Player Matchup

Hercules
Hercules
Cool_scavenger
Hercules
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,438 Elo+
Party 3
Xbalanque
Xbalanque
DarkSummit33
Xbalanque
Level 89
God Stats
6W - 6L
1,516 SR
Queue Stats
365W - 334L
1,537 Elo+
Solo
Sylvanus
Sylvanus
JF FaytedOne
Sylvanus
Level 146
God Stats
2W - 0L
1,772 SR
Queue Stats
76W - 74L
1,510 Elo+
Party 1
Cerberus
Cerberus
Soaky
Cerberus
Level 147
God Stats
2W - 0L
1,710 SR
Queue Stats
16W - 11L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
StygianOrchid
Cthulhu
Level 119
God Stats
4W - 4L
1,348 SR
Queue Stats
370W - 344L
1,640 Elo+
Party 3
Team Averages
Level 107
1,569 SR
1,574 Elo+

VS

Team Averages
Level 68
1,551 SR
1,543 Elo+
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Destrophy
Horus
Level 45
God Stats
6W - 2L
1,579 SR
Queue Stats
212W - 166L
1,579 Elo+
Party 2
Scylla
Scylla
MonkeyDJedi
Scylla
Level 64
God Stats
10W - 9L
1,604 SR
Queue Stats
312W - 277L
1,535 Elo+
Party 2
Baba Yaga
Baba Yaga
jsaboe81
Baba Yaga
Level 65
God Stats
3W - 7L
1,674 SR
Queue Stats
261W - 230L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
tonysanchez719
Cthulhu
Level 67
God Stats
8W - 6L
1,399 SR
Queue Stats
640W - 710L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 1 / 16
8,994
899
9,994
23,091
22,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
DarkSummit33
Xbalanque
14
6 / 2 / 9
8,709
871
17,968
9,682
4,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
JF FaytedOne
Sylvanus
14
1 / 1 / 15
8,890
889
6,414
18,430
16,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Soaky
Cerberus
17
6 / 0 / 13
9,402
940
9,654
16,291
14,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
14
5 / 1 / 12
8,601
860
13,367
18,548
20,312
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 6 / 2
7,000
700
9,014
12,303
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Destrophy
Horus
11
0 / 4 / 3
6,862
686
4,816
17,696
13,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
14
2 / 3 / 3
7,823
782
18,913
8,316
3,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
jsaboe81
Baba Yaga
14
3 / 2 / 1
7,810
781
15,399
7,710
3,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 5 / 2
6,992
699
16,660
17,117
11,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
20
Kills
5
5
Deaths
20
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
2
0.17
W
Hercules
2
1
16
10
W
Xbalanque
DarkSummit33
Xbalanque
6
2
9
5.25
L
Horus
Destrophy
Horus
0
4
3
0.38
W
Sylvanus
JF FaytedOne
Sylvanus
1
1
15
8.5
L
Scylla
2
3
3
1.17
W
Cerberus
Soaky
Cerberus
6
0
13
12.5
W
Cthulhu
5
1
12
11
L
Baba Yaga
jsaboe81
Baba Yaga
3
2
1
1.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,397
Damage
64,802
86,042
Taken
63,142
77,658
Mitigated
37,618
51,143
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,014
5,976
905
2,301
12,303
5,436
0
6,443
5,860
0
12,910
W
Hercules
9,994
2,820
3,443
9,777
23,091
22,096
804
13,751
7,889
0
18,230
W
Xbalanque
DarkSummit33
Xbalanque
17,968
9,815
2,783
983
9,682
4,641
3,628
6,828
2,807
0
37,221
L
Horus
Destrophy
Horus
4,816
2,074
4,347
5,177
17,696
13,440
0
8,198
9,498
0
5,204
W
Sylvanus
JF FaytedOne
Sylvanus
6,414
1,471
11,396
6,798
18,430
16,168
566
12,567
5,552
13,219
0
L
Scylla
18,913
696
794
1,090
8,316
3,532
0
3,911
4,405
29,574
0
W
Cerberus
Soaky
Cerberus
9,654
614
1,908
6,873
16,291
14,441
312
8,587
7,487
22,397
0
W
Cthulhu
13,367
626
3,709
3,473
18,548
20,312
81
8,128
10,243
30,058
0
L
Baba Yaga
jsaboe81
Baba Yaga
15,399
1,188
1,250
2,080
7,710
3,315
0
2,776
4,934
25,237
0
L
16,660
856
1,535
3,339
17,117
11,895
0
8,107
9,010
25,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
36,487
156
Minions Killed
92
0
Camps Cleared
0
1,010,926
Distance Traveled
983,642
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,000
700
14
1
0
198,796
1
W
Hercules
8,994
899
13
1
0
200,718
2
W
Xbalanque
8,709
871
53
5
0
180,957
0
L
Horus
6,862
686
5
1
0
192,972
0
W
Sylvanus
8,890
889
8
1
0
181,910
0
L
Scylla
7,823
782
33
3
0
197,000
0
W
Cerberus
9,402
940
58
6
0
234,990
2
W
Cthulhu
8,601
860
24
2
0
212,351
1
L
Baba Yaga
7,810
781
11
1
0
203,209
0
L
Cthulhu
6,992
699
29
3
0
191,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role