Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mooooogan
Tiamat
Level 102
God Stats
0W - 4L
1,370 SR
Queue Stats
247W - 225L
1,527 Elo+
Solo
Loki
Loki
TheFallenR0w
Loki
Level 99
God Stats
2W - 4L
1,612 SR
Queue Stats
160W - 139L
1,602 Elo+
Solo
Chiron
Chiron
UniSSPoppy
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
xPLUR-ACEx
Kuzenbo
Level 123
God Stats
3W - 5L
1,504 SR
Queue Stats
75W - 89L
1,502 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,552 Elo+

VS

Team Averages
Level 118
1,589 SR
1,592 Elo+
Sylvanus
Sylvanus
GladURdead
Sylvanus
Level 99
God Stats
12W - 12L
1,600 SR
Queue Stats
145W - 125L
1,584 Elo+
Party 1
Discordia
Discordia
SCA-DOUCH
Discordia
Level 128
God Stats
14W - 4L
1,675 SR
Queue Stats
269W - 218L
1,554 Elo+
Party 1
Xbalanque
Xbalanque
Spaceb3rry
Xbalanque
Level 102
God Stats
4W - 1L
1,603 SR
Queue Stats
113W - 82L
1,608 Elo+
Solo
Vulcan
Vulcan
josue990730
Vulcan
Level 156
God Stats
3W - 1L
1,533 SR
Queue Stats
338W - 319L
1,618 Elo+
Solo
Mulan
Mulan
xxLimePledge
Mulan
Level 105
God Stats
20W - 8L
1,532 SR
Queue Stats
338W - 235L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 4
9,761
542
12,361
18,728
16,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Mooooogan
Tiamat
14
0 / 4 / 2
8,743
486
4,929
11,316
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 3
9,457
525
7,716
12,368
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
UniSSPoppy
Chiron
13
3 / 5 / 5
8,598
478
7,631
12,900
3,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
xPLUR-ACEx
Kuzenbo
14
6 / 4 / 6
9,059
503
15,171
16,224
20,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GladURdead
Sylvanus
14
4 / 4 / 8
8,990
499
6,926
15,078
16,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SCA-DOUCH
Discordia
15
2 / 2 / 5
9,376
521
8,516
8,234
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Spaceb3rry
Xbalanque
16
3 / 5 / 8
9,521
529
10,790
14,674
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
0 / 5 / 3
8,939
497
10,892
11,791
9,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 4
10,857
603
14,792
16,522
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
17
Kills
19
19
Deaths
17
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
4
2.5
W
Sylvanus
GladURdead
Sylvanus
4
4
8
2
L
Tiamat
Mooooogan
Tiamat
0
4
2
0.25
W
Discordia
SCA-DOUCH
Discordia
2
2
5
2.25
W
Xbalanque
Spaceb3rry
Xbalanque
3
5
8
1.4
L
5
4
3
1.63
L
Chiron
UniSSPoppy
Chiron
3
5
5
1.1
W
Vulcan
0
5
3
0.3
L
Kuzenbo
xPLUR-ACEx
Kuzenbo
6
4
6
2.25
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,808
Damage
51,916
71,536
Taken
66,299
48,945
Mitigated
42,523
24,753
Healing
28,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,361
1,572
0
10,888
18,728
16,327
174
9,870
8,760
0
75,596
W
Sylvanus
GladURdead
Sylvanus
6,926
1,062
3,770
7,025
15,078
16,263
0
5,175
9,336
17,864
0
L
Tiamat
Mooooogan
Tiamat
4,929
495
0
2,784
11,316
4,776
5
4,178
6,741
52,382
0
W
Discordia
SCA-DOUCH
Discordia
8,516
285
49
2,518
8,234
2,777
0
2,166
5,783
58,744
0
W
Xbalanque
Spaceb3rry
Xbalanque
10,790
4,172
276
4,733
14,674
5,364
650
4,723
9,321
0
72,303
L
7,716
987
0
3,685
12,368
3,987
160
4,133
8,075
0
59,842
L
Chiron
UniSSPoppy
Chiron
7,631
2,368
838
4,381
12,900
3,351
392
2,568
10,294
0
45,954
W
Vulcan
10,892
1,992
0
1,785
11,791
9,677
560
665
11,081
60,776
0
L
Kuzenbo
xPLUR-ACEx
Kuzenbo
15,171
3,671
0
2,177
16,224
20,504
84
4,599
11,332
42,289
0
W
14,792
2,387
0
7,941
16,522
8,442
0
5,242
10,678
0
85,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
47,683
525
Minions Killed
518
0
Camps Cleared
0
1,713,866
Distance Traveled
1,700,286
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,761
542
141
8
0
362,391
0
W
Sylvanus
8,990
499
24
1
0
302,042
5
L
Tiamat
8,743
486
111
6
0
324,506
2
W
Discordia
9,376
521
138
8
0
362,615
5
W
Xbalanque
9,521
529
124
7
0
324,503
7
L
Loki
9,457
525
111
6
0
381,634
3
L
Chiron
8,598
478
103
6
0
317,236
3
W
Vulcan
8,939
497
112
6
0
317,062
4
L
Kuzenbo
9,059
503
59
3
0
328,099
6
W
Mulan
10,857
603
120
7
0
394,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role