Player Matchup

Medusa
Medusa
Findoz8
Medusa
Level 62
God Stats
0W - 2L
1,353 SR
Queue Stats
61W - 85L
1,345 Elo+
Party 2
Hel
Hel
Muba98
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 90L
1,302 Elo+
Solo
Ymir
Ymir
elzar1301
Ymir
Level 35
God Stats
11W - 11L
1,485 SR
Queue Stats
44W - 57L
1,341 Elo+
Party 2
Team Averages
Level 52
1,446 SR
1,330 Elo+

VS

Team Averages
Level 38
1,707 SR
1,585 Elo+
Achilles
Achilles
Badasshuhn3
Achilles
Level 24
God Stats
5W - 1L
1,791 SR
Queue Stats
32W - 6L
1,766 Elo+
Party 1
Ao Kuang
Ao Kuang
YukikazeType
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 171L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
knuffi93
Gilgamesh
Level 61
God Stats
60W - 17L
1,829 SR
Queue Stats
355W - 273L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Findoz8
Medusa
10
2 / 7 / 2
8,160
628
10,615
11,361
3,582
Hel
Muba98
Hel
11
0 / 5 / 3
7,963
613
5,672
10,746
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
11
3 / 4 / 2
9,462
728
7,083
11,362
13,260
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Badasshuhn3
Achilles
15
12 / 1 / 3
10,581
814
18,200
16,131
15,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
YukikazeType
Ao Kuang
13
0 / 3 / 12
8,626
664
1,466
7,207
2,964
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
knuffi93
Gilgamesh
14
4 / 1 / 12
10,063
774
11,390
13,502
15,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
16
16
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Badasshuhn3
Achilles
12
1
3
13.5
L
Medusa
Findoz8
Medusa
2
7
2
0.43
L
Hel
Muba98
Hel
0
5
3
0.3
W
Ao Kuang
YukikazeType
Ao Kuang
0
3
12
2
L
Ymir
3
4
2
1
W
Gilgamesh
knuffi93
Gilgamesh
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
31,056
33,469
Taken
36,840
25,137
Mitigated
34,473
7,924
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Badasshuhn3
Achilles
18,200
4,230
0
4,147
16,131
15,647
1,008
6,258
9,873
0
51,765
L
Medusa
Findoz8
Medusa
10,615
4,045
0
371
11,361
3,582
0
339
10,759
0
23,642
L
Hel
Muba98
Hel
5,672
1,144
2,778
3,519
10,746
8,295
0
573
9,848
18,657
0
W
Ao Kuang
YukikazeType
Ao Kuang
1,466
243
0
2,580
7,207
2,964
1,027
3,684
3,523
12,074
0
L
Ymir
7,083
350
220
1,036
11,362
13,260
0
730
9,986
15,016
0
W
Gilgamesh
knuffi93
Gilgamesh
11,390
2,203
664
4,043
13,502
15,862
420
4,194
9,308
0
27,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
29,270
88
Minions Killed
132
2
Camps Cleared
10
641,339
Distance Traveled
778,810
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,581
814
67
5
5
261,621
1
L
Medusa
8,160
628
35
3
1
220,409
2
L
Hel
7,963
613
31
2
1
220,113
3
W
Ao Kuang
8,626
664
27
2
3
246,485
4
L
Ymir
9,462
728
22
2
0
200,817
5
W
Gilgamesh
10,063
774
38
3
2
270,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role