Player Matchup

Pele
Pele
 
Pele
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
PochesalManty
Medusa
Level 18
God Stats
5W - 5L
1,452 SR
Queue Stats
16W - 19L
1,391 Elo+
Party 3
Geb
Geb
XxAndrickxX007
Geb
Level 68
God Stats
14W - 12L
1,365 SR
Queue Stats
366W - 417L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
lilorio9808
Cabrakan
Level 29
God Stats
6W - 8L
1,442 SR
Queue Stats
80W - 97L
1,373 Elo+
Party 2
Team Averages
Level 42
1,452 SR
1,430 Elo+

VS

Team Averages
Level 72
1,388 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Hachikö
Fenrir
Level 159
God Stats
0W - 2L
1,271 SR
Queue Stats
373W - 405L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
Wofih
Sun Wukong
Level 24
God Stats
12W - 22L
1,318 SR
Queue Stats
96W - 129L
1,307 Elo+
Party 1
Yemoja
Yemoja
Wrath1200
Yemoja
Level 24
God Stats
12W - 18L
1,430 SR
Queue Stats
68W - 69L
1,445 Elo+
Party 1
Hel
Hel
Zabraxis1202
Hel
Level 87
God Stats
1W - 7L
1,420 SR
Queue Stats
280W - 272L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 2 / 4
10,506
618
14,152
12,735
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
 
Nu Wa
13
4 / 2 / 5
8,345
491
6,707
6,294
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 4
7,627
449
6,138
12,497
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 7
7,341
432
5,042
14,972
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
lilorio9808
Cabrakan
14
1 / 1 / 5
8,739
514
5,940
6,847
3,266
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
8 / 3 / 0
9,042
532
14,284
12,215
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Hachikö
Fenrir
15
5 / 4 / 0
9,193
541
8,451
11,301
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Wofih
Sun Wukong
11
0 / 3 / 2
7,172
422
1,347
8,454
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Wrath1200
Yemoja
11
0 / 1 / 3
7,528
443
4,773
10,365
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 1
7,702
453
7,562
12,176
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
13
13
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
2
4
7
W
Nu Wa
 
Nu Wa
4
2
5
3.25
L
Medusa
 
Medusa
8
3
0
2.67
L
Fenrir
Hachikö
Fenrir
5
4
0
1.25
W
0
6
4
0.33
L
Sun Wukong
Wofih
Sun Wukong
0
3
2
0.33
L
Yemoja
Wrath1200
Yemoja
0
1
3
1.5
W
1
2
7
2.25
L
0
7
1
0.07
W
Cabrakan
lilorio9808
Cabrakan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
36,417
53,345
Taken
54,511
23,685
Mitigated
29,233
11,912
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,152
3,922
0
3,977
12,735
4,528
371
1,916
10,667
0
71,120
W
Nu Wa
 
Nu Wa
6,707
2,013
0
750
6,294
1,802
420
2,163
3,883
38,919
0
L
Medusa
 
Medusa
14,284
6,824
0
4,134
12,215
4,109
1,244
2,024
9,840
0
77,273
L
Fenrir
Hachikö
Fenrir
8,451
1,920
0
1,563
11,301
5,095
0
2,819
8,482
0
55,362
W
6,138
2,921
0
2,171
12,497
3,472
423
1,620
10,771
0
51,052
L
Sun Wukong
Wofih
Sun Wukong
1,347
73
0
1,532
8,454
7,064
0
3,667
4,787
0
24,537
L
Yemoja
Wrath1200
Yemoja
4,773
584
1,173
2,201
10,365
9,326
53
5,103
5,155
21,082
0
W
5,042
293
0
2,921
14,972
10,617
273
3,209
11,545
18,551
0
L
7,562
516
1,154
3,156
12,176
3,639
669
4,076
8,100
57,174
0
W
Cabrakan
lilorio9808
Cabrakan
5,940
637
71
2,022
6,847
3,266
752
2,701
3,835
49,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
40,637
440
Minions Killed
415
0
Camps Cleared
0
1,644,842
Distance Traveled
1,500,955
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,506
618
115
7
0
368,543
1
W
Nu Wa
8,345
491
67
4
0
318,636
1
L
Medusa
9,042
532
115
7
0
333,250
4
L
Fenrir
9,193
541
90
5
0
303,649
4
W
Medusa
7,627
449
104
6
0
289,117
0
L
Sun Wukong
7,172
422
45
3
0
244,422
5
L
Yemoja
7,528
443
36
2
0
323,826
4
W
Geb
7,341
432
33
2
0
380,014
1
L
Hel
7,702
453
129
8
0
295,808
6
W
Cabrakan
8,739
514
121
7
0
288,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role