
L
Nemesis
6,817
524
72
6
0
245,008
0
L
Tiamat
5,064
390
20
2
0
184,332
0
W
Guan Yu
6,358
489
40
3
0
230,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role