Player Matchup

Neith
Neith
Ehehehhhjay
Neith
Level 24
God Stats
0W - 2L
1,485 SR
Queue Stats
30W - 31L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
RudisMagister
Kuzenbo
Level 15
God Stats
1W - 2L
1,806 SR
Queue Stats
5W - 8L
1,610 Elo+
Party 2
Vulcan
Vulcan
SuchA_Nerd
Vulcan
Level 155
God Stats
0W - 1L
1,517 SR
Queue Stats
6W - 9L
1,690 Elo+
Party 2
Team Averages
Level 65
1,603 SR
1,585 Elo+

VS

Team Averages
Level 30
1,513 SR
1,385 Elo+
Artio
Artio
DrySnailTrail
Artio
Level 61
God Stats
17W - 13L
1,665 SR
Queue Stats
212W - 220L
1,521 Elo+
Party 1
Izanami
Izanami
Rising80
Izanami
Level 12
God Stats
38W - 49L
1,375 SR
Queue Stats
111W - 219L
1,180 Elo+
Solo
Serqet
Serqet
TheIronShiek
Serqet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 89L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,776
578
2,819
6,271
1,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
9
0 / 4 / 0
5,732
573
3,491
7,288
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
SuchA_Nerd
Vulcan
9
0 / 8 / 0
5,767
577
6,856
7,928
2,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 12
8,486
849
5,560
9,095
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Rising80
Izanami
12
5 / 0 / 12
8,112
811
6,199
6,488
2,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
12
7 / 0 / 6
8,416
842
7,902
9,257
4,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
17
17
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
0
5
0
0
W
Izanami
Rising80
Izanami
5
0
12
11
L
Kuzenbo
0
4
0
0
L
Vulcan
SuchA_Nerd
Vulcan
0
8
0
0
W
Serqet
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
19,661
21,487
Taken
24,840
8,757
Mitigated
15,429
1,545
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,560
412
1,263
4,469
9,095
8,518
0
3,855
5,240
17,309
0
L
2,819
570
0
408
6,271
1,907
0
1,435
4,490
0
16,623
W
Izanami
Rising80
Izanami
6,199
3,418
592
1,521
6,488
2,209
1,250
3,071
3,417
0
32,676
L
Kuzenbo
3,491
869
0
937
7,288
4,490
0
1,575
5,417
8,289
0
L
Vulcan
SuchA_Nerd
Vulcan
6,856
2,867
0
200
7,928
2,360
0
2,765
4,800
20,147
0
W
Serqet
7,902
2,040
820
1,818
9,257
4,702
0
4,056
5,201
0
15,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,275
Gold Earned
25,014
71
Minions Killed
126
2
Camps Cleared
7
532,189
Distance Traveled
603,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,486
849
31
3
0
207,286
0
L
Neith
5,776
578
30
3
1
168,971
0
W
Izanami
8,112
811
75
8
3
176,107
0
L
Kuzenbo
5,732
573
13
1
0
179,527
0
L
Vulcan
5,767
577
28
3
1
183,691
0
W
Serqet
8,416
842
20
2
4
220,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role