Player Matchup

Hun Batz
Hun Batz
BadgerMeat
Hun Batz
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
343W - 331L
1,582 Elo+
Party 3
Bellona
Bellona
Groosalugg
Bellona
Level 31
God Stats
6W - 7L
1,450 SR
Queue Stats
102W - 122L
1,529 Elo+
Solo
Sol
Sol
JuiceMcDaniels
Sol
Level 118
God Stats
98W - 83L
1,558 SR
Queue Stats
676W - 605L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
Super-Rio26
Nu Wa
Level 134
God Stats
156W - 137L
1,531 SR
Queue Stats
727W - 666L
1,529 Elo+
Party 3
Ymir
Ymir
UWBadger0
Ymir
Level 45
God Stats
110W - 96L
1,567 SR
Queue Stats
116W - 115L
1,523 Elo+
Party 3
Team Averages
Level 89
1,521 SR
1,538 Elo+

VS

Team Averages
Level 63
1,426 SR
1,476 Elo+
Artio
Artio
Jttax
Artio
Level 43
God Stats
0W - 1L
1,312 SR
Queue Stats
36W - 47L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
Kemd
Gilgamesh
Level 34
God Stats
18W - 17L
1,499 SR
Queue Stats
216W - 253L
1,463 Elo+
Solo
King Arthur
King Arthur
Minzex
King Arthur
Level 123
God Stats
3W - 4L
1,285 SR
Queue Stats
392W - 366L
1,546 Elo+
Party 1
Charybdis
Charybdis
jhgsfdjahGFDSIL
Charybdis
Level 12
God Stats
0W - 1L
1,460 SR
Queue Stats
6W - 7L
1,474 Elo+
Party 1
Zeus
Zeus
thedead17539876
Zeus
Level 102
God Stats
2W - 1L
1,575 SR
Queue Stats
37W - 49L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BadgerMeat
Hun Batz
14
5 / 0 / 4
7,820
652
4,039
5,899
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Groosalugg
Bellona
12
1 / 0 / 2
6,830
569
4,481
7,343
5,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 5
6,634
553
9,890
5,591
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 6
7,215
601
4,434
3,345
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
1 / 1 / 9
6,305
525
2,672
10,531
7,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jttax
Artio
9
0 / 6 / 2
5,457
455
2,200
12,349
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Kemd
Gilgamesh
9
1 / 3 / 0
5,868
489
3,054
8,179
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Minzex
King Arthur
11
0 / 2 / 0
6,059
505
5,028
9,478
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
jhgsfdjahGFDSIL
Charybdis
9
0 / 4 / 0
5,272
439
4,605
7,103
1,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,117
510
3,476
4,688
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
3
3
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BadgerMeat
Hun Batz
5
0
4
7
W
Bellona
Groosalugg
Bellona
1
0
2
2
L
Artio
Jttax
Artio
0
6
2
0.17
W
5
2
5
3.75
L
Gilgamesh
Kemd
Gilgamesh
1
3
0
0.33
L
King Arthur
Minzex
King Arthur
0
2
0
0
W
5
0
6
8
W
Ymir
1
1
9
5.5
L
Charybdis
jhgsfdjahGFDSIL
Charybdis
0
4
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
18,363
32,709
Taken
41,797
16,833
Mitigated
19,936
12,589
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BadgerMeat
Hun Batz
4,039
1,480
0
3,707
5,899
2,000
0
624
5,223
0
54,578
W
Bellona
Groosalugg
Bellona
4,481
1,175
0
2,698
7,343
5,232
0
0
6,440
0
34,101
L
Artio
Jttax
Artio
2,200
111
1,100
1,402
12,349
4,847
0
8,529
3,820
12,565
0
W
9,890
3,949
0
1,700
5,591
1,450
688
1,689
3,868
42,599
0
L
Gilgamesh
Kemd
Gilgamesh
3,054
548
0
2,668
8,179
2,820
0
2,238
5,941
0
27,076
L
King Arthur
Minzex
King Arthur
5,028
736
0
4,179
9,478
9,444
0
389
9,089
0
34,581
W
4,434
852
0
1,018
3,345
980
316
1,566
1,555
37,394
0
W
Ymir
2,672
802
1,083
2,383
10,531
7,171
29
1,717
8,782
12,398
0
L
Charybdis
jhgsfdjahGFDSIL
Charybdis
4,605
3,603
0
1,063
7,103
1,617
0
4,557
2,546
0
35,855
L
3,476
287
0
538
4,688
1,208
0
1,283
3,405
35,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
28,773
362
Minions Killed
298
0
Camps Cleared
0
1,160,613
Distance Traveled
1,065,371
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,820
652
113
9
0
280,762
4
W
Bellona
6,830
569
93
8
0
243,292
5
L
Artio
5,457
455
25
2
0
224,302
4
W
Sol
6,634
553
75
6
0
203,124
2
L
Gilgamesh
5,868
489
58
5
0
241,650
2
L
King Arthur
6,059
505
76
6
0
221,557
1
W
Nu Wa
7,215
601
63
5
0
227,468
3
W
Ymir
6,305
525
18
2
0
205,967
2
L
Charybdis
5,272
439
66
6
0
186,183
0
L
Zeus
6,117
510
73
6
0
191,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role