Player Matchup

Sylvanus
Sylvanus
CLAYMORE_VII
Sylvanus
Level 127
God Stats
5W - 4L
1,695 SR
Queue Stats
90W - 76L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Melty melt1516
Nu Wa
Level 17
God Stats
5W - 3L
1,609 SR
Queue Stats
21W - 24L
1,393 Elo+
Party 1
Chang'e
Chang'e
ShinNanaya22
Chang'e
Level 28
God Stats
6W - 2L
1,493 SR
Queue Stats
32W - 28L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
XI_UNDAUNTED_IX
Amaterasu
Level 120
God Stats
6W - 8L
1,462 SR
Queue Stats
119W - 123L
1,467 Elo+
Party 1
Da Ji
Da Ji
xXKimi_PlaysXx
Da Ji
Level 4
God Stats
2W - 6L
1,846 SR
Queue Stats
5W - 8L
1,802 Elo+
Party 1
Team Averages
Level 59
1,621 SR
1,535 Elo+

VS

Team Averages
Level 18
1,510 SR
1,475 Elo+
Loki
Loki
Brother Matatoe
Loki
Level 49
God Stats
2W - 3L
1,717 SR
Queue Stats
22W - 25L
1,526 Elo+
Party 2
Pele
Pele
Honeybeannn
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,526 Elo+
Party 2
Geb
Geb
LucidNote42
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Discordia
Discordia
VonTheGreatOne
Discordia
Level 23
God Stats
6W - 10L
1,442 SR
Queue Stats
36W - 48L
1,472 Elo+
Solo
Guan Yu
Guan Yu
vini_santos72
Guan Yu
Level 8
God Stats
1W - 3L
1,392 SR
Queue Stats
8W - 14L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CLAYMORE_VII
Sylvanus
20
14 / 5 / 16
15,141
1,165
25,265
24,513
33,487
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 6 / 26
12,974
998
26,416
19,105
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
ShinNanaya22
Chang'e
20
6 / 0 / 31
14,476
1,114
18,927
10,894
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
XI_UNDAUNTED_IX
Amaterasu
20
19 / 1 / 20
16,185
1,245
38,116
24,078
23,911
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 7 / 17
11,546
888
6,965
15,286
8,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 9
13,127
1,010
21,074
23,481
9,205
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 16 / 11
11,776
906
7,331
28,248
11,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 8 / 10
11,828
910
11,007
23,423
29,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
VonTheGreatOne
Discordia
19
9 / 3 / 6
14,362
1,105
27,543
18,248
7,581
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
20
3 / 7 / 15
13,813
1,063
16,879
33,549
46,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
70
43
Kills
19
19
Deaths
44
110
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
10
9
1.15
W
Sylvanus
CLAYMORE_VII
Sylvanus
14
5
16
4.4
L
0
16
11
0.34
L
0
8
10
0.63
W
4
6
26
2.83
W
Chang'e
ShinNanaya22
Chang'e
6
0
31
21.5
L
Discordia
VonTheGreatOne
Discordia
9
3
6
4
W
Amaterasu
XI_UNDAUNTED_IX
Amaterasu
19
1
20
29
L
Guan Yu
3
7
15
1.5
W
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,689
Damage
83,834
93,876
Taken
126,949
81,019
Mitigated
103,864
36,834
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,074
5,219
0
0
23,481
9,205
0
16,232
7,249
0
48,233
W
Sylvanus
CLAYMORE_VII
Sylvanus
25,265
8,878
6,413
7,936
24,513
33,487
0
9,783
14,730
50,020
6,820
L
7,331
0
0
481
28,248
11,270
0
17,252
10,996
0
28,487
L
11,007
2,824
0
738
23,423
29,530
0
10,218
13,205
23,155
0
W
26,416
7,504
461
1,645
19,105
7,237
0
7,305
11,800
43,694
0
W
Chang'e
ShinNanaya22
Chang'e
18,927
2,010
7,997
5,059
10,894
7,561
0
4,598
6,296
36,190
0
L
Discordia
VonTheGreatOne
Discordia
27,543
3,714
0
0
18,248
7,581
0
10,837
7,411
61,771
0
W
Amaterasu
XI_UNDAUNTED_IX
Amaterasu
38,116
15,332
0
6,540
24,078
23,911
0
9,471
14,607
15,146
48,782
L
Guan Yu
16,879
2,940
3,418
9,601
33,549
46,278
0
20,838
12,711
0
41,097
W
6,965
2,044
0
783
15,286
8,823
0
7,393
7,893
0
12,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,322
Gold Earned
64,906
230
Minions Killed
227
5
Camps Cleared
7
1,101,734
Distance Traveled
1,157,811
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,127
1,010
37
3
2
244,485
0
W
Sylvanus
15,141
1,165
73
6
1
203,462
0
L
Pele
11,776
906
54
4
0
211,680
1
L
Geb
11,828
910
18
1
2
193,295
2
W
Nu Wa
12,974
998
48
4
1
205,802
0
W
Chang'e
14,476
1,114
46
4
3
284,353
0
L
Discordia
14,362
1,105
85
7
0
231,776
0
W
Amaterasu
16,185
1,245
52
4
0
293,022
0
L
Guan Yu
13,813
1,063
33
3
3
276,575
1
W
Da Ji
11,546
888
11
1
0
115,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role