Player Matchup

Eset
Eset
 
Eset
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Andy-B-1999
Bellona
Level 22
God Stats
5W - 4L
1,756 SR
Queue Stats
51W - 35L
1,628 Elo+
Solo
Neith
Neith
CarryMainOnly
Neith
Level 21
God Stats
4W - 2L
1,679 SR
Queue Stats
63W - 11L
1,874 Elo+
Solo
Ares
Ares
JustQuitBro1486
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,709 Elo+
Solo
Loki
Loki
Mamberroi JR728
Loki
Level 17
God Stats
11W - 2L
1,798 SR
Queue Stats
18W - 7L
1,681 Elo+
Solo
Team Averages
Level 18
1,647 SR
1,679 Elo+

VS

Team Averages
Level 35
1,754 SR
1,529 Elo+
Olorun
Olorun
Apad12344
Olorun
Level 22
God Stats
2W - 1L
1,924 SR
Queue Stats
25W - 16L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CommandoBike76
Cu Chulainn
Level 15
God Stats
3W - 2L
1,753 SR
Queue Stats
15W - 14L
1,517 Elo+
Party 1
Awilix
Awilix
DanetteDuett
Awilix
Level 44
God Stats
7W - 7L
1,514 SR
Queue Stats
285W - 209L
1,556 Elo+
Party 1
Bacchus
Bacchus
kispinyo0
Bacchus
Level 17
God Stats
2W - 1L
1,694 SR
Queue Stats
12W - 12L
1,532 Elo+
Party 1
Eset
Eset
tekei_ferenc123
Eset
Level 77
God Stats
4W - 2L
1,886 SR
Queue Stats
321W - 308L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 1 / 9
10,074
560
12,044
6,620
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Andy-B-1999
Bellona
17
5 / 3 / 6
10,769
598
9,479
16,019
17,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 1 / 11
11,364
631
17,222
12,469
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 1 / 13
10,440
580
11,724
12,112
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 3 / 5
11,141
619
9,256
10,198
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apad12344
Olorun
14
0 / 3 / 3
8,163
454
6,848
12,043
4,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
CommandoBike76
Cu Chulainn
15
6 / 4 / 1
9,680
538
7,892
16,682
14,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
12
1 / 10 / 2
7,540
419
5,373
18,444
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
kispinyo0
Bacchus
12
1 / 5 / 3
7,475
415
4,045
15,749
18,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 2
7,814
434
5,709
14,181
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
28
Kills
9
9
Deaths
28
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
9
9.5
W
Bellona
Andy-B-1999
Bellona
5
3
6
2.67
L
Olorun
Apad12344
Olorun
0
3
3
0.5
W
4
1
11
9.5
L
Cu Chulainn
CommandoBike76
Cu Chulainn
6
4
1
1.63
L
Awilix
1
10
2
0.2
W
5
1
13
11.5
W
9
3
5
3.83
L
Bacchus
kispinyo0
Bacchus
1
5
3
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,725
Damage
29,867
57,418
Taken
77,099
46,534
Mitigated
49,957
20,677
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,044
1,579
1,316
1,796
6,620
3,662
1,020
2,992
3,628
65,956
0
W
Bellona
Andy-B-1999
Bellona
9,479
2,958
0
4,999
16,019
17,895
978
3,311
12,708
9,055
57,202
L
Olorun
Apad12344
Olorun
6,848
2,050
246
4,126
12,043
4,856
96
2,214
9,829
61,857
0
W
17,222
5,354
0
6,426
12,469
6,235
5,872
5,252
7,217
0
95,121
L
Cu Chulainn
CommandoBike76
Cu Chulainn
7,892
1,871
372
5,247
16,682
14,365
307
2,878
13,804
7,880
41,926
L
Awilix
5,373
1,824
0
2,974
18,444
6,482
0
5,973
12,471
0
41,541
W
11,724
868
0
2,023
12,112
15,004
167
3,580
8,532
36,950
0
W
9,256
2,349
0
4,117
10,198
3,738
781
3,072
7,126
0
65,497
L
Bacchus
kispinyo0
Bacchus
4,045
75
0
1,394
15,749
18,709
216
6,036
9,713
11,951
0
L
5,709
358
627
2,734
14,181
5,545
409
8,123
6,058
47,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,788
Gold Earned
40,672
561
Minions Killed
416
0
Camps Cleared
0
1,722,129
Distance Traveled
1,667,736
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,074
560
120
7
0
345,268
6
W
Bellona
10,769
598
126
7
0
342,377
1
L
Olorun
8,163
454
122
7
0
316,329
4
W
Neith
11,364
631
162
9
0
296,110
4
L
Cu Chulainn
9,680
538
99
6
0
334,057
1
L
Awilix
7,540
419
73
4
0
353,314
0
W
Ares
10,440
580
37
2
0
354,018
3
W
Loki
11,141
619
116
6
0
384,356
5
L
Bacchus
7,475
415
16
1
0
347,156
0
L
Eset
7,814
434
106
6
0
316,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role