Player Matchup

Sol
Sol
GargantuanPeen69
Sol
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 226L
1,422 Elo+
Party 2
Mulan
Mulan
MasterOfWar1414
Mulan
Level 64
God Stats
16W - 19L
1,462 SR
Queue Stats
127W - 162L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lNFAM0US_S0L0GOD
Tsukuyomi
Level 96
God Stats
1W - 0L
1,811 SR
Queue Stats
201W - 201L
1,463 Elo+
Party 2
Team Averages
Level 87
1,591 SR
1,418 Elo+

VS

Team Averages
Level 124
1,500 SR
1,376 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
KingBobette9425
Chaac
Level 120
God Stats
14W - 12L
1,499 SR
Queue Stats
281W - 320L
1,392 Elo+
Party 1
Hades
Hades
cainsantos
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,286
691
9,590
6,557
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 4
8,293
691
4,572
11,374
6,431
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
12
6 / 5 / 3
9,140
762
12,031
14,254
11,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 3 / 5
8,216
685
9,576
8,497
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 4 / 7
7,623
635
9,377
13,696
10,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
11
4 / 4 / 2
8,086
674
6,517
9,857
4,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
11
Kills
9
9
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
5
2.17
W
2
1
7
5.5
L
1
4
7
1.13
W
3
3
4
1.67
L
Hades
4
4
2
1.25
W
Tsukuyomi
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
25,470
32,185
Taken
32,050
19,460
Mitigated
18,063
4,921
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,576
3,250
418
2,788
8,497
2,886
0
3,160
5,051
0
25,042
W
9,590
1,570
0
2,323
6,557
2,009
1,830
1,871
4,686
26,882
0
L
9,377
1,573
672
5,571
13,696
10,592
156
5,677
7,765
0
24,898
W
4,572
877
0
2,539
11,374
6,431
888
2,669
8,705
0
21,026
L
Hades
6,517
565
0
3,026
9,857
4,585
150
3,337
6,364
27,048
0
W
Tsukuyomi
12,031
1,801
0
59
14,254
11,020
203
2,249
12,005
6,916
18,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
23,925
143
Minions Killed
132
4
Camps Cleared
6
653,129
Distance Traveled
598,837
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,216
685
43
4
1
192,940
3
W
Sol
8,286
691
61
5
1
226,478
0
L
Chaac
7,623
635
35
3
0
221,931
1
W
Mulan
8,293
691
51
4
1
200,535
1
L
Hades
8,086
674
54
5
5
183,966
1
W
Tsukuyomi
9,140
762
31
3
2
226,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role