Player Matchup

Fenrir
Fenrir
Churkus
Fenrir
Level 29
God Stats
17W - 13L
1,545 SR
Queue Stats
93W - 129L
1,444 Elo+
Party 3
Athena
Athena
JustALearnedMan
Athena
Level 35
God Stats
1W - 1L
1,799 SR
Queue Stats
69W - 65L
1,566 Elo+
Party 1
Izanami
Izanami
NoDuhYoda
Izanami
Level 108
God Stats
3W - 2L
1,852 SR
Queue Stats
85W - 81L
1,564 Elo+
Party 1
Yemoja
Yemoja
Tronzzer
Yemoja
Level 46
God Stats
1W - 2L
1,480 SR
Queue Stats
159W - 184L
1,489 Elo+
Party 3
Baron Samedi
Baron Samedi
nashaadi
Baron Samedi
Level 19
God Stats
28W - 44L
1,384 SR
Queue Stats
29W - 44L
1,391 Elo+
Party 3
Team Averages
Level 47
1,612 SR
1,491 Elo+

VS

Team Averages
Level 105
1,505 SR
1,563 Elo+
Bellona
Bellona
Eswizzle21
Bellona
Level 28
God Stats
1W - 1L
1,184 SR
Queue Stats
2W - 2L
1,552 Elo+
Party 2
Geb
Geb
FlapTickler
Geb
Level 137
God Stats
12W - 12L
1,584 SR
Queue Stats
123W - 96L
1,601 Elo+
Party 2
Apollo
Apollo
HeroinDaughter
Apollo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 33L
1,537 Elo+
Solo
Chernobog
Chernobog
YoungKratos
Chernobog
Level 127
God Stats
2W - 0L
1,598 SR
Queue Stats
37W - 32L
1,567 Elo+
Party 2
Poseidon
Poseidon
werewolfking1
Poseidon
Level 128
God Stats
6W - 2L
1,658 SR
Queue Stats
24W - 21L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Churkus
Fenrir
6
0 / 1 / 0
4,510
376
740
6,115
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,271
439
1,497
8,908
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NoDuhYoda
Izanami
9
0 / 2 / 0
5,438
453
3,145
6,690
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Tronzzer
Yemoja
12
1 / 1 / 0
6,035
503
2,094
6,275
5,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
nashaadi
Baron Samedi
10
0 / 4 / 0
5,727
477
1,978
6,559
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eswizzle21
Bellona
11
3 / 1 / 2
6,948
579
2,482
6,630
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 5
7,186
599
2,407
4,172
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 1
8,036
670
4,123
5,869
1,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
YoungKratos
Chernobog
12
3 / 0 / 2
7,217
601
6,050
5,858
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
werewolfking1
Poseidon
12
2 / 0 / 4
7,559
630
5,853
4,331
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
11
11
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Churkus
Fenrir
0
1
0
0
W
Bellona
Eswizzle21
Bellona
3
1
2
4
W
1
0
5
3.5
W
2
0
1
2.5
L
0
3
0
0
L
Izanami
NoDuhYoda
Izanami
0
2
0
0
L
Yemoja
Tronzzer
Yemoja
1
1
0
1
W
Chernobog
YoungKratos
Chernobog
3
0
2
4
L
Baron Samedi
nashaadi
Baron Samedi
0
4
0
0
W
Poseidon
werewolfking1
Poseidon
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,454
Damage
20,915
34,547
Taken
26,860
16,796
Mitigated
11,408
7,545
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Churkus
Fenrir
740
241
0
1,471
6,115
2,105
0
840
5,263
0
11,991
W
Bellona
Eswizzle21
Bellona
2,482
1,047
0
3,835
6,630
3,583
0
1,226
5,404
0
21,742
W
2,407
454
0
1,861
4,172
3,429
0
327
3,845
17,728
0
W
4,123
2,817
0
3,013
5,869
1,683
3,884
2,112
3,757
0
47,648
L
1,497
685
0
1,859
8,908
4,937
0
3,987
4,705
9,351
0
L
Izanami
NoDuhYoda
Izanami
3,145
1,738
0
1,220
6,690
1,693
180
875
5,777
0
38,861
L
Yemoja
Tronzzer
Yemoja
2,094
609
0
2,072
6,275
5,805
0
230
6,045
30,855
0
W
Chernobog
YoungKratos
Chernobog
6,050
3,395
0
2,728
5,858
1,538
2,701
799
5,059
0
50,252
L
Baron Samedi
nashaadi
Baron Samedi
1,978
0
0
923
6,559
2,256
343
1,982
4,357
30,168
0
W
Poseidon
werewolfking1
Poseidon
5,853
352
0
966
4,331
1,175
988
1,168
3,163
43,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,981
Gold Earned
36,946
266
Minions Killed
339
0
Camps Cleared
0
1,059,452
Distance Traveled
1,161,710
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,510
376
19
2
0
205,421
1
W
Bellona
6,948
579
50
4
0
223,569
2
W
Geb
7,186
599
19
2
0
269,734
2
W
Apollo
8,036
670
97
8
0
212,876
0
L
Athena
5,271
439
15
1
0
234,316
0
L
Izanami
5,438
453
87
7
0
206,563
5
L
Yemoja
6,035
503
71
6
0
203,760
0
W
Chernobog
7,217
601
93
8
0
225,420
1
L
Baron Samedi
5,727
477
74
6
0
209,392
0
W
Poseidon
7,559
630
80
7
0
230,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role