Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cyborgus
Ah Muzen Cab
Level 85
God Stats
6W - 5L
1,519 SR
Queue Stats
138W - 162L
1,452 Elo+
Solo
Agni
Agni
Diricen
Agni
Level 59
God Stats
1W - 0L
1,251 SR
Queue Stats
7W - 7L
1,214 Elo+
Party 1
Ares
Ares
Rákosi
Ares
Level 160
God Stats
2W - 0L
1,253 SR
Queue Stats
6W - 4L
1,277 Elo+
Party 1
Team Averages
Level 101
1,341 SR
1,314 Elo+

VS

Team Averages
Level 77
1,494 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Matiss93
Artemis
Level 98
God Stats
4W - 5L
1,482 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Tipster
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cyborgus
Ah Muzen Cab
11
2 / 1 / 4
7,203
720
3,975
6,089
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Diricen
Agni
11
3 / 4 / 7
7,651
765
5,694
7,908
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Rákosi
Ares
13
7 / 2 / 5
9,105
911
10,633
12,266
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 5 / 1
7,283
728
10,102
11,608
4,193
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Matiss93
Artemis
9
0 / 4 / 4
6,256
626
5,217
7,002
2,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tipster
Jormungandr
11
3 / 3 / 3
7,328
733
6,132
6,627
5,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
7
7
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
5
1
0.9
W
Ah Muzen Cab
Cyborgus
Ah Muzen Cab
2
1
4
4
W
Agni
Diricen
Agni
3
4
7
1.63
L
Artemis
Matiss93
Artemis
0
4
4
0.5
W
Ares
Rákosi
Ares
7
2
5
4.75
L
Jormungandr
Tipster
Jormungandr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
21,451
26,263
Taken
25,237
15,582
Mitigated
11,588
7,789
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,102
812
0
2,248
11,608
4,193
0
6,146
5,264
26,276
0
W
Ah Muzen Cab
Cyborgus
Ah Muzen Cab
3,975
1,143
0
2,481
6,089
2,236
641
4,422
1,667
0
23,689
W
Agni
Diricen
Agni
5,694
504
0
1,302
7,908
2,656
387
6,100
1,808
20,261
0
L
Artemis
Matiss93
Artemis
5,217
1,491
0
797
7,002
2,324
0
5,255
1,609
0
16,969
W
Ares
Rákosi
Ares
10,633
773
0
4,006
12,266
10,690
250
6,114
6,152
19,007
0
L
Jormungandr
Tipster
Jormungandr
6,132
946
0
650
6,627
5,071
0
4,926
1,437
19,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
20,867
117
Minions Killed
101
5
Camps Cleared
4
526,040
Distance Traveled
500,535
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,283
728
47
5
2
182,422
1
W
Ah Muzen Cab
7,203
720
52
5
4
192,401
0
W
Agni
7,651
765
50
5
1
161,666
0
L
Artemis
6,256
626
25
3
0
147,301
0
W
Ares
9,105
911
15
2
0
171,973
3
L
Jormungandr
7,328
733
29
3
2
170,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role