Player Matchup

Pele
Pele
OfficialKrisis
Pele
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
5W - 10L
1,119 Elo+
Solo
Vamana
Vamana
RBDevils35
Vamana
Level 15
God Stats
12W - 5L
1,649 SR
Queue Stats
53W - 59L
1,389 Elo+
Party 1
Ra
Ra
ShiishaJunge
Ra
Level 8
God Stats
3W - 3L
1,816 SR
Queue Stats
7W - 12L
1,426 Elo+
Solo
Geb
Geb
Tagerk
Geb
Level 16
God Stats
33W - 24L
1,483 SR
Queue Stats
73W - 64L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
w122453hy
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,253 Elo+
Solo
Team Averages
Level 10
1,590 SR
1,326 Elo+

VS

Team Averages
Level 14
1,486 SR
1,339 Elo+
Thoth
Thoth
CoolAslan
Thoth
Level 6
God Stats
1W - 3L
1,692 SR
Queue Stats
38W - 39L
1,273 Elo+
Solo
Fenrir
Fenrir
RAMBO44224
Fenrir
Level 17
God Stats
8W - 8L
1,334 SR
Queue Stats
15W - 25L
1,272 Elo+
Solo
Artio
Artio
TitaniumBlue26
Artio
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 78L
1,411 Elo+
Solo
Loki
Loki
dab15
Loki
Level 5
God Stats
1W - 3L
1,477 SR
Queue Stats
1W - 3L
1,427 Elo+
Solo
Kukulkan
Kukulkan
saleable-rake1
Kukulkan
Level 24
God Stats
37W - 34L
1,428 SR
Queue Stats
421W - 450L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 12
16,797
1,120
40,052
27,290
10,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
RBDevils35
Vamana
20
6 / 3 / 17
15,720
1,048
12,251
17,545
15,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 17
15,165
1,011
21,476
12,982
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Tagerk
Geb
20
7 / 3 / 20
15,984
1,066
20,672
28,444
31,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
w122453hy
Sun Wukong
20
2 / 12 / 16
13,764
918
16,342
31,764
32,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CoolAslan
Thoth
20
6 / 6 / 16
14,656
977
22,715
22,497
7,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
RAMBO44224
Fenrir
20
7 / 11 / 17
15,782
1,052
23,377
32,876
18,748
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 18
14,409
961
13,153
26,074
35,793
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
dab15
Loki
20
14 / 9 / 15
17,872
1,191
41,272
27,676
11,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
3 / 4 / 12
13,489
899
5,842
13,012
5,804

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
112
35
Kills
34
34
Deaths
35
82
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thoth
CoolAslan
Thoth
6
6
16
2.33
W
14
9
12
2.22
L
Fenrir
RAMBO44224
Fenrir
7
11
17
1.41
W
Vamana
RBDevils35
Vamana
6
3
17
4.83
W
6
7
17
2.07
W
Geb
Tagerk
Geb
7
3
20
5.67
L
4
5
18
2.6
L
Loki
dab15
Loki
14
9
15
2.39
L
Kukulkan
3
4
12
2.25
W
Sun Wukong
w122453hy
Sun Wukong
2
12
16
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,793
Damage
106,359
118,025
Taken
122,135
93,777
Mitigated
79,819
22,016
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CoolAslan
Thoth
22,715
3,476
117
2,176
22,497
7,828
0
7,957
14,540
49,153
0
W
40,052
8,854
0
2,513
27,290
10,171
0
10,347
16,943
0
70,597
L
Fenrir
RAMBO44224
Fenrir
23,377
9,137
0
2,094
32,876
18,748
0
13,659
19,217
0
54,736
W
Vamana
RBDevils35
Vamana
12,251
4,828
2,086
2,846
17,545
15,230
0
4,035
13,510
686
32,605
W
21,476
3,022
3,818
646
12,982
4,530
0
4,196
8,786
48,254
0
W
Geb
Tagerk
Geb
20,672
1,714
0
9,335
28,444
31,654
0
10,478
17,966
41,242
0
L
13,153
3,947
1,880
2,795
26,074
35,793
0
7,593
18,481
23,226
0
L
Loki
dab15
Loki
41,272
14,095
0
180
27,676
11,646
0
14,529
13,147
0
77,815
L
Kukulkan
5,842
1,929
0
0
13,012
5,804
0
4,509
8,503
22,021
0
W
Sun Wukong
w122453hy
Sun Wukong
16,342
6,551
0
772
31,764
32,192
0
12,654
19,110
11,425
22,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,430
Gold Earned
76,208
251
Minions Killed
233
3
Camps Cleared
9
1,491,251
Distance Traveled
1,378,662
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,656
977
56
4
0
252,540
1
W
Pele
16,797
1,120
74
5
1
286,869
0
L
Fenrir
15,782
1,052
74
5
3
274,677
0
W
Vamana
15,720
1,048
36
2
2
330,188
0
W
Ra
15,165
1,011
81
5
0
281,461
0
W
Geb
15,984
1,066
33
2
0
328,392
0
L
Artio
14,409
961
15
1
2
269,515
0
L
Loki
17,872
1,191
57
4
4
315,112
1
L
Kukulkan
13,489
899
31
2
0
266,818
2
W
Sun Wukong
13,764
918
27
2
0
264,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role