Player Matchup

Eset
Eset
Ihcit_Jph135
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,156 Elo+
Party 2
Charybdis
Charybdis
Junior456
Charybdis
Level 41
God Stats
2W - 6L
1,317 SR
Queue Stats
25W - 120L
964 Elo+
Party 2
Fenrir
Fenrir
cortney135
Fenrir
Level 7
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 9L
1,040 Elo+
Party 2
Team Averages
Level 22
1,343 SR
1,053 Elo+

VS

Team Averages
Level 26
1,574 SR
1,422 Elo+
Anubis
Anubis
Boss MLG Capone
Anubis
Level 29
God Stats
34W - 16L
1,589 SR
Queue Stats
142W - 134L
1,488 Elo+
Party 1
Fenrir
Fenrir
DestroyerJEG666
Fenrir
Level 25
God Stats
2W - 4L
1,536 SR
Queue Stats
61W - 72L
1,269 Elo+
Solo
Tyr
Tyr
coolpanda108
Tyr
Level 24
God Stats
17W - 11L
1,596 SR
Queue Stats
133W - 108L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 2
9,069
648
4,564
14,434
4,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Junior456
Charybdis
12
1 / 7 / 3
8,927
638
8,550
12,060
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
cortney135
Fenrir
8
1 / 12 / 1
7,445
532
1,608
11,773
3,411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 18
10,859
776
9,317
7,614
3,128
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
16 / 2 / 11
11,782
842
16,280
10,532
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 0 / 17
10,305
736
6,831
12,461
11,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
4
Kills
31
31
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
W
16
2
11
10.75
L
2
12
2
0.25
L
Charybdis
Junior456
Charybdis
1
7
3
0.36
W
6
0
17
14.5
L
Fenrir
cortney135
Fenrir
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
32,428
38,267
Taken
30,607
11,567
Mitigated
22,223
3,009
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,317
357
0
2,717
7,614
3,128
1,311
2,208
5,299
41,834
0
W
16,280
3,602
0
1,612
10,532
7,585
129
1,080
9,452
0
30,048
L
4,564
762
701
789
14,434
4,247
0
4,308
10,126
28,553
0
L
Charybdis
Junior456
Charybdis
8,550
5,058
100
1,125
12,060
3,909
0
4,968
7,092
0
25,956
W
6,831
1,735
0
1,063
12,461
11,510
777
1,777
10,455
0
24,163
L
Fenrir
cortney135
Fenrir
1,608
561
0
294
11,773
3,411
0
776
10,997
0
4,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
32,946
115
Minions Killed
145
3
Camps Cleared
6
562,763
Distance Traveled
768,870
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,859
776
82
6
1
229,481
0
W
Fenrir
11,782
842
34
2
2
272,835
2
L
Eset
9,069
648
68
5
0
191,130
0
L
Charybdis
8,927
638
43
3
3
193,190
2
W
Tyr
10,305
736
29
2
3
266,554
1
L
Fenrir
7,445
532
4
0
0
178,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role