Player Matchup

Neith
Neith
Faihl
Neith
Level 34
God Stats
3W - 1L
1,391 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 2
Geb
Geb
TShirt1441
Geb
Level 33
God Stats
3W - 3L
1,563 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 2
Freya
Freya
Wingman14414301
Freya
Level 37
God Stats
5W - 3L
1,549 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 2
Team Averages
Level 35
1,501 SR
1,337 Elo+

VS

Team Averages
Level 34
1,567 SR
1,300 Elo+
Discordia
Discordia
officiaI_vanessa
Discordia
Level 42
God Stats
0W - 1L
1,785 SR
Queue Stats
14W - 21L
1,310 Elo+
Party 1
Thoth
Thoth
tengetsu_
Thoth
Level 35
God Stats
16W - 19L
1,416 SR
Queue Stats
16W - 23L
1,363 Elo+
Solo
Loki
Loki
zqSascha
Loki
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faihl
Neith
13
5 / 1 / 8
8,887
741
5,892
4,881
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 11
8,873
739
7,645
11,635
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 2 / 7
9,611
801
12,701
10,624
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
1 / 3 / 2
7,841
653
10,336
9,997
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
tengetsu_
Thoth
12
0 / 3 / 1
7,263
605
3,656
7,680
3,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
10
3 / 11 / 1
8,341
695
3,941
11,263
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Faihl
Neith
5
1
8
9
W
4
1
11
9.5
W
8
2
7
5.75
L
Discordia
1
3
2
0.67
L
Thoth
tengetsu_
Thoth
0
3
1
0.17
L
Loki
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
17,933
27,140
Taken
28,940
15,321
Mitigated
10,226
9,994
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Faihl
Neith
5,892
1,292
0
1,248
4,881
1,948
698
2,269
2,612
0
33,032
W
7,645
482
0
4,085
11,635
9,458
0
5,987
5,648
15,336
0
W
12,701
3,562
0
4,661
10,624
3,915
88
6,409
4,215
42,021
0
L
Discordia
10,336
1,162
470
1,887
9,997
3,414
0
7,373
2,375
23,688
0
L
Thoth
tengetsu_
Thoth
3,656
649
0
2,126
7,680
3,269
0
5,467
1,912
29,379
0
L
Loki
3,941
1,019
0
138
11,263
3,543
0
6,804
4,082
0
11,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
23,445
150
Minions Killed
117
10
Camps Cleared
1
709,064
Distance Traveled
586,997
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,887
741
70
6
4
228,893
2
W
Geb
8,873
739
13
1
0
255,660
0
W
Freya
9,611
801
67
6
6
224,511
3
L
Discordia
7,841
653
41
3
0
204,857
2
L
Thoth
7,263
605
66
6
0
192,892
1
L
Loki
8,341
695
10
1
1
189,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role