Player Matchup

Scylla
Scylla
BUCKEYEBOY4444
Scylla
Level 18
God Stats
3W - 0L
1,423 SR
Queue Stats
8W - 9L
1,346 Elo+
Party 2
Cliodhna
Cliodhna
Naucts
Cliodhna
Level 114
God Stats
7W - 2L
1,514 SR
Queue Stats
14W - 16L
1,442 Elo+
Party 2
Ares
Ares
xVisage
Ares
Level 25
God Stats
17W - 6L
1,785 SR
Queue Stats
64W - 47L
1,583 Elo+
Solo
Team Averages
Level 52
1,574 SR
1,457 Elo+

VS

Team Averages
Level 92
1,530 SR
1,422 Elo+
Nu Wa
Nu Wa
Cryllivica
Nu Wa
Level 118
God Stats
1W - 3L
1,496 SR
Queue Stats
11W - 19L
1,494 Elo+
Party 1
King Arthur
King Arthur
Untill We Bleed
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,373 Elo+
Party 1
Izanami
Izanami
wiljea
Izanami
Level 140
God Stats
16W - 19L
1,593 SR
Queue Stats
41W - 64L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
10,166
678
8,350
8,370
3,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Naucts
Cliodhna
16
13 / 2 / 4
12,117
808
21,397
11,091
3,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
xVisage
Ares
14
1 / 3 / 13
10,160
677
8,340
18,712
19,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 7 / 4
9,783
652
12,290
10,824
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Untill We Bleed
King Arthur
12
1 / 4 / 4
9,040
603
4,987
19,511
13,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
wiljea
Izanami
13
3 / 6 / 3
9,903
660
10,570
12,163
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
6
6
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Nu Wa
2
7
4
0.57
W
Cliodhna
Naucts
Cliodhna
13
2
4
7.5
L
King Arthur
Untill We Bleed
King Arthur
1
4
4
0.75
L
Izanami
wiljea
Izanami
3
6
3
0.75
W
Ares
xVisage
Ares
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
27,847
38,173
Taken
42,498
26,147
Mitigated
20,335
5,708
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,350
648
0
1,648
8,370
3,323
290
3,437
4,517
35,696
0
L
Nu Wa
12,290
3,419
0
313
10,824
2,487
576
2,670
8,154
34,794
0
W
Cliodhna
Naucts
Cliodhna
21,397
3,869
0
1,771
11,091
3,679
1,677
4,618
6,123
0
58,146
L
King Arthur
Untill We Bleed
King Arthur
4,987
502
0
1,645
19,511
13,851
73
10,866
8,645
0
14,449
L
Izanami
wiljea
Izanami
10,570
6,888
0
569
12,163
3,997
757
4,086
8,077
0
36,424
W
Ares
xVisage
Ares
8,340
440
240
2,049
18,712
19,145
18
3,963
14,277
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
28,726
159
Minions Killed
150
7
Camps Cleared
6
835,797
Distance Traveled
777,534
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,166
678
64
4
0
268,175
0
L
Nu Wa
9,783
652
43
3
1
240,075
5
W
Cliodhna
12,117
808
68
5
5
294,305
2
L
King Arthur
9,040
603
20
1
1
300,902
1
L
Izanami
9,903
660
87
6
4
236,557
3
W
Ares
10,160
677
27
2
2
273,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role