Player Matchup

Artemis
Artemis
CubanHitman23x
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,293 Elo+
Solo
Ra
Ra
D4nger
Ra
Level 27
God Stats
6W - 12L
1,324 SR
Queue Stats
6W - 12L
1,268 Elo+
Solo
Ganesha
Ganesha
DaBeOle77
Ganesha
Level 51
God Stats
5W - 8L
1,709 SR
Queue Stats
144W - 208L
1,370 Elo+
Solo
Team Averages
Level 28
1,511 SR
1,310 Elo+

VS

Team Averages
Level 81
1,553 SR
1,445 Elo+
Agni
Agni
EasYxDark
Agni
Level 29
God Stats
31W - 18L
1,706 SR
Queue Stats
95W - 94L
1,453 Elo+
Party 1
Bacchus
Bacchus
That_0dd_k1d
Bacchus
Level 55
God Stats
7W - 5L
1,655 SR
Queue Stats
73W - 93L
1,333 Elo+
Solo
Xbalanque
Xbalanque
WUzuluu
Xbalanque
Level 160
God Stats
1W - 0L
1,297 SR
Queue Stats
280W - 211L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
6,562
505
1,116
5,318
1,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
12
2 / 5 / 0
8,252
635
7,519
7,760
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DaBeOle77
Ganesha
12
0 / 4 / 1
8,205
631
4,231
15,206
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
8 / 1 / 4
9,821
755
11,288
8,756
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
That_0dd_k1d
Bacchus
13
2 / 1 / 6
8,802
677
4,543
9,801
9,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
WUzuluu
Xbalanque
14
2 / 0 / 9
8,984
691
9,612
8,137
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
12
12
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ra
2
5
0
0.4
L
Ganesha
DaBeOle77
Ganesha
0
4
1
0.13
W
Agni
8
1
4
10
W
Bacchus
That_0dd_k1d
Bacchus
2
1
6
5
W
Xbalanque
WUzuluu
Xbalanque
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
25,443
28,284
Taken
26,694
14,688
Mitigated
15,701
5,541
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,116
140
0
90
5,318
1,476
48
3,238
1,962
0
4,336
L
Ra
7,519
627
1,169
968
7,760
2,341
26
4,132
3,342
31,239
0
L
Ganesha
DaBeOle77
Ganesha
4,231
88
148
3,166
15,206
10,871
0
7,970
6,729
17,171
0
W
Agni
11,288
527
285
1,976
8,756
3,096
292
4,767
3,989
34,562
0
W
Bacchus
That_0dd_k1d
Bacchus
4,543
512
480
1,206
9,801
9,296
457
3,946
5,855
28,757
0
W
Xbalanque
WUzuluu
Xbalanque
9,612
3,264
0
5,328
8,137
3,309
1,601
3,811
4,326
0
48,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
27,607
97
Minions Killed
167
2
Camps Cleared
10
513,568
Distance Traveled
699,968
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,562
505
11
1
1
82,507
2
L
Ra
8,252
635
81
6
1
231,615
4
L
Ganesha
8,205
631
5
0
0
199,446
2
W
Agni
9,821
755
46
4
3
231,366
0
W
Bacchus
8,802
677
43
3
1
231,220
1
W
Xbalanque
8,984
691
78
6
6
237,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role