Player Matchup

Medusa
Medusa
Augusto-_-Ghost
Medusa
Level 80
God Stats
2W - 2L
1,312 SR
Queue Stats
56W - 71L
1,355 Elo+
Party 3
Thor
Thor
Dvmian_2003
Thor
Level 86
God Stats
3W - 4L
1,337 SR
Queue Stats
72W - 80L
1,316 Elo+
Party 3
Agni
Agni
Mixtem
Agni
Level 116
God Stats
2W - 1L
1,276 SR
Queue Stats
90W - 92L
1,478 Elo+
Party 2
Hercules
Hercules
MonkeyK1ll
Hercules
Level 60
God Stats
32W - 27L
1,570 SR
Queue Stats
70W - 84L
1,420 Elo+
Party 2
Geb
Geb
ReiVinni
Geb
Level 41
God Stats
6W - 4L
1,415 SR
Queue Stats
35W - 45L
1,334 Elo+
Solo
Team Averages
Level 77
1,382 SR
1,380 Elo+

VS

Team Averages
Level 82
1,500 SR
1,424 Elo+
Sol
Sol
TAKA-SCARr
Sol
Level 147
God Stats
1W - 7L
1,605 SR
Queue Stats
295W - 321L
1,444 Elo+
Party 1
Chang'e
Chang'e
Vanellope-VSch
Chang'e
Level 127
God Stats
22W - 12L
1,609 SR
Queue Stats
227W - 237L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
luisx_15
Ratatoskr
Level 58
God Stats
7W - 12L
1,357 SR
Queue Stats
206W - 235L
1,362 Elo+
Solo
Cerberus
Cerberus
nrecromante
Cerberus
Level 35
God Stats
17W - 22L
1,429 SR
Queue Stats
219W - 264L
1,369 Elo+
Solo
Bastet
Bastet
soyunpro301848
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,252
558
5,705
9,512
2,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 5
7,299
561
3,898
7,720
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Mixtem
Agni
13
7 / 1 / 2
8,211
632
12,590
10,873
5,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MonkeyK1ll
Hercules
11
4 / 1 / 2
7,079
545
3,847
7,501
6,687
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,939
457
1,503
9,257
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,073
544
8,887
9,754
3,122
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 1
6,753
519
4,375
5,685
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
luisx_15
Ratatoskr
11
2 / 4 / 3
7,222
556
5,352
8,525
2,909
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
nrecromante
Cerberus
11
1 / 5 / 0
6,285
483
3,715
13,272
5,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 3 / 3
6,211
478
5,121
7,504
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
18
Kills
10
10
Deaths
18
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
2
3
5
1.5
W
Agni
Mixtem
Agni
7
1
2
8
W
Hercules
MonkeyK1ll
Hercules
4
1
2
5
W
1
3
1
0.5
L
2
5
4
0.8
L
2
1
1
2.5
L
Ratatoskr
luisx_15
Ratatoskr
2
4
3
0.88
L
Cerberus
nrecromante
Cerberus
1
5
0
0.2
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
27,450
44,863
Taken
44,740
23,776
Mitigated
16,033
9,252
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,705
2,220
0
2,160
9,512
2,616
468
5,481
3,986
0
40,576
W
3,898
731
0
1,604
7,720
3,029
0
2,650
4,968
0
41,925
W
Agni
Mixtem
Agni
12,590
2,111
0
3,294
10,873
5,841
1,014
4,047
6,744
48,152
0
W
Hercules
MonkeyK1ll
Hercules
3,847
770
0
1,618
7,501
6,687
125
1,940
5,399
0
23,961
W
1,503
510
0
576
9,257
5,603
189
2,422
6,789
16,792
0
L
8,887
2,277
0
2,563
9,754
3,122
270
1,227
8,527
40,768
0
L
4,375
269
585
2,479
5,685
1,850
526
1,381
4,304
29,187
0
L
Ratatoskr
luisx_15
Ratatoskr
5,352
1,213
0
0
8,525
2,909
0
2,488
6,037
0
38,114
L
Cerberus
nrecromante
Cerberus
3,715
46
0
3,922
13,272
5,635
0
7,594
5,678
32,545
0
L
5,121
1,701
0
276
7,504
2,517
0
1,403
6,101
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
33,544
335
Minions Killed
344
0
Camps Cleared
0
1,282,006
Distance Traveled
1,313,863
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,252
558
76
6
0
254,988
5
W
Thor
7,299
561
77
6
0
264,708
2
W
Agni
8,211
632
107
8
0
242,944
1
W
Hercules
7,079
545
55
4
0
268,733
1
W
Geb
5,939
457
20
2
0
250,633
5
L
Sol
7,073
544
69
5
0
217,936
2
L
Chang'e
6,753
519
76
6
0
249,577
4
L
Ratatoskr
7,222
556
77
6
0
289,367
0
L
Cerberus
6,285
483
96
7
0
263,609
0
L
Bastet
6,211
478
26
2
0
293,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role