Player Matchup

Sol
Sol
Chibí
Sol
Level 68
God Stats
6W - 5L
1,652 SR
Queue Stats
305W - 217L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
DamagedShrimp44
Baba Yaga
Level 105
God Stats
2W - 2L
1,683 SR
Queue Stats
160W - 145L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
ShadierManRay
Ne Zha
Level 118
God Stats
14W - 8L
1,730 SR
Queue Stats
94W - 82L
1,541 Elo+
Party 1
Loki
Loki
TTVmanbunfit
Loki
Level 143
God Stats
2W - 1L
1,846 SR
Queue Stats
86W - 81L
1,560 Elo+
Party 1
Ares
Ares
skeletor72
Ares
Level 120
God Stats
16W - 7L
1,614 SR
Queue Stats
286W - 268L
1,525 Elo+
Party 1
Team Averages
Level 111
1,705 SR
1,551 Elo+

VS

Team Averages
Level 101
1,502 SR
1,576 Elo+
Bellona
Bellona
Eswizzle21
Bellona
Level 28
God Stats
1W - 1L
1,368 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FlapTickler
Cu Chulainn
Level 137
God Stats
24W - 16L
1,729 SR
Queue Stats
123W - 96L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
Thormx55
Hou Yi
Level 87
God Stats
20W - 33L
1,221 SR
Queue Stats
107W - 100L
1,480 Elo+
Solo
Ymir
Ymir
YoungKratos
Ymir
Level 127
God Stats
0W - 1L
1,595 SR
Queue Stats
37W - 32L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
werewolfking1
Morgan Le Fay
Level 128
God Stats
3W - 2L
1,598 SR
Queue Stats
24W - 21L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chibí
Sol
16
7 / 4 / 2
9,920
661
11,722
12,078
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
DamagedShrimp44
Baba Yaga
14
5 / 3 / 1
8,579
572
7,810
7,873
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
8,065
538
4,643
12,390
10,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
6 / 3 / 7
8,850
590
13,511
12,222
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 10
7,558
504
6,669
10,551
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eswizzle21
Bellona
12
3 / 5 / 0
7,379
492
2,897
12,746
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
FlapTickler
Cu Chulainn
14
5 / 4 / 0
8,488
566
11,268
14,795
14,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Thormx55
Hou Yi
13
4 / 4 / 1
7,697
513
7,032
10,606
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 6
7,903
527
7,732
11,217
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
werewolfking1
Morgan Le Fay
13
3 / 6 / 1
7,606
507
5,723
9,578
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
16
17
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
Chibí
Sol
7
4
2
2
W
Baba Yaga
DamagedShrimp44
Baba Yaga
5
3
1
1.83
L
Bellona
Eswizzle21
Bellona
3
5
0
0.6
L
Cu Chulainn
FlapTickler
Cu Chulainn
5
4
0
1.25
W
2
5
2
0.6
W
6
3
7
3.17
L
Hou Yi
Thormx55
Hou Yi
4
4
1
1.13
L
1
2
6
2
W
1
2
10
3
L
Morgan Le Fay
werewolfking1
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
34,652
55,114
Taken
58,942
33,361
Mitigated
35,738
18,324
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Chibí
Sol
11,722
5,190
0
5,845
12,078
5,765
1,235
1,728
10,304
73,771
9,699
W
Baba Yaga
DamagedShrimp44
Baba Yaga
7,810
172
0
2,084
7,873
3,323
370
3,646
4,036
57,720
0
L
Bellona
Eswizzle21
Bellona
2,897
1,372
0
2,299
12,746
7,174
0
4,856
7,890
0
23,666
L
Cu Chulainn
FlapTickler
Cu Chulainn
11,268
2,433
0
3,573
14,795
14,536
0
2,864
11,931
0
51,352
W
4,643
1,168
0
3,176
12,390
10,042
294
1,672
10,668
65
44,696
W
13,511
4,737
0
5,460
12,222
4,447
0
2,093
10,067
0
55,420
L
Hou Yi
Thormx55
Hou Yi
7,032
3,604
0
2,385
10,606
3,195
0
6,939
3,667
0
46,559
L
7,732
1,521
0
1,917
11,217
7,721
0
5,560
5,657
38,469
0
W
6,669
665
0
1,759
10,551
9,784
0
3,870
6,584
18,998
0
L
Morgan Le Fay
werewolfking1
Morgan Le Fay
5,723
333
0
630
9,578
3,112
54
4,737
4,841
34,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
39,073
468
Minions Killed
365
0
Camps Cleared
0
1,576,112
Distance Traveled
1,480,336
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,920
661
150
10
0
281,798
3
W
Baba Yaga
8,579
572
107
7
0
313,153
5
L
Bellona
7,379
492
47
3
0
290,709
4
L
Cu Chulainn
8,488
566
102
7
0
319,613
4
W
Ne Zha
8,065
538
94
6
0
315,642
2
W
Loki
8,850
590
87
6
0
341,840
0
L
Hou Yi
7,697
513
88
6
0
282,144
3
L
Ymir
7,903
527
65
4
0
303,861
4
W
Ares
7,558
504
30
2
0
323,679
6
L
Morgan Le Fay
7,606
507
63
4
0
284,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role