Player Matchup

Danzaburou
Danzaburou
Kakashi-6404
Danzaburou
Level 16
God Stats
7W - 6L
1,390 SR
Queue Stats
12W - 9L
1,490 Elo+
Party 2
Artio
Artio
Lolonciofox
Artio
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 111L
1,442 Elo+
Party 4
Ymir
Ymir
TarTine-alexi
Ymir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
400W - 311L
1,574 Elo+
Party 2
Izanami
Izanami
darkbee2411
Izanami
Level 155
God Stats
19W - 13L
1,491 SR
Queue Stats
700W - 598L
1,548 Elo+
Party 2
Pele
Pele
ro2017ps
Pele
Level 25
God Stats
3W - 2L
1,800 SR
Queue Stats
122W - 109L
1,443 Elo+
Party 4
Team Averages
Level 77
1,536 SR
1,499 Elo+

VS

Team Averages
Level 41
1,423 SR
1,364 Elo+
Guan Yu
Guan Yu
KarrarAliW
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,303 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
Level 29
God Stats
57W - 74L
1,439 SR
Queue Stats
128W - 167L
1,359 Elo+
Party 3
Zhong Kui
Zhong Kui
RoRonoa_Zoro587
Zhong Kui
Level 66
God Stats
0W - 2L
1,252 SR
Queue Stats
275W - 320L
1,389 Elo+
Party 3
Pele
Pele
enzo47180
Pele
Level 69
God Stats
1W - 2L
1,448 SR
Queue Stats
227W - 234L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
ju-lian2003
Aphrodite
Level 27
God Stats
25W - 31L
1,476 SR
Queue Stats
53W - 84L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kakashi-6404
Danzaburou
10
2 / 6 / 2
6,558
504
2,538
6,611
1,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 6
7,605
585
2,829
10,825
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 2
8,515
655
10,374
10,332
10,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
darkbee2411
Izanami
15
7 / 2 / 3
9,003
693
15,184
11,817
3,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
4 / 1 / 1
7,284
560
5,247
9,403
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KarrarAliW
Guan Yu
10
2 / 6 / 1
6,569
505
3,067
10,332
4,071
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
R4G3__Escape
Morgan Le Fay
11
8 / 5 / 3
7,613
586
11,025
10,965
4,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
RoRonoa_Zoro587
Zhong Kui
11
1 / 5 / 0
6,779
521
8,767
13,539
7,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
0 / 4 / 2
6,620
509
4,140
9,258
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ju-lian2003
Aphrodite
10
2 / 4 / 5
6,891
530
5,016
7,867
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
24
Kills
13
13
Deaths
24
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kakashi-6404
Danzaburou
2
6
2
0.5
L
Guan Yu
KarrarAliW
Guan Yu
2
6
1
0.42
W
4
1
6
7
L
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
8
5
3
1.9
L
Zhong Kui
RoRonoa_Zoro587
Zhong Kui
1
5
0
0.2
W
7
3
2
2.67
W
Izanami
darkbee2411
Izanami
7
2
3
4.25
L
Pele
0
4
2
0.25
L
Aphrodite
ju-lian2003
Aphrodite
2
4
5
1.13
W
Pele
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
32,015
48,988
Taken
51,961
27,170
Mitigated
22,522
16,677
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kakashi-6404
Danzaburou
2,538
1,251
0
1,006
6,611
1,724
572
4,889
1,722
0
18,983
L
Guan Yu
KarrarAliW
Guan Yu
3,067
642
85
1,984
10,332
4,071
0
6,430
3,902
0
20,127
W
2,829
690
466
1,984
10,825
7,979
186
7,027
3,798
20,546
0
L
Morgan Le Fay
R4G3__Escape
Morgan Le Fay
11,025
2,171
0
1,932
10,965
4,839
545
2,927
8,038
29,783
0
L
Zhong Kui
RoRonoa_Zoro587
Zhong Kui
8,767
1,121
43
3,322
13,539
7,182
0
1,333
12,206
32,239
0
W
10,374
2,105
0
2,541
10,332
10,683
240
2,346
7,986
40,424
3,012
W
Izanami
darkbee2411
Izanami
15,184
11,805
0
6,952
11,817
3,963
2,326
7,774
4,043
0
73,974
L
Pele
4,140
1,819
0
2,406
9,258
3,482
0
1,529
7,729
0
44,981
L
Aphrodite
ju-lian2003
Aphrodite
5,016
1,381
1,755
2,973
7,867
2,948
192
539
7,328
27,624
0
W
Pele
5,247
1,539
0
3,728
9,403
2,821
0
2,772
6,631
0
41,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
34,472
352
Minions Killed
281
0
Camps Cleared
0
1,269,019
Distance Traveled
1,179,722
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,558
504
40
3
0
238,649
0
L
Guan Yu
6,569
505
44
3
0
238,516
1
W
Artio
7,605
585
23
2
0
275,904
2
L
Morgan Le Fay
7,613
586
33
3
0
213,858
0
L
Zhong Kui
6,779
521
66
5
0
217,576
0
W
Ymir
8,515
655
79
6
0
219,183
1
W
Izanami
9,003
693
131
10
0
236,001
5
L
Pele
6,620
509
79
6
0
274,093
0
L
Aphrodite
6,891
530
59
5
0
235,679
2
W
Pele
7,284
560
79
6
0
299,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role