Player Matchup

Neith
Neith
Aranha_Humana07
Neith
Level 14
God Stats
2W - 3L
1,488 SR
Queue Stats
83W - 87L
1,376 Elo+
Solo
Chernobog
Chernobog
Blazelucas-
Chernobog
Level 22
God Stats
1W - 7L
1,137 SR
Queue Stats
91W - 111L
1,316 Elo+
Solo
Fenrir
Fenrir
Bruks602
Fenrir
Level 19
God Stats
3W - 9L
1,175 SR
Queue Stats
49W - 58L
1,460 Elo+
Solo
Cerberus
Cerberus
MULEKIN77
Cerberus
Level 25
God Stats
6W - 5L
1,458 SR
Queue Stats
77W - 69L
1,443 Elo+
Solo
Geb
Geb
rafinharh13
Geb
Level 29
God Stats
3W - 6L
1,584 SR
Queue Stats
184W - 196L
1,461 Elo+
Solo
Team Averages
Level 22
1,368 SR
1,411 Elo+

VS

Team Averages
Level 19
1,390 SR
1,347 Elo+
Kukulkan
Kukulkan
CLIFFORDMANSILLA
Kukulkan
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 2L
1,622 Elo+
Solo
Apollo
Apollo
Kvlux_
Apollo
Level 9
God Stats
7W - 17L
1,354 SR
Queue Stats
13W - 33L
1,285 Elo+
Party 1
Ymir
Ymir
Sznakker_
Ymir
Level 9
God Stats
5W - 13L
1,360 SR
Queue Stats
7W - 24L
1,163 Elo+
Party 1
Loki
Loki
dx_astracto920
Loki
Level 29
God Stats
17W - 25L
1,370 SR
Queue Stats
51W - 83L
1,308 Elo+
Party 1
He Bo
He Bo
yuse920
He Bo
Level 45
God Stats
6W - 11L
1,368 SR
Queue Stats
107W - 140L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,862
429
12,167
13,545
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Blazelucas-
Chernobog
12
1 / 10 / 4
8,235
358
7,511
17,186
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Bruks602
Fenrir
14
2 / 13 / 1
8,621
375
6,317
20,400
8,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
MULEKIN77
Cerberus
13
2 / 8 / 5
9,365
407
9,364
26,381
28,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 1
9,842
428
6,409
13,269
9,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 7
14,787
643
24,843
17,249
8,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Kvlux_
Apollo
15
2 / 4 / 10
9,975
434
10,308
11,094
4,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
3 / 2 / 10
10,643
463
6,596
15,117
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 0 / 5
13,373
581
15,044
12,577
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
yuse920
He Bo
17
2 / 1 / 8
11,572
503
12,835
10,734
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
10
Kills
36
37
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Chernobog
Blazelucas-
Chernobog
1
10
4
0.3
L
Fenrir
Bruks602
Fenrir
2
13
1
0.19
W
15
4
7
4.63
W
Apollo
Kvlux_
Apollo
2
4
10
1.75
L
Cerberus
MULEKIN77
Cerberus
2
8
5
0.56
W
Ymir
3
2
10
4
W
14
0
5
16.5
L
2
2
1
1.25
W
He Bo
yuse920
He Bo
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
69,626
90,781
Taken
66,771
56,745
Mitigated
39,562
19,371
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,167
4,802
0
3,297
13,545
5,057
0
8,422
5,123
0
44,428
L
Chernobog
Blazelucas-
Chernobog
7,511
4,943
0
2,355
17,186
4,700
627
7,050
10,086
0
38,942
L
Fenrir
Bruks602
Fenrir
6,317
1,369
0
3,118
20,400
8,624
0
9,713
10,637
0
36,122
W
24,843
4,429
41
4,089
17,249
8,497
7,361
1,864
15,385
137,960
0
W
Apollo
Kvlux_
Apollo
10,308
6,519
0
1,280
11,094
4,116
1,148
4,643
6,451
0
54,341
L
Cerberus
MULEKIN77
Cerberus
9,364
790
0
6,858
26,381
28,534
279
11,590
14,747
41,125
0
W
Ymir
6,596
1,182
0
1,962
15,117
16,563
421
2,769
12,348
23,199
0
W
15,044
2,099
0
3,438
12,577
6,800
3,236
1,435
11,142
0
110,749
L
6,409
946
834
2,909
13,269
9,830
0
6,962
5,914
42,546
0
W
He Bo
yuse920
He Bo
12,835
1,592
0
4,422
10,734
3,586
1,466
5,347
5,387
57,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,925
Gold Earned
60,350
370
Minions Killed
618
0
Camps Cleared
0
1,775,540
Distance Traveled
2,138,042
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,862
429
75
3
0
406,517
1
L
Chernobog
8,235
358
81
4
0
307,065
0
L
Fenrir
8,621
375
59
3
0
378,863
0
W
Kukulkan
14,787
643
228
10
0
371,529
0
W
Apollo
9,975
434
97
4
0
409,814
0
L
Cerberus
9,365
407
90
4
0
382,575
3
W
Ymir
10,643
463
35
2
0
422,900
1
W
Loki
13,373
581
155
7
0
543,553
0
L
Geb
9,842
428
65
3
0
300,520
0
W
He Bo
11,572
503
103
4
0
390,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role