Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
I Alex I JDS I
Tiamat
Level 29
God Stats
1W - 1L
1,390 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Thanatos
Thanatos
MrDeimozs
Thanatos
Level 101
God Stats
2W - 1L
1,362 SR
Queue Stats
30W - 52L
1,385 Elo+
Solo
Yemoja
Yemoja
Rbuc2021
Yemoja
Level 113
God Stats
1W - 0L
1,603 SR
Queue Stats
20W - 27L
1,362 Elo+
Party 2
Team Averages
Level 92
1,464 SR
1,376 Elo+

VS

Team Averages
Level 68
1,423 SR
1,172 Elo+
Baron Samedi
Baron Samedi
AdanteBloodmoon
Baron Samedi
Level 143
God Stats
1W - 1L
1,471 SR
Queue Stats
17W - 46L
1,247 Elo+
Party 1
Neith
Neith
Bleu85
Neith
Level 20
God Stats
2W - 7L
1,285 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 1
Camazotz
Camazotz
Mizukage07
Camazotz
Level 50
God Stats
0W - 1L
1,671 SR
Queue Stats
2W - 16L
1,095 Elo+
Party 1
Kuzenbo
Kuzenbo
bramabullgr87
Kuzenbo
Level 60
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 31L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 4 / 7
9,267
927
10,438
9,766
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 7
8,999
900
6,536
5,880
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
MrDeimozs
Thanatos
16
8 / 0 / 5
9,744
974
11,239
8,989
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Rbuc2021
Yemoja
15
3 / 1 / 3
8,927
893
6,318
9,308
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdanteBloodmoon
Baron Samedi
14
4 / 4 / 2
8,168
817
6,352
9,580
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Bleu85
Neith
14
3 / 6 / 2
8,055
806
4,400
9,271
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Mizukage07
Camazotz
12
0 / 7 / 0
7,067
707
4,307
11,368
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
12
1 / 3 / 0
7,274
727
3,777
14,668
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
8
8
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
4
7
2.13
L
Baron Samedi
AdanteBloodmoon
Baron Samedi
4
4
2
1.25
L
Neith
Bleu85
Neith
3
6
2
0.67
W
4
3
7
2.5
L
Camazotz
Mizukage07
Camazotz
0
7
0
0
W
Thanatos
MrDeimozs
Thanatos
8
0
5
10.5
W
Yemoja
Rbuc2021
Yemoja
3
1
3
4.5
L
Kuzenbo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
18,836
33,943
Taken
44,887
20,726
Mitigated
24,709
15,924
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,438
1,061
0
2,734
9,766
3,910
1,345
2,949
6,817
0
35,006
L
Baron Samedi
AdanteBloodmoon
Baron Samedi
6,352
275
1,130
3,034
9,580
5,864
272
4,472
4,800
29,222
0
L
Neith
Bleu85
Neith
4,400
2,143
0
488
9,271
4,137
53
2,473
6,610
0
17,438
W
6,536
241
93
918
5,880
4,195
548
3,175
2,705
23,504
0
L
Camazotz
Mizukage07
Camazotz
4,307
1,376
0
3,226
11,368
4,389
0
3,710
7,620
0
25,239
W
Thanatos
MrDeimozs
Thanatos
11,239
4,630
0
8,684
8,989
4,073
1,982
2,117
6,872
0
32,907
W
Yemoja
Rbuc2021
Yemoja
6,318
1,802
1,187
2,308
9,308
8,548
1,238
2,382
6,926
30,130
0
L
Kuzenbo
3,777
1,083
0
3,155
14,668
10,319
175
2,218
12,424
12,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
30,564
203
Minions Killed
138
10
Camps Cleared
7
757,206
Distance Traveled
629,156
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,267
927
60
6
4
192,549
1
L
Baron Samedi
8,168
817
52
5
1
171,581
1
L
Neith
8,055
806
35
4
2
134,680
0
W
Tiamat
8,999
900
41
4
1
174,240
1
L
Camazotz
7,067
707
37
4
4
161,520
0
W
Thanatos
9,744
974
58
6
5
222,674
0
W
Yemoja
8,927
893
44
4
0
167,743
9
L
Kuzenbo
7,274
727
14
1
0
161,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role